Player Matchup

The Morrigan
The Morrigan
EOY_V01D
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,303 Elo+
Solo
Scylla
Scylla
Haysweese_33
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,568 Elo+
Party 1
Agni
Agni
XxGucciBayn21xX
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,767 Elo+
Solo
Nox
Nox
das-on-periodt
Nox
Level 32
God Stats
1W - 1L
1,704 SR
Queue Stats
45W - 58L
1,671 Elo+
Party 1
Thor
Thor
xXdani_crackX977
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,562 Elo+

VS

Team Averages
Level 19
1,481 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gundahir
Sylvanus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 206L
1,518 Elo+
Solo
King Arthur
King Arthur
NetoPenajpg
King Arthur
Level 5
God Stats
6W - 9L
1,427 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo
Jormungandr
Jormungandr
yuhsaint
Jormungandr
Level 29
God Stats
5W - 3L
1,479 SR
Queue Stats
181W - 159L
1,515 Elo+
Solo
Ne Zha
Ne Zha
君临天下2021
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EOY_V01D
The Morrigan
16
3 / 8 / 6
10,340
1,034
11,988
15,759
9,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
16
5 / 2 / 3
11,067
1,107
9,636
12,914
4,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 9 / 5
9,138
914
9,148
14,426
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 4 / 9
9,846
985
9,968
13,846
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 20 / 5
10,208
1,021
11,170
25,804
8,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 26
11,596
1,160
17,250
6,441
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Gundahir
Sylvanus
19
15 / 5 / 14
12,972
1,297
20,090
19,061
10,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NetoPenajpg
King Arthur
18
14 / 0 / 14
12,744
1,274
15,240
10,443
16,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
yuhsaint
Jormungandr
19
8 / 1 / 26
11,764
1,176
14,810
11,719
8,886
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 24
10,502
1,050
5,307
11,044
4,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
147
12
Kills
43
43
Deaths
12
28
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
26
9
L
The Morrigan
EOY_V01D
The Morrigan
3
8
6
0.75
W
Sylvanus
Gundahir
Sylvanus
15
5
14
4.4
L
Scylla
5
2
3
3.25
W
King Arthur
NetoPenajpg
King Arthur
14
0
14
21
L
1
9
5
0.39
L
0
4
9
1.13
L
3
20
5
0.28
W
Jormungandr
yuhsaint
Jormungandr
8
1
26
21
W
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
72,697
82,749
Taken
58,708
31,427
Mitigated
42,407
3,041
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,250
1,361
0
720
6,441
2,482
0
4,608
1,753
38,077
0
L
The Morrigan
EOY_V01D
The Morrigan
11,988
2,320
215
974
15,759
9,103
0
10,996
4,627
21,802
142
W
Sylvanus
Gundahir
Sylvanus
20,090
4,710
3,942
7,544
19,061
10,062
0
13,173
5,752
33,129
0
L
Scylla
9,636
1,700
0
240
12,914
4,148
0
8,833
4,081
38,110
0
W
King Arthur
NetoPenajpg
King Arthur
15,240
1,916
0
454
10,443
16,726
0
6,025
4,148
168
43,416
L
9,148
1,893
0
841
14,426
4,221
0
9,188
5,238
17,099
0
L
9,968
2,314
282
489
13,846
5,238
0
7,471
6,375
20,855
0
L
11,170
4,142
0
0
25,804
8,717
0
15,677
10,127
0
21,147
W
Jormungandr
yuhsaint
Jormungandr
14,810
3,565
0
1,441
11,719
8,886
0
7,256
4,373
36,513
0
W
5,307
3,694
0
711
11,044
4,251
0
8,822
2,084
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
59,578
156
Minions Killed
192
3
Camps Cleared
9
775,416
Distance Traveled
868,250
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,596
1,160
49
5
2
177,347
0
L
The Morrigan
10,340
1,034
15
2
0
152,759
0
W
Sylvanus
12,972
1,297
35
4
2
160,387
0
L
Scylla
11,067
1,107
77
8
2
160,929
0
W
King Arthur
12,744
1,274
63
6
3
201,257
2
L
Agni
9,138
914
20
2
0
125,929
0
L
Nox
9,846
985
33
3
0
191,548
0
L
Thor
10,208
1,021
11
1
1
144,251
3
W
Jormungandr
11,764
1,176
39
4
0
182,306
0
W
Ne Zha
10,502
1,050
6
1
2
146,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role