Player Matchup

Neith
Neith
Baseros
Neith
Level 65
God Stats
15W - 14L
1,655 SR
Queue Stats
71W - 81L
1,472 Elo+
Solo
Izanami
Izanami
Eoljjang
Izanami
Level 109
God Stats
25W - 15L
1,566 SR
Queue Stats
309W - 289L
1,546 Elo+
Solo
Hercules
Hercules
Healthor
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,436 Elo+
Party 2
Discordia
Discordia
Metsäsauna
Discordia
Level 89
God Stats
2W - 5L
1,189 SR
Queue Stats
390W - 362L
1,495 Elo+
Solo
Yemoja
Yemoja
Morganeffect
Yemoja
Level 57
God Stats
8W - 3L
1,749 SR
Queue Stats
22W - 26L
1,436 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,477 Elo+

VS

Team Averages
Level 99
1,294 SR
1,480 Elo+
Ne Zha
Ne Zha
BigStroke
Ne Zha
Level 80
God Stats
0W - 3L
1,235 SR
Queue Stats
19W - 26L
1,492 Elo+
Party 3
Khepri
Khepri
GOMANS
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 272L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JustAMortalMan
Ah Muzen Cab
Level 129
God Stats
1W - 7L
1,289 SR
Queue Stats
349W - 371L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Sukiee
Guan Yu
Level 85
God Stats
0W - 4L
1,148 SR
Queue Stats
24W - 21L
1,535 Elo+
Party 3
Baba Yaga
Baba Yaga
slovsim
Baba Yaga
Level 75
God Stats
3W - 2L
1,294 SR
Queue Stats
23W - 27L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baseros
Neith
20
12 / 1 / 7
14,360
598
26,205
24,263
10,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Eoljjang
Izanami
20
4 / 2 / 9
12,833
535
12,621
17,858
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Healthor
Hercules
18
1 / 2 / 7
11,258
469
6,659
17,507
16,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Metsäsauna
Discordia
19
8 / 2 / 8
12,892
537
20,418
13,177
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
4 / 3 / 18
12,608
525
11,186
21,194
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigStroke
Ne Zha
16
1 / 5 / 5
10,626
443
11,487
22,300
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
GOMANS
Khepri
13
0 / 9 / 3
9,075
378
6,529
22,832
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
JustAMortalMan
Ah Muzen Cab
17
3 / 6 / 1
11,333
472
15,737
23,071
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Sukiee
Guan Yu
19
3 / 0 / 2
11,922
497
12,107
13,560
16,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
slovsim
Baba Yaga
15
2 / 9 / 1
10,391
433
12,067
19,145
8,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
29
Kills
9
10
Deaths
29
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Baseros
Neith
12
1
7
15.5
L
Ne Zha
BigStroke
Ne Zha
1
5
5
0.7
W
Izanami
Eoljjang
Izanami
4
2
9
4.25
L
Khepri
GOMANS
Khepri
0
9
3
0.17
W
Hercules
Healthor
Hercules
1
2
7
2.25
L
Ah Muzen Cab
JustAMortalMan
Ah Muzen Cab
3
6
1
0.58
W
Discordia
Metsäsauna
Discordia
8
2
8
6
W
Yemoja
4
3
18
4.33
L
Guan Yu
Sukiee
Guan Yu
3
0
2
4
L
Baba Yaga
slovsim
Baba Yaga
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,089
Damage
57,927
93,999
Taken
100,908
58,086
Mitigated
65,658
38,472
Healing
30,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baseros
Neith
26,205
17,831
0
10,353
24,263
10,656
966
4,734
19,529
0
137,341
L
Ne Zha
BigStroke
Ne Zha
11,487
1,929
0
8,222
22,300
9,285
0
4,877
17,149
0
84,711
W
Izanami
Eoljjang
Izanami
12,621
9,075
0
3,288
17,858
7,727
3,813
4,135
13,723
0
117,988
L
Khepri
GOMANS
Khepri
6,529
0
0
1,794
22,832
22,534
14
8,157
14,391
24,750
0
W
Hercules
Healthor
Hercules
6,659
1,425
408
8,641
17,507
16,552
1,663
3,243
14,264
0
44,594
L
Ah Muzen Cab
JustAMortalMan
Ah Muzen Cab
15,737
7,330
0
10,646
23,071
8,833
968
9,448
13,381
0
78,759
W
Discordia
Metsäsauna
Discordia
20,418
1,327
168
4,590
13,177
5,386
1,669
4,006
9,171
85,678
0
W
Yemoja
11,186
2,319
6,726
4,298
21,194
17,765
555
8,266
12,928
35,507
0
L
Guan Yu
Sukiee
Guan Yu
12,107
1,697
811
3,895
13,560
16,282
0
1,025
12,202
244
83,005
L
Baba Yaga
slovsim
Baba Yaga
12,067
578
0
5,329
19,145
8,724
842
6,826
11,681
60,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,951
Gold Earned
53,347
672
Minions Killed
552
0
Camps Cleared
0
2,230,439
Distance Traveled
2,162,480
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,360
598
207
9
0
436,119
0
L
Ne Zha
10,626
443
126
5
0
431,638
1
W
Izanami
12,833
535
181
8
0
468,756
0
L
Khepri
9,075
378
25
1
0
439,621
10
W
Hercules
11,258
469
95
4
0
459,336
1
L
Ah Muzen Cab
11,333
472
141
6
0
419,789
2
W
Discordia
12,892
537
150
6
0
485,627
5
W
Yemoja
12,608
525
39
2
0
380,601
3
L
Guan Yu
11,922
497
159
7
0
501,355
10
L
Baba Yaga
10,391
433
101
4
0
370,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role