Player Matchup

Bacchus
Bacchus
Angryibrow1
Bacchus
Level 102
God Stats
48W - 37L
1,578 SR
Queue Stats
84W - 83L
1,537 Elo+
Party 2
Hachiman
Hachiman
Bluari
Hachiman
Level 18
God Stats
2W - 1L
1,757 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Macbalo
Nu Wa
Level 145
God Stats
71W - 71L
1,608 SR
Queue Stats
464W - 484L
1,599 Elo+
Party 2
Team Averages
Level 88
1,647 SR
1,554 Elo+

VS

Team Averages
Level 56
1,475 SR
1,384 Elo+
Janus
Janus
AimlessF34R
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 74L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
Laughing_Dog96
Guan Yu
Level 62
God Stats
4W - 3L
1,579 SR
Queue Stats
56W - 58L
1,407 Elo+
Party 1
Susano
Susano
Yeet_Meister4200
Susano
Level 89
God Stats
0W - 2L
1,345 SR
Queue Stats
73W - 80L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angryibrow1
Bacchus
13
2 / 1 / 8
10,485
749
8,377
9,240
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Bluari
Hachiman
11
1 / 5 / 5
8,616
615
2,867
7,563
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Macbalo
Nu Wa
15
8 / 2 / 3
10,989
785
15,124
8,258
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,716
694
9,544
10,068
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
9,498
678
6,087
12,564
8,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 3
9,010
644
3,536
12,170
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Bacchus
Angryibrow1
Bacchus
2
1
8
6
W
Hachiman
Bluari
Hachiman
1
5
5
0.7
L
3
2
5
2.75
W
Nu Wa
Macbalo
Nu Wa
8
2
3
4.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
19,167
25,061
Taken
34,802
14,383
Mitigated
15,056
5,674
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,544
663
0
1,514
10,068
2,815
689
8,611
1,457
52,576
0
W
Bacchus
Angryibrow1
Bacchus
8,377
424
759
2,431
9,240
9,565
146
3,951
5,289
23,540
0
W
Hachiman
Bluari
Hachiman
2,867
2,398
0
173
7,563
2,005
24
2,066
5,497
0
9,980
L
6,087
746
1,459
2,034
12,564
8,872
404
6,630
5,934
0
20,156
W
Nu Wa
Macbalo
Nu Wa
15,124
3,149
1,275
1,036
8,258
2,813
556
3,539
4,719
67,985
0
L
3,536
436
0
0
12,170
3,369
376
8,336
3,834
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
28,224
152
Minions Killed
178
0
Camps Cleared
0
817,184
Distance Traveled
752,197
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,716
694
102
7
0
233,973
1
W
Bacchus
10,485
749
23
2
0
305,613
5
W
Hachiman
8,616
615
22
2
0
254,780
1
L
Guan Yu
9,498
678
31
2
0
258,218
0
W
Nu Wa
10,989
785
107
8
0
256,791
0
L
Susano
9,010
644
45
3
0
260,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role