Player Matchup

Gilgamesh
Gilgamesh
Edy01250
Gilgamesh
Level 27
God Stats
9W - 2L
1,850 SR
Queue Stats
47W - 46L
1,428 Elo+
Solo
Odin
Odin
NoirBW
Odin
Level 21
God Stats
9W - 7L
1,463 SR
Queue Stats
44W - 49L
1,464 Elo+
Solo
Apollo
Apollo
PleyerRM
Apollo
Level 28
God Stats
2W - 4L
1,342 SR
Queue Stats
98W - 109L
1,439 Elo+
Solo
Scylla
Scylla
spencyboy
Scylla
Level 16
God Stats
9W - 3L
1,821 SR
Queue Stats
30W - 23L
1,561 Elo+
Party 1
Nemesis
Nemesis
vinnyfraser
Nemesis
Level 27
God Stats
8W - 6L
1,549 SR
Queue Stats
35W - 26L
1,555 Elo+
Party 1
Team Averages
Level 24
1,605 SR
1,489 Elo+

VS

Team Averages
Level 24
1,349 SR
1,476 Elo+
Erlang Shen
Erlang Shen
About3LB
Erlang Shen
Level 63
God Stats
4W - 9L
1,224 SR
Queue Stats
499W - 515L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
Battlesigma
Hou Yi
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2
Neith
Neith
EclipesHunter
Neith
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Tiamat
Tiamat
Greacă
Tiamat
Level 15
God Stats
0W - 2L
1,174 SR
Queue Stats
4W - 6L
1,446 Elo+
Solo
Set
Set
Shawleira
Set
Level 28
God Stats
55W - 57L
1,590 SR
Queue Stats
544W - 601L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edy01250
Gilgamesh
15
8 / 0 / 7
10,031
590
13,817
8,963
6,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
NoirBW
Odin
13
4 / 1 / 6
8,211
483
7,081
6,773
6,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
PleyerRM
Apollo
13
5 / 5 / 6
8,396
494
5,158
8,429
2,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
spencyboy
Scylla
14
8 / 5 / 11
9,445
556
9,834
10,530
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
vinnyfraser
Nemesis
15
4 / 1 / 5
8,856
521
4,202
10,635
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
About3LB
Erlang Shen
13
4 / 4 / 4
8,255
486
6,387
14,802
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
13
4 / 4 / 2
8,125
478
8,193
9,587
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 8 / 2
7,055
415
2,521
11,423
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Greacă
Tiamat
11
1 / 8 / 2
7,132
420
6,047
10,919
4,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 0
7,862
462
2,885
10,636
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
29
Kills
11
12
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
About3LB
Erlang Shen
4
4
4
1.5
L
Hou Yi
4
4
2
1.25
L
1
8
2
0.25
W
Gilgamesh
Edy01250
Gilgamesh
8
0
7
11.5
L
Tiamat
Greacă
Tiamat
1
8
2
0.25
W
Odin
NoirBW
Odin
4
1
6
7
W
Apollo
PleyerRM
Apollo
5
5
6
1.6
L
1
5
0
0.2
W
Scylla
spencyboy
Scylla
8
5
11
2.7
W
Nemesis
vinnyfraser
Nemesis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
26,033
45,330
Taken
57,367
24,000
Mitigated
24,769
9,384
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
About3LB
Erlang Shen
6,387
3,036
0
2,761
14,802
8,193
50
2,782
11,853
0
37,028
L
Hou Yi
8,193
5,373
0
2,838
9,587
3,622
1,080
1,090
8,453
0
36,103
L
2,521
1,127
0
2,875
11,423
4,010
0
1,022
10,365
0
30,210
W
Gilgamesh
Edy01250
Gilgamesh
13,817
4,058
0
1,885
8,963
6,431
858
1,365
7,598
0
50,084
L
Tiamat
Greacă
Tiamat
6,047
250
0
984
10,919
4,710
113
3,556
7,051
24,217
0
W
Odin
NoirBW
Odin
7,081
1,081
0
1,000
6,773
6,889
0
264
6,509
0
26,527
W
Apollo
PleyerRM
Apollo
5,158
3,075
0
1,208
8,429
2,697
2,885
482
7,947
0
34,769
L
2,885
1,018
0
2,739
10,636
4,234
0
778
9,811
0
42,731
W
Scylla
spencyboy
Scylla
9,834
645
0
2,995
10,530
3,388
384
2,869
7,661
37,665
0
W
Nemesis
vinnyfraser
Nemesis
4,202
2,036
0
2,296
10,635
4,595
487
1,067
9,568
0
53,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
38,429
390
Minions Killed
329
0
Camps Cleared
0
1,639,863
Distance Traveled
1,481,419
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,255
486
62
4
0
306,026
3
L
Hou Yi
8,125
478
75
4
0
278,727
0
L
Neith
7,055
415
60
4
0
262,163
0
W
Gilgamesh
10,031
590
93
5
0
366,893
4
L
Tiamat
7,132
420
50
3
0
301,703
0
W
Odin
8,211
483
47
3
0
328,258
3
W
Apollo
8,396
494
78
5
0
310,359
3
L
Set
7,862
462
82
5
0
332,800
4
W
Scylla
9,445
556
81
5
0
286,806
2
W
Nemesis
8,856
521
91
5
0
347,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role