Player Matchup

Osiris
Osiris
FarmerDJ
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 11L
1,618 Elo+
Party 1
Thor
Thor
FarmerZ9
Thor
Level 14
God Stats
2W - 0L
1,757 SR
Queue Stats
44W - 6L
1,844 Elo+
Party 1
Ao Kuang
Ao Kuang
Rehes
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,587 Elo+
Party 1
Team Averages
Level 11
1,586 SR
1,683 Elo+

VS

Team Averages
Level 90
1,491 SR
1,371 Elo+
Neith
Neith
Nightprowler2000
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Skyer906
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Аликорноподобный
Tiamat
Level 107
God Stats
5W - 10L
1,472 SR
Queue Stats
18W - 20L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FarmerDJ
Osiris
12
6 / 2 / 9
9,003
900
11,375
11,790
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
12
8 / 2 / 9
8,752
875
6,529
8,253
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Rehes
Ao Kuang
11
5 / 2 / 11
8,304
830
7,128
9,513
3,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,357
736
6,278
8,804
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Skyer906
Cabrakan
9
4 / 8 / 1
7,785
779
9,204
11,073
6,770
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 4 / 3
6,868
687
5,348
8,558
8,056
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
FarmerDJ
Osiris
6
2
9
5.25
W
Thor
8
2
9
6.25
L
2
7
3
0.5
W
Ao Kuang
Rehes
Ao Kuang
5
2
11
5.25
L
Cabrakan
Skyer906
Cabrakan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
20,830
29,556
Taken
28,435
14,662
Mitigated
17,514
8,772
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
FarmerDJ
Osiris
11,375
5,371
0
1,097
11,790
6,210
607
5,363
6,427
0
37,551
W
Thor
6,529
1,412
0
3,054
8,253
4,706
1,040
3,931
4,322
0
20,582
L
6,278
3,083
0
1,401
8,804
2,688
0
2,482
6,173
0
26,020
W
Ao Kuang
Rehes
Ao Kuang
7,128
1,445
166
4,455
9,513
3,746
0
5,362
4,151
23,433
0
L
Cabrakan
Skyer906
Cabrakan
9,204
1,034
0
1,094
11,073
6,770
0
3,790
7,139
19,549
0
L
5,348
688
222
2,182
8,558
8,056
0
895
7,558
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
22,010
104
Minions Killed
114
0
Camps Cleared
0
580,980
Distance Traveled
469,718
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,003
900
57
6
0
211,577
2
W
Thor
8,752
875
21
2
0
187,085
2
L
Neith
7,357
736
43
4
0
142,559
5
W
Ao Kuang
8,304
830
26
3
0
182,318
4
L
Cabrakan
7,785
779
27
3
0
144,041
2
L
Tiamat
6,868
687
44
4
0
183,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role