Player Matchup

Serqet
Serqet
Nelo_Tangelo
Serqet
Level 145
God Stats
6W - 4L
1,527 SR
Queue Stats
152W - 99L
1,602 Elo+
Party 1
Vamana
Vamana
PrimeRibz8
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
RainDeathOnMe
Yemoja
Level 86
God Stats
4W - 8L
1,462 SR
Queue Stats
391W - 290L
1,602 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,568 Elo+

VS

Team Averages
Level 102
1,573 SR
1,612 Elo+
The Morrigan
The Morrigan
Calamitys_Angel
The Morrigan
Level 153
God Stats
8W - 12L
1,630 SR
Queue Stats
212W - 237L
1,583 Elo+
Solo
Cthulhu
Cthulhu
ElixusIsDead
Cthulhu
Level 106
God Stats
5W - 8L
1,410 SR
Queue Stats
382W - 416L
1,664 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pelekindabadtho
Tsukuyomi
Level 47
God Stats
4W - 3L
1,681 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 2 / 7
10,660
666
6,338
14,333
7,674
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
PrimeRibz8
Vamana
15
9 / 3 / 3
12,124
758
16,185
18,952
8,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 5
10,106
632
11,114
13,959
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Calamitys_Angel
The Morrigan
14
3 / 3 / 7
11,007
688
12,897
10,304
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ElixusIsDead
Cthulhu
14
4 / 3 / 4
11,307
707
15,232
17,358
16,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
pelekindabadtho
Tsukuyomi
12
3 / 7 / 3
10,422
651
7,653
13,859
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
10
10
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Calamitys_Angel
The Morrigan
3
3
7
2.17
L
Cthulhu
ElixusIsDead
Cthulhu
4
3
4
2
W
Serqet
2
2
7
2.75
W
Vamana
PrimeRibz8
Vamana
9
3
3
3.5
W
2
5
5
0.9
L
Tsukuyomi
pelekindabadtho
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,637
Damage
35,782
47,244
Taken
41,521
25,926
Mitigated
26,907
15,537
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Calamitys_Angel
The Morrigan
12,897
1,148
0
1,148
10,304
4,748
0
1,866
7,611
37,668
735
L
Cthulhu
ElixusIsDead
Cthulhu
15,232
1,402
52
3,751
17,358
16,460
18
6,183
10,127
41,665
0
W
Serqet
6,338
1,913
492
4,685
14,333
7,674
233
7,217
7,116
0
40,443
W
Vamana
PrimeRibz8
Vamana
16,185
9,120
0
5,386
18,952
8,501
569
10,108
8,844
0
69,061
W
11,114
1,530
1,254
3,720
13,959
9,751
0
10,048
3,695
35,739
0
L
Tsukuyomi
pelekindabadtho
Tsukuyomi
7,653
2,374
0
1,628
13,859
5,699
0
2,247
11,168
0
31,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
32,736
180
Minions Killed
145
0
Camps Cleared
0
841,041
Distance Traveled
844,291
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,007
688
61
4
0
257,747
1
L
Cthulhu
11,307
707
40
3
0
318,301
2
W
Serqet
10,660
666
70
4
0
311,919
1
W
Vamana
12,124
758
70
4
0
276,179
3
W
Yemoja
10,106
632
40
3
0
252,943
0
L
Tsukuyomi
10,422
651
44
3
0
268,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role