Player Matchup

Cernunnos
Cernunnos
Dp_games_92
Cernunnos
Level 94
God Stats
18W - 13L
1,543 SR
Queue Stats
275W - 297L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
Hamburgler1519
Hou Yi
Level 65
God Stats
1W - 3L
1,451 SR
Queue Stats
27W - 29L
1,413 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LS-Deadshot
Tsukuyomi
Level 56
God Stats
22W - 22L
1,464 SR
Queue Stats
311W - 352L
1,386 Elo+
Party 1
Merlin
Merlin
RotaryWhisper
Merlin
Level 58
God Stats
1W - 2L
1,412 SR
Queue Stats
20W - 25L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
brenant420
Gilgamesh
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 3
Team Averages
Level 66
1,474 SR
1,422 Elo+

VS

Team Averages
Level 82
1,461 SR
1,380 Elo+
Tiamat
Tiamat
Montez219
Tiamat
Level 94
God Stats
55W - 51L
1,546 SR
Queue Stats
121W - 119L
1,443 Elo+
Solo
Bellona
Bellona
Slender99977
Bellona
Level 50
God Stats
30W - 23L
1,523 SR
Queue Stats
242W - 312L
1,361 Elo+
Solo
Loki
Loki
VL_Lijah
Loki
Level 85
God Stats
23W - 20L
1,529 SR
Queue Stats
161W - 173L
1,311 Elo+
Solo
Jing Wei
Jing Wei
bethecowboy
Jing Wei
Level 81
God Stats
5W - 4L
1,400 SR
Queue Stats
128W - 104L
1,405 Elo+
Party 2
Bacchus
Bacchus
eivsp
Bacchus
Level 100
God Stats
1W - 0L
1,308 SR
Queue Stats
76W - 79L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dp_games_92
Cernunnos
16
2 / 9 / 2
10,013
417
16,607
23,490
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 3
10,831
451
15,213
18,707
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
LS-Deadshot
Tsukuyomi
17
6 / 13 / 0
11,277
470
10,296
20,472
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 6 / 3
10,393
433
9,196
13,166
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
brenant420
Gilgamesh
18
4 / 5 / 2
11,232
468
15,951
29,958
25,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Montez219
Tiamat
20
10 / 1 / 7
13,556
565
19,218
14,422
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Slender99977
Bellona
20
3 / 4 / 2
11,978
499
16,737
22,997
30,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
20
11 / 7 / 11
13,031
543
16,388
17,571
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
bethecowboy
Jing Wei
18
7 / 3 / 13
11,272
470
13,588
17,468
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
eivsp
Bacchus
18
9 / 1 / 15
11,185
466
15,802
27,339
30,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
15
Kills
40
40
Deaths
16
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dp_games_92
Cernunnos
2
9
2
0.33
L
2
7
3
0.5
L
Tsukuyomi
LS-Deadshot
Tsukuyomi
6
13
0
0.46
W
Tiamat
Montez219
Tiamat
10
1
7
13.5
L
1
6
3
0.42
W
Bellona
Slender99977
Bellona
3
4
2
1
W
Loki
11
7
11
2.36
W
Jing Wei
bethecowboy
Jing Wei
7
3
13
4.5
L
Gilgamesh
brenant420
Gilgamesh
4
5
2
1
W
Bacchus
eivsp
Bacchus
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,263
Damage
81,733
105,793
Taken
99,797
51,879
Mitigated
84,024
32,511
Healing
41,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dp_games_92
Cernunnos
16,607
10,029
598
9,442
23,490
8,247
583
11,228
12,146
0
73,408
L
15,213
6,789
0
4,632
18,707
6,419
189
7,097
11,588
0
61,002
L
Tsukuyomi
LS-Deadshot
Tsukuyomi
10,296
3,045
0
4,397
20,472
6,893
0
6,333
13,771
0
61,192
W
Tiamat
Montez219
Tiamat
19,218
1,880
0
8,664
14,422
9,649
1,668
5,236
8,678
98,650
0
L
9,196
615
0
1,937
13,166
4,632
288
7,208
5,570
59,298
0
W
Bellona
Slender99977
Bellona
16,737
7,031
0
8,825
22,997
30,708
659
232
21,763
0
78,602
W
Loki
16,388
3,827
0
3,874
17,571
7,444
97
1,512
15,764
0
98,618
W
Jing Wei
bethecowboy
Jing Wei
13,588
9,721
0
7,622
17,468
5,962
2,192
0
17,468
0
63,703
L
Gilgamesh
brenant420
Gilgamesh
15,951
4,214
0
11,505
29,958
25,688
88
2,268
26,523
0
64,897
W
Bacchus
eivsp
Bacchus
15,802
2,405
345
12,566
27,339
30,261
304
1,480
25,807
51,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
61,022
533
Minions Killed
628
0
Camps Cleared
0
1,960,025
Distance Traveled
2,232,487
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,013
417
102
4
0
372,077
1
L
Hou Yi
10,831
451
85
4
0
391,802
7
L
Tsukuyomi
11,277
470
103
4
0
427,596
1
W
Tiamat
13,556
565
182
8
0
473,421
5
L
Merlin
10,393
433
129
5
0
374,112
1
W
Bellona
11,978
499
146
6
0
405,110
0
W
Loki
13,031
543
146
6
0
467,829
10
W
Jing Wei
11,272
470
101
4
0
438,132
4
L
Gilgamesh
11,232
468
114
5
0
394,438
0
W
Bacchus
11,185
466
53
2
0
447,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role