Player Matchup

Gilgamesh
Gilgamesh
Hortons_Wrld
Gilgamesh
Level 125
God Stats
4W - 0L
1,613 SR
Queue Stats
65W - 70L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
Xx_kingfiji_xX
Cernunnos
Level 28
God Stats
9W - 5L
1,649 SR
Queue Stats
19W - 17L
1,435 Elo+
Party 1
Tiamat
Tiamat
undercoverbull__
Tiamat
Level 69
God Stats
13W - 10L
1,572 SR
Queue Stats
71W - 94L
1,417 Elo+
Party 1
Team Averages
Level 74
1,611 SR
1,468 Elo+

VS

Team Averages
Level 34
1,595 SR
1,363 Elo+
Scylla
Scylla
Daquefa_
Scylla
Level 39
God Stats
0W - 4L
1,682 SR
Queue Stats
55W - 106L
1,363 Elo+
Party 2
Hou Yi
Hou Yi
Laquefa
Hou Yi
Level 17
God Stats
7W - 10L
1,584 SR
Queue Stats
10W - 24L
1,363 Elo+
Party 2
Artio
Artio
TWOLDEN
Artio
Level 47
God Stats
3W - 4L
1,520 SR
Queue Stats
9W - 14L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hortons_Wrld
Gilgamesh
16
9 / 7 / 9
14,603
811
13,500
25,586
24,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Xx_kingfiji_xX
Cernunnos
17
11 / 9 / 7
13,996
778
18,197
19,946
7,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 2 / 18
12,713
706
15,700
9,695
7,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daquefa_
Scylla
13
7 / 9 / 6
11,596
644
10,693
15,794
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Laquefa
Hou Yi
16
10 / 7 / 7
13,199
733
24,980
16,446
6,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
TWOLDEN
Artio
13
1 / 7 / 12
10,608
589
6,815
25,035
30,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
23
Kills
18
18
Deaths
23
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Daquefa_
Scylla
7
9
6
1.11
W
Gilgamesh
Hortons_Wrld
Gilgamesh
9
7
9
1.93
L
Hou Yi
Laquefa
Hou Yi
10
7
7
1.93
L
Artio
TWOLDEN
Artio
1
7
12
1
W
Cernunnos
Xx_kingfiji_xX
Cernunnos
11
9
7
1.61
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,397
Damage
42,488
55,227
Taken
57,275
39,805
Mitigated
42,138
11,969
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Daquefa_
Scylla
10,693
1,515
0
698
15,794
4,996
864
2,839
12,955
20,983
0
W
Gilgamesh
Hortons_Wrld
Gilgamesh
13,500
2,673
0
3,794
25,586
24,910
16
6,260
18,980
0
43,272
L
Hou Yi
Laquefa
Hou Yi
24,980
15,722
0
870
16,446
6,611
332
4,244
12,202
0
60,549
L
Artio
TWOLDEN
Artio
6,815
171
1,449
2,930
25,035
30,531
274
8,617
16,418
28,424
0
W
Cernunnos
Xx_kingfiji_xX
Cernunnos
18,197
10,050
0
2,463
19,946
7,759
1,270
7,104
12,516
0
62,352
W
15,700
2,526
609
5,103
9,695
7,136
632
3,414
6,172
49,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
35,403
189
Minions Killed
155
0
Camps Cleared
0
947,213
Distance Traveled
869,490
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,596
644
25
1
0
253,398
2
W
Gilgamesh
14,603
811
37
2
0
314,422
0
L
Hou Yi
13,199
733
89
5
0
292,189
0
L
Artio
10,608
589
41
2
0
323,903
3
W
Cernunnos
13,996
778
73
4
0
271,718
0
W
Tiamat
12,713
706
79
4
0
361,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role