Player Matchup

Nemesis
Nemesis
Kheruu
Nemesis
Level 8
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 1L
978 Elo+
Party 3
Chaac
Chaac
KurokoTetsutya
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,332 Elo+
Party 3
Ymir
Ymir
Life710
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 49L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
LuxidxCreed
Sun Wukong
Level 8
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Heimdallr
Heimdallr
SucMySolenya
Heimdallr
Level 15
God Stats
14W - 21L
1,541 SR
Queue Stats
48W - 64L
1,254 Elo+
Party 2
Team Averages
Level 28
1,602 SR
1,209 Elo+

VS

Team Averages
Level 11
1,515 SR
1,389 Elo+
Hachiman
Hachiman
Flamyboi98
Hachiman
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 67L
1,283 Elo+
Party 1
Sobek
Sobek
IcyBoi12
Sobek
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 63L
1,303 Elo+
Party 1
Mercury
Mercury
MuninDLS
Mercury
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
121W - 114L
1,500 Elo+
Solo
Tiamat
Tiamat
ceasarsalad04
Tiamat
Level 26
God Stats
12W - 12L
1,575 SR
Queue Stats
113W - 143L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
elLakis
Sun Wukong
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kheruu
Nemesis
20
7 / 3 / 14
15,542
518
14,110
21,699
13,896
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
24 / 2 / 4
20,259
675
40,958
33,440
20,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Life710
Ymir
18
3 / 4 / 15
12,758
425
9,443
22,753
24,308
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
LuxidxCreed
Sun Wukong
19
1 / 9 / 4
12,978
433
8,095
25,848
16,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SucMySolenya
Heimdallr
19
4 / 6 / 13
12,857
429
9,894
19,187
7,574
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flamyboi98
Hachiman
17
2 / 8 / 2
11,413
380
13,808
15,361
8,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
IcyBoi12
Sobek
17
1 / 7 / 6
11,908
397
7,900
25,573
35,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MuninDLS
Mercury
20
12 / 13 / 1
13,951
465
19,249
26,767
12,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 8 / 4
13,031
434
22,334
23,521
16,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
elLakis
Sun Wukong
19
5 / 3 / 0
13,665
456
10,634
18,605
22,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
39
Kills
22
24
Deaths
39
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Flamyboi98
Hachiman
2
8
2
0.38
L
Sobek
IcyBoi12
Sobek
1
7
6
0.57
W
Nemesis
Kheruu
Nemesis
7
3
14
4.67
W
24
2
4
13
W
Ymir
Life710
Ymir
3
4
15
2.63
W
Sun Wukong
LuxidxCreed
Sun Wukong
1
9
4
0.33
L
Mercury
MuninDLS
Mercury
12
13
1
0.96
W
Heimdallr
SucMySolenya
Heimdallr
4
6
13
1.75
L
2
8
4
0.5
L
Sun Wukong
elLakis
Sun Wukong
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,500
Damage
73,925
122,927
Taken
109,827
82,997
Mitigated
95,200
28,205
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Flamyboi98
Hachiman
13,808
10,412
0
2,344
15,361
8,797
2,245
1,974
13,387
0
59,742
L
Sobek
IcyBoi12
Sobek
7,900
1,348
0
5,687
25,573
35,551
642
3,485
22,088
31,509
0
W
Nemesis
Kheruu
Nemesis
14,110
7,267
0
3,324
21,699
13,896
1,098
3,945
17,754
0
56,537
W
40,958
22,817
630
18,143
33,440
20,859
3,520
10,370
23,070
0
184,031
W
Ymir
Life710
Ymir
9,443
2,916
0
2,779
22,753
24,308
329
7,637
15,116
44,645
0
W
Sun Wukong
LuxidxCreed
Sun Wukong
8,095
1,726
0
1,754
25,848
16,360
2,240
5,049
20,799
0
96,302
L
Mercury
MuninDLS
Mercury
19,249
10,280
0
3,681
26,767
12,317
0
1,578
25,189
0
85,815
W
Heimdallr
SucMySolenya
Heimdallr
9,894
6,326
0
1,575
19,187
7,574
2,035
3,233
14,692
0
65,701
L
22,334
2,077
476
7,209
23,521
16,033
782
2,406
21,115
92,959
0
L
Sun Wukong
elLakis
Sun Wukong
10,634
2,554
0
691
18,605
22,502
2,732
0
18,605
0
84,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,394
Gold Earned
63,968
633
Minions Killed
559
0
Camps Cleared
0
2,744,153
Distance Traveled
2,298,117
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,413
380
105
4
0
340,422
0
L
Sobek
11,908
397
39
1
0
529,507
0
W
Nemesis
15,542
518
85
3
0
663,412
2
W
Chaac
20,259
675
265
9
0
583,094
2
W
Ymir
12,758
425
50
2
0
506,027
0
W
Sun Wukong
12,978
433
141
5
0
523,932
2
L
Mercury
13,951
465
110
4
0
522,562
3
W
Heimdallr
12,857
429
92
3
0
467,688
4
L
Tiamat
13,031
434
165
6
0
491,878
1
L
Sun Wukong
13,665
456
140
5
0
413,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role