Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DragonBornCG47
Neith
Level 25
God Stats
7W - 23L
1,244 SR
Queue Stats
9W - 27L
1,134 Elo+
Party 3
Danzaburou
Danzaburou
HaywireCap19745
Danzaburou
Level 24
God Stats
23W - 21L
1,403 SR
Queue Stats
97W - 124L
1,242 Elo+
Party 3
Olorun
Olorun
WarforMC1999
Olorun
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 17L
968 Elo+
Party 2
Nemesis
Nemesis
ZenitsuFN
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
960 Elo+
Party 2
Team Averages
Level 17
1,429 SR
1,161 Elo+

VS

Team Averages
Level 20
1,460 SR
1,340 Elo+
Ganesha
Ganesha
DaggerDaddy1
Ganesha
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 29L
1,397 Elo+
Solo
Freya
Freya
MissNewBooty33
Freya
Level 24
God Stats
19W - 13L
1,526 SR
Queue Stats
73W - 89L
1,327 Elo+
Party 1
Serqet
Serqet
Verrmilion
Serqet
Level 26
God Stats
4W - 4L
1,344 SR
Queue Stats
488W - 790L
1,251 Elo+
Solo
Bellona
Bellona
nV
Bellona
Level 9
God Stats
14W - 11L
1,484 SR
Queue Stats
17W - 14L
1,396 Elo+
Party 1
Izanami
Izanami
shotgun sammi
Izanami
Level 23
God Stats
43W - 43L
1,448 SR
Queue Stats
139W - 150L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 11 / 16
14,399
1,029
23,152
34,544
43,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 9 / 9
13,610
972
16,889
21,040
14,179
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HaywireCap19745
Danzaburou
20
10 / 8 / 8
17,464
1,247
33,596
23,743
9,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
17
3 / 8 / 8
11,809
844
8,607
14,135
5,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ZenitsuFN
Nemesis
18
0 / 15 / 12
11,719
837
7,477
20,989
13,788
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaggerDaddy1
Ganesha
20
0 / 0 / 33
14,101
1,007
9,047
21,859
20,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
25 / 4 / 18
18,612
1,329
38,892
28,363
13,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Serqet
Verrmilion
Serqet
20
0 / 9 / 14
12,654
904
4,386
16,079
12,025
Bellona
nV
Bellona
20
12 / 4 / 23
15,287
1,092
19,199
21,425
23,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
14 / 6 / 17
15,343
1,096
37,755
21,205
10,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
156
23
Kills
51
51
Deaths
23
53
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
11
16
1.09
W
Ganesha
DaggerDaddy1
Ganesha
0
0
33
16.5
L
6
9
9
1.17
L
Danzaburou
HaywireCap19745
Danzaburou
10
8
8
1.75
W
25
4
18
8.5
W
Serqet
Verrmilion
Serqet
0
9
14
0.78
L
Olorun
3
8
8
0.88
L
Nemesis
ZenitsuFN
Nemesis
0
15
12
0.4
W
Bellona
nV
Bellona
12
4
23
5.88
W
Izanami
14
6
17
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,721
Damage
109,279
114,451
Taken
108,931
86,873
Mitigated
79,877
7,911
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
23,152
2,727
0
0
34,544
43,151
0
14,218
19,894
41,330
0
W
Ganesha
DaggerDaddy1
Ganesha
9,047
569
0
414
21,859
20,515
0
4,731
17,128
24,365
0
L
16,889
11,522
0
1,342
21,040
14,179
0
7,804
12,564
0
43,596
L
Danzaburou
HaywireCap19745
Danzaburou
33,596
23,222
0
3,300
23,743
9,776
0
8,963
14,780
0
88,166
W
38,892
13,054
0
11,942
28,363
13,510
0
11,641
16,722
56,253
0
W
Serqet
Verrmilion
Serqet
4,386
586
0
844
16,079
12,025
0
2,258
13,821
0
21,638
L
Olorun
8,607
3,840
693
1,966
14,135
5,979
0
7,672
6,463
13,474
0
L
Nemesis
ZenitsuFN
Nemesis
7,477
1,861
0
610
20,989
13,788
0
9,282
11,074
75
10,001
W
Bellona
nV
Bellona
19,199
9,558
1,238
2,621
21,425
23,601
0
7,422
14,003
0
30,005
W
Izanami
37,755
34,644
983
3,550
21,205
10,226
0
5,782
15,423
0
65,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,001
Gold Earned
75,997
199
Minions Killed
198
6
Camps Cleared
3
933,625
Distance Traveled
1,218,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,399
1,029
39
3
0
235,534
0
W
Ganesha
14,101
1,007
2
0
0
251,766
0
L
Neith
13,610
972
44
3
0
176,603
0
L
Danzaburou
17,464
1,247
106
8
4
198,824
1
W
Freya
18,612
1,329
33
2
2
260,636
0
W
Serqet
12,654
904
69
5
1
209,310
5
L
Olorun
11,809
844
5
0
2
160,390
1
L
Nemesis
11,719
837
5
0
0
162,274
2
W
Bellona
15,287
1,092
19
1
0
272,883
1
W
Izanami
15,343
1,096
75
5
0
223,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role