Player Matchup

Fenrir
Fenrir
EnvoyOfPeace
Fenrir
Level 40
God Stats
0W - 3L
1,142 SR
Queue Stats
68W - 61L
1,485 Elo+
Party 1
Ares
Ares
Thicc_Ginge97
Ares
Level 17
God Stats
11W - 6L
1,624 SR
Queue Stats
16W - 17L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
osy710
Gilgamesh
Level 29
God Stats
7W - 7L
1,642 SR
Queue Stats
60W - 46L
1,496 Elo+
Party 1
Team Averages
Level 29
1,469 SR
1,473 Elo+

VS

Team Averages
Level 59
1,693 SR
1,458 Elo+
Nu Wa
Nu Wa
Bloodrage355
Nu Wa
Level 65
God Stats
7W - 5L
1,760 SR
Queue Stats
195W - 246L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Cyberwolf713
Gilgamesh
Level 26
God Stats
23W - 24L
1,529 SR
Queue Stats
75W - 87L
1,420 Elo+
Solo
Ymir
Ymir
The69Experiance
Ymir
Level 86
God Stats
10W - 10L
1,789 SR
Queue Stats
178W - 192L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 6 / 2
10,329
646
5,067
19,367
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 8 / 1
10,730
671
9,921
20,636
16,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
osy710
Gilgamesh
13
1 / 11 / 2
9,807
613
9,183
18,963
8,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 18
11,685
730
17,403
7,448
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Cyberwolf713
Gilgamesh
16
13 / 4 / 10
12,777
799
18,787
19,548
11,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 20
11,757
735
9,350
9,715
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
25
25
Deaths
5
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
W
Gilgamesh
Cyberwolf713
Gilgamesh
13
4
10
4.5
L
Fenrir
1
6
2
0.33
W
5
1
20
15
L
3
8
1
0.44
L
Gilgamesh
osy710
Gilgamesh
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
45,540
58,966
Taken
36,711
32,506
Mitigated
22,375
11,932
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,403
5,872
544
1,412
7,448
2,647
1,213
1,475
5,973
55,499
0
W
Gilgamesh
Cyberwolf713
Gilgamesh
18,787
6,942
1,129
6,395
19,548
11,992
944
6,136
13,412
0
42,704
L
Fenrir
5,067
1,781
999
6,876
19,367
7,482
0
9,536
9,731
0
41,791
W
9,350
1,441
0
1,633
9,715
7,736
642
2,426
7,289
43,319
0
L
9,921
168
858
1,867
20,636
16,833
0
8,533
11,853
36,285
0
L
Gilgamesh
osy710
Gilgamesh
9,183
1,550
441
891
18,963
8,191
0
8,847
9,941
0
59,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
36,219
171
Minions Killed
163
0
Camps Cleared
0
831,466
Distance Traveled
914,447
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,685
730
72
5
0
285,399
0
W
Gilgamesh
12,777
799
36
2
0
339,108
3
L
Fenrir
10,329
646
67
4
0
301,990
1
W
Ymir
11,757
735
55
3
0
289,940
2
L
Ares
10,730
671
34
2
0
276,981
6
L
Gilgamesh
9,807
613
70
4
0
252,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role