Player Matchup

Zhong Kui
Zhong Kui
Govas
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,631 Elo+
Party 1
Fafnir
Fafnir
Groovydroo
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 52L
1,555 Elo+
Party 1
Neith
Neith
HudRobin
Neith
Level 68
God Stats
21W - 6L
1,773 SR
Queue Stats
143W - 105L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Jonahgiggity
Sun Wukong
Level 22
God Stats
29W - 18L
1,659 SR
Queue Stats
60W - 39L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
otfresh
Ao Kuang
Level 10
God Stats
14W - 11L
1,550 SR
Queue Stats
14W - 11L
1,549 Elo+
Party 1
Team Averages
Level 28
1,596 SR
1,570 Elo+

VS

Team Averages
Level 18
1,415 SR
1,381 Elo+
Janus
Janus
Lawrencx
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MadDeathGodX21
Thor
Level 29
God Stats
7W - 10L
1,329 SR
Queue Stats
103W - 140L
1,340 Elo+
Solo
Nemesis
Nemesis
boiwonder301
Nemesis
Level 14
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Ares
Ares
m4lebranche
Ares
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
422W - 471L
1,603 Elo+
Solo
Freya
Freya
ひろむTWICE
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Govas
Zhong Kui
20
20 / 2 / 18
14,354
1,435
25,013
12,812
8,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Groovydroo
Fafnir
18
4 / 2 / 24
11,265
1,127
9,798
17,277
17,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
HudRobin
Neith
18
5 / 4 / 23
11,564
1,156
12,680
10,087
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jonahgiggity
Sun Wukong
17
6 / 5 / 21
11,159
1,116
16,372
11,887
10,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
otfresh
Ao Kuang
18
11 / 2 / 17
11,813
1,181
13,156
11,670
4,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lawrencx
Janus
17
7 / 5 / 5
12,082
1,208
27,885
13,009
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 11 / 8
10,678
1,068
8,754
17,658
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
boiwonder301
Nemesis
17
1 / 12 / 9
10,596
1,060
7,558
17,783
8,557
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 4 / 7
11,103
1,110
11,990
16,924
24,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 14 / 4
9,217
922
3,124
20,371
8,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
48
46
Kills
15
15
Deaths
46
103
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Govas
Zhong Kui
20
2
18
14.5
W
Fafnir
Groovydroo
Fafnir
4
2
24
8
W
Neith
HudRobin
Neith
5
4
23
4.13
W
Sun Wukong
Jonahgiggity
Sun Wukong
6
5
21
3.3
L
Janus
Lawrencx
Janus
7
5
5
1.9
L
3
11
8
0.64
L
Nemesis
boiwonder301
Nemesis
1
12
9
0.46
L
4
4
7
1.88
W
Ao Kuang
otfresh
Ao Kuang
11
2
17
9.75
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,019
Damage
59,311
63,733
Taken
85,745
45,612
Mitigated
58,274
12,182
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Govas
Zhong Kui
25,013
3,643
0
3,882
12,812
8,967
0
8,244
4,286
50,997
0
W
Fafnir
Groovydroo
Fafnir
9,798
5,359
0
1,641
17,277
17,671
0
13,816
3,057
16,143
0
W
Neith
HudRobin
Neith
12,680
6,611
759
2,385
10,087
3,871
0
4,457
5,464
0
33,191
W
Sun Wukong
Jonahgiggity
Sun Wukong
16,372
4,532
0
594
11,887
10,862
0
7,644
3,965
0
21,510
L
Janus
Lawrencx
Janus
27,885
2,903
0
1,944
13,009
5,927
0
7,623
5,386
51,931
0
L
8,754
1,409
0
0
17,658
10,741
0
9,049
8,609
0
16,272
L
Nemesis
boiwonder301
Nemesis
7,558
3,062
0
1,021
17,783
8,557
0
9,910
7,873
0
17,546
L
11,990
1,128
0
125
16,924
24,323
0
11,045
5,879
23,745
0
W
Ao Kuang
otfresh
Ao Kuang
13,156
4,471
0
2,921
11,670
4,241
0
7,442
3,962
24,140
0
L
3,124
1,454
0
1,260
20,371
8,726
0
10,340
10,031
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
53,676
172
Minions Killed
125
4
Camps Cleared
8
873,090
Distance Traveled
962,719
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,354
1,435
84
8
1
200,585
0
W
Fafnir
11,265
1,127
4
0
2
188,558
2
W
Neith
11,564
1,156
58
6
0
143,060
0
W
Sun Wukong
11,159
1,116
11
1
0
163,618
0
L
Janus
12,082
1,208
64
6
2
211,023
0
L
Thor
10,678
1,068
18
2
1
176,133
0
L
Nemesis
10,596
1,060
12
1
1
171,331
1
L
Ares
11,103
1,110
19
2
2
214,465
0
W
Ao Kuang
11,813
1,181
15
2
1
177,269
0
L
Freya
9,217
922
12
1
2
189,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role