Player Matchup

Vamana
Vamana
Elpegaabuelas
Vamana
Level 25
God Stats
31W - 33L
1,485 SR
Queue Stats
245W - 269L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
IAMPICKLE
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,502 Elo+
Solo
Odin
Odin
MomentoMono
Odin
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
102W - 94L
1,556 Elo+
Party 1
Anubis
Anubis
PisaDedos69
Anubis
Level 5
God Stats
12W - 11L
1,199 SR
Queue Stats
16W - 19L
1,158 Elo+
Party 1
Ymir
Ymir
澹台柃珞
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,402 Elo+
Solo
Team Averages
Level 17
1,401 SR
1,431 Elo+

VS

Team Averages
Level 12
1,475 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Lady Kiraya
Baron Samedi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
LuxerzHDM
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
OkayAllan
Ratatoskr
Level 7
God Stats
5W - 6L
1,634 SR
Queue Stats
5W - 9L
1,444 Elo+
Solo
Artemis
Artemis
REDSONIC1212
Artemis
Level 12
God Stats
2W - 2L
1,243 SR
Queue Stats
8W - 5L
1,119 Elo+
Party 2
Ra
Ra
bleeyzus
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 142L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
11,184
466
13,177
25,673
25,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
IAMPICKLE
Zhong Kui
13
9 / 8 / 2
10,393
433
13,606
16,707
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 5 / 5
12,471
520
16,248
20,858
14,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 14 / 5
9,172
382
6,890
22,129
17,810
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 12 / 7
10,680
445
9,309
25,983
20,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lady Kiraya
Baron Samedi
19
17 / 4 / 17
13,196
550
28,644
18,940
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LuxerzHDM
Bellona
17
6 / 4 / 15
11,802
492
16,986
21,079
17,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
OkayAllan
Ratatoskr
17
5 / 6 / 11
11,217
467
8,984
17,160
6,241
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
REDSONIC1212
Artemis
18
12 / 6 / 19
12,778
532
25,470
20,047
7,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 8
10,833
451
12,902
14,213
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
114
27
Kills
44
44
Deaths
27
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Zhong Kui
IAMPICKLE
Zhong Kui
9
8
2
1.25
W
Baron Samedi
Lady Kiraya
Baron Samedi
17
4
17
6.38
W
Bellona
LuxerzHDM
Bellona
6
4
15
3.38
L
11
5
5
2.7
W
Ratatoskr
OkayAllan
Ratatoskr
5
6
11
1.75
L
Anubis
1
14
5
0.25
W
Artemis
REDSONIC1212
Artemis
12
6
19
3.58
W
4
7
8
1.14
L
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,230
Damage
92,986
111,350
Taken
91,439
87,738
Mitigated
45,002
19,074
Healing
31,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,177
3,995
0
6,555
25,673
25,975
1,839
6,368
19,167
8,863
46,916
L
Zhong Kui
IAMPICKLE
Zhong Kui
13,606
2,239
118
4,089
16,707
8,201
0
6,157
10,371
53,123
0
W
Baron Samedi
Lady Kiraya
Baron Samedi
28,644
3,628
4,540
9,503
18,940
8,101
1,741
9,668
9,147
69,598
0
W
Bellona
LuxerzHDM
Bellona
16,986
6,589
0
1,664
21,079
17,355
0
6,861
13,968
480
68,369
L
16,248
3,316
0
5,307
20,858
14,979
0
6,015
14,811
0
60,061
W
Ratatoskr
OkayAllan
Ratatoskr
8,984
1,589
0
3,198
17,160
6,241
82
4,445
12,640
0
79,555
L
Anubis
6,890
0
0
2,392
22,129
17,810
0
8,955
13,061
44,340
0
W
Artemis
REDSONIC1212
Artemis
25,470
17,176
0
7,835
20,047
7,809
4,725
8,195
11,727
0
63,738
W
12,902
2,853
595
3,898
14,213
5,496
2,347
5,014
9,074
59,122
0
L
9,309
1,138
0
613
25,983
20,773
436
13,412
12,291
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,900
Gold Earned
59,826
409
Minions Killed
458
0
Camps Cleared
0
1,820,219
Distance Traveled
2,030,982
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,184
466
87
4
0
402,178
2
L
Zhong Kui
10,393
433
78
3
0
245,095
1
W
Baron Samedi
13,196
550
80
3
0
395,021
5
W
Bellona
11,802
492
78
3
0
469,719
2
L
Odin
12,471
520
108
5
0
470,754
7
W
Ratatoskr
11,217
467
117
5
0
440,840
3
L
Anubis
9,172
382
88
4
0
290,544
2
W
Artemis
12,778
532
93
4
0
354,260
0
W
Ra
10,833
451
90
4
0
371,142
11
L
Ymir
10,680
445
48
2
0
411,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role