Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KrazyRuntz
Loki
Level 122
God Stats
12W - 18L
1,517 SR
Queue Stats
89W - 95L
1,446 Elo+
Solo
Tyr
Tyr
oldMRpink1234
Tyr
Level 41
God Stats
1W - 3L
1,428 SR
Queue Stats
356W - 416L
1,362 Elo+
Party 2
Team Averages
Level 73
1,482 SR
1,436 Elo+

VS

Team Averages
Level 69
1,686 SR
1,541 Elo+
Baba Yaga
Baba Yaga
JayMarleyBob420
Baba Yaga
Level 124
God Stats
5W - 4L
1,638 SR
Queue Stats
54W - 52L
1,535 Elo+
Party 1
Anhur
Anhur
ProphetNivek
Anhur
Level 18
God Stats
24W - 6L
1,847 SR
Queue Stats
200W - 39L
1,730 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sqwambone420
Kumbhakarna
Level 66
God Stats
3W - 1L
1,575 SR
Queue Stats
9W - 11L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 2
6,524
652
4,096
9,549
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 7 / 1
6,894
689
5,312
10,486
2,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
6,074
607
3,547
8,860
6,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JayMarleyBob420
Baba Yaga
10
1 / 2 / 13
7,300
730
6,839
4,241
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
12 / 0 / 3
9,386
939
14,661
9,932
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Sqwambone420
Kumbhakarna
10
2 / 3 / 13
8,282
828
3,178
6,847
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
2
1
W
Baba Yaga
JayMarleyBob420
Baba Yaga
1
2
13
3.75
L
3
7
1
0.5
W
12
0
3
13.5
W
Kumbhakarna
Sqwambone420
Kumbhakarna
2
3
13
2.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
24,678
28,895
Taken
21,020
12,330
Mitigated
10,043
2,497
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,096
806
111
551
9,549
3,947
0
2,787
6,554
20,068
0
W
Baba Yaga
JayMarleyBob420
Baba Yaga
6,839
165
0
1,045
4,241
1,329
324
452
3,677
19,753
0
L
5,312
953
0
840
10,486
2,173
0
2,661
7,513
0
22,569
W
14,661
9,626
0
5,151
9,932
3,368
1,864
1,455
8,205
0
52,236
W
Kumbhakarna
Sqwambone420
Kumbhakarna
3,178
373
537
1,455
6,847
5,346
745
1,537
4,978
7,177
0
L
3,547
489
135
860
8,860
6,210
0
3,802
4,736
0
8,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,492
Gold Earned
24,968
77
Minions Killed
107
0
Camps Cleared
0
517,861
Distance Traveled
566,510
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,524
652
37
4
0
184,581
0
W
Baba Yaga
7,300
730
28
3
0
185,245
6
L
Loki
6,894
689
28
3
0
173,551
1
W
Anhur
9,386
939
71
7
0
183,426
2
W
Kumbhakarna
8,282
828
8
1
0
197,839
3
L
Tyr
6,074
607
12
1
0
159,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role