Player Matchup

Rama
Rama
FrancoAgente17
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KorvusFiniti
Ares
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
Melkor333
Ne Zha
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
70W - 84L
1,477 Elo+
Solo
Ah Puch
Ah Puch
bat_action
Ah Puch
Level 81
God Stats
3W - 1L
1,452 SR
Queue Stats
98W - 101L
1,511 Elo+
Solo
Vulcan
Vulcan
binho antelo
Vulcan
Level 68
God Stats
7W - 6L
1,396 SR
Queue Stats
112W - 137L
1,485 Elo+
Party 2
Team Averages
Level 70
1,433 SR
1,474 Elo+

VS

Team Averages
Level 75
1,450 SR
1,466 Elo+
Yemoja
Yemoja
FinishedBr
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HeyhachiBR
Ao Kuang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
VEGETAROCK
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Zeus
Zeus
abominador01
Zeus
Level 27
God Stats
1W - 4L
1,299 SR
Queue Stats
26W - 34L
1,453 Elo+
Party 1
Neith
Neith
tinkywini
Neith
Level 60
God Stats
103W - 123L
1,453 SR
Queue Stats
317W - 444L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
13,798
1,061
25,624
14,191
6,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 27
13,351
1,027
15,328
9,264
6,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
Melkor333
Ne Zha
19
5 / 8 / 17
12,298
946
14,708
14,657
7,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
bat_action
Ah Puch
20
13 / 0 / 18
14,233
1,095
37,760
7,354
2,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
20
8 / 2 / 19
13,327
1,025
18,361
6,378
2,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FinishedBr
Yemoja
18
4 / 0 / 5
12,279
945
9,093
21,060
13,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
HeyhachiBR
Ao Kuang
17
5 / 8 / 3
12,468
959
10,576
20,060
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
VEGETAROCK
Cerberus
18
2 / 12 / 8
11,615
893
6,258
29,400
33,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
0 / 10 / 8
11,555
889
10,141
22,313
7,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tinkywini
Neith
17
1 / 9 / 6
11,062
851
11,880
24,335
9,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
39
Kills
12
12
Deaths
39
101
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FinishedBr
Yemoja
4
0
5
6.5
W
7
1
20
17
L
Ao Kuang
HeyhachiBR
Ao Kuang
5
8
3
0.81
W
6
1
27
19.5
W
Ne Zha
Melkor333
Ne Zha
5
8
17
1.69
L
Cerberus
VEGETAROCK
Cerberus
2
12
8
0.5
L
0
10
8
0.4
W
Ah Puch
bat_action
Ah Puch
13
0
18
22
W
Vulcan
8
2
19
8.75
L
Neith
tinkywini
Neith
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,781
Damage
47,948
51,844
Taken
117,168
25,062
Mitigated
70,508
8,655
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FinishedBr
Yemoja
9,093
2,012
6,557
2,703
21,060
13,436
0
9,233
11,827
44,192
0
W
25,624
16,221
0
3,426
14,191
6,341
0
8,915
5,276
0
54,516
L
Ao Kuang
HeyhachiBR
Ao Kuang
10,576
2,120
0
1,530
20,060
6,943
0
13,031
7,029
22,220
0
W
15,328
0
0
308
9,264
6,454
0
5,794
3,470
21,472
0
W
Ne Zha
Melkor333
Ne Zha
14,708
6,848
0
979
14,657
7,336
0
10,172
4,485
0
37,854
L
Cerberus
VEGETAROCK
Cerberus
6,258
743
0
2,435
29,400
33,420
0
17,501
11,899
28,973
0
L
10,141
1,861
0
185
22,313
7,709
0
15,870
6,443
44,501
0
W
Ah Puch
bat_action
Ah Puch
37,760
1,282
942
2,688
7,354
2,544
0
5,787
1,567
73,707
0
W
Vulcan
18,361
3,424
0
312
6,378
2,387
0
5,400
978
38,174
0
L
Neith
tinkywini
Neith
11,880
5,824
0
1,546
24,335
9,000
0
15,814
8,521
0
33,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,007
Gold Earned
58,979
264
Minions Killed
296
11
Camps Cleared
5
1,193,555
Distance Traveled
1,092,051
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,279
945
77
6
0
239,324
3
W
Rama
13,798
1,061
65
5
8
214,644
1
L
Ao Kuang
12,468
959
15
1
3
249,413
0
W
Ares
13,351
1,027
9
1
1
240,523
0
W
Ne Zha
12,298
946
51
4
0
217,685
0
L
Cerberus
11,615
893
70
5
0
201,547
0
L
Zeus
11,555
889
81
6
2
191,999
0
W
Ah Puch
14,233
1,095
76
6
1
250,215
0
W
Vulcan
13,327
1,025
63
5
1
270,488
1
L
Neith
11,062
851
53
4
0
209,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role