Player Matchup

Bellona
Bellona
HedginGF-
Bellona
Level 28
God Stats
4W - 3L
1,621 SR
Queue Stats
58W - 34L
1,642 Elo+
Party 1
Anhur
Anhur
Mari jane6626
Anhur
Level 72
God Stats
4W - 3L
1,768 SR
Queue Stats
71W - 44L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
Xx_LuCky_dUCky_X
Hun Batz
Level 46
God Stats
1W - 0L
1,650 SR
Queue Stats
39W - 24L
1,656 Elo+
Party 1
Team Averages
Level 49
1,680 SR
1,657 Elo+

VS

Team Averages
Level 49
1,461 SR
1,317 Elo+
Fenrir
Fenrir
BeastyBoy_410
Fenrir
Level 23
God Stats
4W - 9L
1,294 SR
Queue Stats
9W - 14L
1,212 Elo+
Party 2
Nemesis
Nemesis
Mkr70
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Solo
Izanami
Izanami
x410zGreatestx
Izanami
Level 117
God Stats
30W - 22L
1,591 SR
Queue Stats
539W - 571L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HedginGF-
Bellona
13
2 / 2 / 11
11,140
696
3,757
8,517
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 1 / 4
13,392
837
16,310
14,774
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 5 / 8
12,372
773
12,080
11,264
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
9,158
572
5,347
16,821
4,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Mkr70
Nemesis
9
0 / 5 / 5
9,420
589
115
4,423
406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 7 / 1
11,606
725
13,095
19,470
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
6
8
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Bellona
HedginGF-
Bellona
2
2
11
3.75
W
13
1
4
15
L
Nemesis
Mkr70
Nemesis
0
5
5
0.5
W
6
5
8
2
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
18,557
34,555
Taken
40,714
18,822
Mitigated
10,108
10,507
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,347
1,743
0
1,288
16,821
4,103
474
48
16,648
0
22,521
W
Bellona
HedginGF-
Bellona
3,757
1,099
0
2,062
8,517
7,623
941
12
8,505
0
20,121
W
16,310
9,305
0
7,757
14,774
5,363
1,650
35
14,739
0
96,687
L
Nemesis
Mkr70
Nemesis
115
115
0
0
4,423
406
0
0
4,398
0
115
W
12,080
4,422
0
688
11,264
5,836
430
343
10,391
0
59,408
L
13,095
9,468
135
2,474
19,470
5,599
1,344
32
19,213
0
67,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
30,184
243
Minions Killed
123
0
Camps Cleared
0
681,160
Distance Traveled
551,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,158
572
22
1
0
262,433
0
W
Bellona
11,140
696
19
1
0
125,785
0
W
Anhur
13,392
837
139
9
0
273,921
3
L
Nemesis
9,420
589
0
0
0
13,611
0
W
Hun Batz
12,372
773
85
5
0
281,454
1
L
Izanami
11,606
725
101
6
0
275,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role