Player Matchup

Mercury
Mercury
BKing21
Mercury
Level 18
God Stats
2W - 3L
1,277 SR
Queue Stats
10W - 5L
1,558 Elo+
Party 1
Neith
Neith
Crasheesh
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
GodlikeXC7
King Arthur
Level 18
God Stats
4W - 6L
1,520 SR
Queue Stats
65W - 91L
1,307 Elo+
Solo
Merlin
Merlin
Joelato500
Merlin
Level 22
God Stats
2W - 2L
1,265 SR
Queue Stats
15W - 5L
1,589 Elo+
Party 1
Sobek
Sobek
xXzeroooXx
Sobek
Level 11
God Stats
6W - 1L
1,723 SR
Queue Stats
41W - 27L
1,616 Elo+
Party 2
Team Averages
Level 15
1,457 SR
1,514 Elo+

VS

Team Averages
Level 9
1,500 SR
1,210 Elo+
Da Ji
Da Ji
Hee4sae
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NovaS1X
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 3
Arachne
Arachne
WISAWA1142
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,135 Elo+
Party 3
Bacchus
Bacchus
champxy
Bacchus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,128 Elo+
Party 3
Ravana
Ravana
dormzarock8
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BKing21
Mercury
20
9 / 3 / 4
13,376
637
9,751
14,429
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Crasheesh
Neith
14
6 / 4 / 10
10,177
485
10,243
8,800
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GodlikeXC7
King Arthur
17
6 / 1 / 8
10,830
516
10,996
19,045
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Joelato500
Merlin
17
14 / 4 / 5
11,796
562
23,828
15,109
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
3 / 3 / 15
10,711
510
10,221
18,274
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hee4sae
Da Ji
13
3 / 11 / 3
8,832
421
8,298
17,359
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
NovaS1X
Ah Muzen Cab
13
1 / 8 / 4
8,203
391
8,493
13,407
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
WISAWA1142
Arachne
15
9 / 3 / 3
10,652
507
9,416
18,436
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
champxy
Bacchus
10
0 / 7 / 4
6,989
333
4,608
17,665
18,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
2 / 9 / 4
8,782
418
9,809
15,234
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
38
Kills
15
15
Deaths
38
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
BKing21
Mercury
9
3
4
3.67
W
Neith
Crasheesh
Neith
6
4
10
2.75
W
King Arthur
GodlikeXC7
King Arthur
6
1
8
10
L
Da Ji
Hee4sae
Da Ji
3
11
3
0.41
W
Merlin
Joelato500
Merlin
14
4
5
4.13
L
Ah Muzen Cab
NovaS1X
Ah Muzen Cab
1
8
4
0.38
L
Arachne
WISAWA1142
Arachne
9
3
3
3.5
L
Bacchus
champxy
Bacchus
0
7
4
0.29
L
Ravana
2
9
4
0.44
W
Sobek
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,039
Damage
40,624
75,657
Taken
82,101
62,238
Mitigated
46,577
28,836
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BKing21
Mercury
9,751
4,741
0
5,829
14,429
6,001
3,992
441
13,988
0
116,695
W
Neith
Crasheesh
Neith
10,243
4,645
0
1,557
8,800
4,699
1,872
420
8,380
0
36,392
W
King Arthur
GodlikeXC7
King Arthur
10,996
615
0
8,722
19,045
17,497
539
1,259
17,786
0
47,537
L
Da Ji
Hee4sae
Da Ji
8,298
1,887
0
165
17,359
7,318
1,695
7,315
9,978
0
32,611
W
Merlin
Joelato500
Merlin
23,828
1,454
967
7,944
15,109
6,834
1,698
1,151
13,958
83,348
0
L
Ah Muzen Cab
NovaS1X
Ah Muzen Cab
8,493
2,932
0
1,341
13,407
5,265
0
7,767
5,590
0
41,848
L
Arachne
WISAWA1142
Arachne
9,416
5,476
0
4,971
18,436
8,755
0
6,987
11,299
0
56,744
L
Bacchus
champxy
Bacchus
4,608
759
0
0
17,665
18,143
177
8,113
9,451
16,483
0
L
Ravana
9,809
2,780
0
2,727
15,234
7,096
88
3,867
11,046
0
44,213
W
Sobek
10,221
1,134
0
3,817
18,274
27,207
152
1,337
16,937
26,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
43,458
577
Minions Killed
316
0
Camps Cleared
0
2,001,004
Distance Traveled
1,921,740
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,376
637
224
11
0
448,296
2
W
Neith
10,177
485
80
4
0
355,053
3
W
King Arthur
10,830
516
83
4
0
406,482
7
L
Da Ji
8,832
421
71
3
0
361,577
1
W
Merlin
11,796
562
153
7
0
375,026
4
L
Ah Muzen Cab
8,203
391
65
3
0
375,722
4
L
Arachne
10,652
507
86
4
0
471,331
2
L
Bacchus
6,989
333
17
1
0
374,499
1
L
Ravana
8,782
418
77
4
0
338,611
1
W
Sobek
10,711
510
37
2
0
416,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role