Player Matchup

Achilles
Achilles
AbsoluteZero_00_
Achilles
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
104W - 119L
1,325 Elo+
Solo
Ares
Ares
BuuBux9333
Ares
Level 16
God Stats
1W - 1L
1,348 SR
Queue Stats
50W - 47L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
IndoorTHC91
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,065 Elo+
Solo
Gilgamesh
Gilgamesh
Lukewins1916
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
nathanial746
Anubis
Level 14
God Stats
2W - 0L
1,434 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,372 Elo+

VS

Team Averages
Level 20
1,437 SR
1,396 Elo+
Odin
Odin
Glenni520Laila
Odin
Level 17
God Stats
0W - 3L
1,567 SR
Queue Stats
26W - 39L
1,302 Elo+
Solo
Cthulhu
Cthulhu
Rutter1988
Cthulhu
Level 14
God Stats
10W - 15L
1,063 SR
Queue Stats
20W - 36L
1,163 Elo+
Solo
Nemesis
Nemesis
Ungwaz
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,683 Elo+
Solo
Sol
Sol
sokol_2003
Sol
Level 26
God Stats
14W - 25L
1,374 SR
Queue Stats
30W - 37L
1,419 Elo+
Solo
Kukulkan
Kukulkan
tusuma
Kukulkan
Level 26
God Stats
1W - 2L
1,679 SR
Queue Stats
29W - 38L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 24
14,129
1,087
17,254
17,700
23,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 4 / 29
13,962
1,074
20,026
20,028
24,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
IndoorTHC91
Sun Wukong
20
0 / 9 / 26
12,874
990
3,992
17,673
9,045
Gilgamesh
Lukewins1916
Gilgamesh
19
1 / 7 / 18
12,088
930
5,848
14,394
12,127
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
20
33 / 6 / 7
20,385
1,568
65,201
34,629
20,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 15
12,053
927
8,296
27,015
14,700
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Rutter1988
Cthulhu
19
2 / 13 / 15
12,684
976
6,689
30,251
42,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Ungwaz
Nemesis
20
4 / 12 / 16
13,251
1,019
20,780
33,722
10,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 9
13,160
1,012
19,838
12,901
3,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
tusuma
Kukulkan
20
10 / 6 / 7
14,913
1,147
37,679
17,258
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
88
45
Kills
26
26
Deaths
45
104
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
24
18
W
5
4
29
4.88
L
2
10
15
0.95
W
Sun Wukong
IndoorTHC91
Sun Wukong
0
9
26
1.44
W
Gilgamesh
Lukewins1916
Gilgamesh
1
7
18
1.43
L
Cthulhu
Rutter1988
Cthulhu
2
13
15
0.73
L
Nemesis
Ungwaz
Nemesis
4
12
16
1
W
Anubis
33
6
7
6.08
L
8
4
9
3.13
L
Kukulkan
tusuma
Kukulkan
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,321
Damage
93,282
104,424
Taken
121,147
90,104
Mitigated
74,546
25,911
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,254
6,843
0
920
17,700
23,765
0
12,393
5,307
0
30,532
W
20,026
2,765
0
51
20,028
24,844
0
11,609
8,419
35,173
0
L
8,296
3,648
0
590
27,015
14,700
0
20,310
6,705
0
14,684
W
Sun Wukong
IndoorTHC91
Sun Wukong
3,992
899
0
776
17,673
9,045
0
8,080
9,593
0
10,645
W
Gilgamesh
Lukewins1916
Gilgamesh
5,848
1,668
0
104
14,394
12,127
0
9,179
5,215
0
14,870
L
Cthulhu
Rutter1988
Cthulhu
6,689
926
211
0
30,251
42,585
0
15,908
14,343
30,621
0
L
Nemesis
Ungwaz
Nemesis
20,780
10,997
0
860
33,722
10,091
0
23,687
10,035
0
45,453
W
Anubis
65,201
2,956
1,336
22,724
34,629
20,323
0
22,945
11,684
122,410
0
L
19,838
5,379
0
3,070
12,901
3,182
0
9,942
2,959
39,128
0
L
Kukulkan
tusuma
Kukulkan
37,679
3,034
0
0
17,258
3,988
0
15,380
1,878
81,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,438
Gold Earned
66,061
236
Minions Killed
252
3
Camps Cleared
6
1,195,787
Distance Traveled
1,063,961
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,129
1,087
43
3
1
277,771
1
W
Ares
13,962
1,074
27
2
0
260,198
0
L
Odin
12,053
927
18
1
1
201,468
2
W
Sun Wukong
12,874
990
6
0
0
227,877
2
W
Gilgamesh
12,088
930
20
2
0
220,055
1
L
Cthulhu
12,684
976
50
4
3
183,490
3
L
Nemesis
13,251
1,019
42
3
0
268,256
0
W
Anubis
20,385
1,568
140
11
2
209,886
0
L
Sol
13,160
1,012
38
3
1
170,949
0
L
Kukulkan
14,913
1,147
104
8
1
239,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role