Player Matchup

Jing Wei
Jing Wei
AbsoluteML
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,698 Elo+
Party 2
Pele
Pele
Choppadown
Pele
Level 27
God Stats
22W - 20L
1,620 SR
Queue Stats
254W - 232L
1,628 Elo+
Party 3
Camazotz
Camazotz
HentaiGodOfFap
Camazotz
Level 21
God Stats
6W - 6L
1,465 SR
Queue Stats
27W - 20L
1,606 Elo+
Solo
Apollo
Apollo
KettlesKorn
Apollo
Level 28
God Stats
30W - 16L
1,723 SR
Queue Stats
272W - 186L
1,614 Elo+
Party 2
Athena
Athena
imboxy
Athena
Level 26
God Stats
13W - 9L
1,585 SR
Queue Stats
247W - 228L
1,611 Elo+
Party 3
Team Averages
Level 23
1,578 SR
1,631 Elo+

VS

Team Averages
Level 20
1,648 SR
1,713 Elo+
Anhur
Anhur
Chronicmonkey
Anhur
Level 25
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 1L
1,830 Elo+
Solo
Skadi
Skadi
OverlordT10
Skadi
Level 29
God Stats
33W - 14L
1,805 SR
Queue Stats
177W - 143L
1,592 Elo+
Solo
Arachne
Arachne
lilgayvegancas
Arachne
Level 8
God Stats
2W - 1L
1,769 SR
Queue Stats
53W - 13L
1,777 Elo+
Party 1
Geb
Geb
lilpedro2021
Geb
Level 8
God Stats
4W - 1L
1,745 SR
Queue Stats
51W - 19L
1,777 Elo+
Party 1
Horus
Horus
uWussTattletale
Horus
Level 28
God Stats
2W - 3L
1,530 SR
Queue Stats
59W - 46L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbsoluteML
Jing Wei
17
10 / 0 / 5
11,319
707
15,833
16,013
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 3
10,319
645
7,684
12,881
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
15
0 / 6 / 3
9,120
570
7,443
15,201
5,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
4 / 2 / 10
10,696
669
15,332
17,730
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
imboxy
Athena
13
3 / 3 / 14
9,481
593
7,117
16,370
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,507
407
3,529
8,459
2,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 3
8,524
533
13,166
13,055
4,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 4 / 4
7,966
498
10,962
11,829
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 4 / 2
7,284
455
8,406
18,063
8,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 4
7,239
452
6,051
15,556
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
23
Kills
11
12
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbsoluteML
Jing Wei
10
0
5
12.5
W
6
1
3
7.5
L
0
6
2
0.17
W
Camazotz
0
6
3
0.25
W
Apollo
4
2
10
4.5
L
5
3
3
2.17
W
Athena
imboxy
Athena
3
3
14
3.33
L
4
4
4
1.5
L
1
4
2
0.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
42,114
78,195
Taken
66,962
38,182
Mitigated
31,046
35,315
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbsoluteML
Jing Wei
15,833
14,496
0
10,623
16,013
6,564
5,545
994
15,019
0
88,000
W
7,684
1,949
0
6,249
12,881
4,905
0
1,305
11,576
0
71,041
L
3,529
1,369
0
1,231
8,459
2,050
336
1,241
7,218
0
26,877
W
Camazotz
7,443
1,578
0
3,972
15,201
5,289
714
1,560
13,641
0
47,426
W
Apollo
15,332
11,894
0
10,176
17,730
8,034
4,609
5,030
12,700
0
80,769
L
13,166
4,382
0
1,920
13,055
4,612
825
920
12,135
0
59,366
W
Athena
imboxy
Athena
7,117
1,875
0
4,295
16,370
13,390
382
1,298
15,072
27,649
0
L
10,962
6,035
0
2,287
11,829
4,478
0
1,927
9,902
0
43,101
L
8,406
2,147
0
3,628
18,063
8,036
0
956
17,107
40,040
0
L
6,051
2,454
753
4,577
15,556
11,870
140
2,073
13,483
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,935
Gold Earned
37,520
508
Minions Killed
325
0
Camps Cleared
0
1,553,580
Distance Traveled
1,555,305
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,319
707
107
7
0
287,004
4
W
Pele
10,319
645
114
7
0
353,806
0
L
Anhur
6,507
407
62
4
0
313,147
1
W
Camazotz
9,120
570
91
6
0
310,458
3
W
Apollo
10,696
669
144
9
0
249,590
3
L
Skadi
8,524
533
100
6
0
306,718
4
W
Athena
9,481
593
52
3
0
352,722
2
L
Arachne
7,966
498
70
4
0
319,424
3
L
Geb
7,284
455
60
4
0
312,924
0
L
Horus
7,239
452
33
2
0
303,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role