Player Matchup

Awilix
Awilix
EternalToad
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 383L
1,446 Elo+
Solo
Anubis
Anubis
Kaptan707
Anubis
Level 27
God Stats
4W - 6L
1,578 SR
Queue Stats
72W - 81L
1,357 Elo+
Party 1
Ares
Ares
geekfreak900
Ares
Level 7
God Stats
0W - 3L
1,154 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 1
Heimdallr
Heimdallr
ghoster307
Heimdallr
Level 31
God Stats
1W - 2L
1,513 SR
Queue Stats
94W - 100L
1,362 Elo+
Party 1
Achilles
Achilles
inFamous-523
Achilles
Level 17
God Stats
0W - 2L
1,228 SR
Queue Stats
15W - 29L
1,301 Elo+
Party 1
Team Averages
Level 22
1,394 SR
1,335 Elo+

VS

Team Averages
Level 28
1,512 SR
1,481 Elo+
Scylla
Scylla
Kira_Kira696
Scylla
Level 25
God Stats
7W - 4L
1,396 SR
Queue Stats
85W - 71L
1,357 Elo+
Solo
Sol
Sol
Manilowpehz
Sol
Level 29
God Stats
28W - 17L
1,559 SR
Queue Stats
117W - 96L
1,572 Elo+
Party 3
Horus
Horus
Notkevindurant
Horus
Level 29
God Stats
2W - 3L
1,520 SR
Queue Stats
24W - 41L
1,417 Elo+
Party 2
Anhur
Anhur
Spaceinvader2212
Anhur
Level 27
God Stats
36W - 36L
1,665 SR
Queue Stats
320W - 251L
1,631 Elo+
Party 3
Fenrir
Fenrir
simplsimon
Fenrir
Level 28
God Stats
3W - 2L
1,421 SR
Queue Stats
27W - 38L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 6 / 2
8,023
446
5,606
13,901
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kaptan707
Anubis
14
7 / 9 / 3
9,172
510
14,350
18,329
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 9
8,190
455
4,771
17,835
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ghoster307
Heimdallr
13
3 / 12 / 3
8,285
460
8,964
18,616
5,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
inFamous-523
Achilles
15
1 / 3 / 0
8,428
468
2,128
9,031
3,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 5 / 5
10,067
559
13,272
10,526
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
16 / 0 / 4
12,024
668
18,741
12,089
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 14
9,631
535
6,198
15,079
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 2 / 6
12,178
677
14,832
14,082
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
simplsimon
Fenrir
16
5 / 3 / 8
10,617
590
7,666
14,573
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
39
39
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
6
2
0.33
L
Anubis
Kaptan707
Anubis
7
9
3
0.94
W
Scylla
5
5
5
1.5
W
16
0
4
18
W
2
4
14
2.25
W
11
2
6
7
L
0
9
9
0.5
L
Heimdallr
ghoster307
Heimdallr
3
12
3
0.38
L
Achilles
inFamous-523
Achilles
1
3
0
0.33
W
Fenrir
simplsimon
Fenrir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
60,709
77,712
Taken
66,349
35,244
Mitigated
40,573
11,265
Healing
27,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,606
1,793
0
0
13,901
3,729
0
3,655
10,140
0
50,823
L
Anubis
Kaptan707
Anubis
14,350
693
0
4,282
18,329
8,667
140
7,065
10,814
44,218
0
W
Scylla
13,272
1,891
0
1,589
10,526
3,237
1,571
5,018
5,508
54,158
0
W
18,741
8,536
0
7,537
12,089
4,951
1,108
3,230
8,859
79,037
6,226
W
6,198
2,876
1,709
4,924
15,079
16,707
546
4,796
10,283
0
21,159
W
14,832
8,834
0
5,398
14,082
10,300
6,475
2,611
11,471
0
103,264
L
4,771
499
0
909
17,835
13,148
0
7,685
9,984
16,279
0
L
Heimdallr
ghoster307
Heimdallr
8,964
5,128
0
3,399
18,616
5,992
78
11,738
6,792
0
33,582
L
Achilles
inFamous-523
Achilles
2,128
633
0
2,675
9,031
3,708
2,726
119
8,912
0
35,964
W
Fenrir
simplsimon
Fenrir
7,666
343
0
6,292
14,573
5,378
400
4,457
10,116
0
53,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
54,517
308
Minions Killed
477
0
Camps Cleared
0
1,449,935
Distance Traveled
1,599,735
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,023
446
84
5
0
350,208
0
L
Anubis
9,172
510
66
4
0
271,910
0
W
Scylla
10,067
559
93
5
0
300,694
0
W
Sol
12,024
668
120
7
0
326,392
1
W
Horus
9,631
535
31
2
0
350,970
2
W
Anhur
12,178
677
133
7
0
254,420
6
L
Ares
8,190
455
20
1
0
310,445
1
L
Heimdallr
8,285
460
61
3
0
264,746
0
L
Achilles
8,428
468
77
4
0
252,626
0
W
Fenrir
10,617
590
100
6
0
367,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role