Player Matchup

Yemoja
Yemoja
Fanizhu
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
InaneOrpheus704
Sol
Level 63
God Stats
5W - 2L
1,272 SR
Queue Stats
163W - 184L
1,329 Elo+
Solo
Heimdallr
Heimdallr
Juggalo_legend45
Heimdallr
Level 144
God Stats
7W - 7L
1,521 SR
Queue Stats
395W - 413L
1,448 Elo+
Solo
Vamana
Vamana
MrMuffinpuf
Vamana
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 47L
1,178 Elo+
Solo
Loki
Loki
deadvasquez
Loki
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,508 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,392 Elo+

VS

Team Averages
Level 85
1,519 SR
1,518 Elo+
Raijin
Raijin
SnowyAstronaut
Raijin
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
180W - 164L
1,567 Elo+
Party 1
Terra
Terra
UcISWEARR
Terra
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
552W - 515L
1,548 Elo+
Party 1
Cerberus
Cerberus
WaitingDig
Cerberus
Level 29
God Stats
3W - 1L
1,308 SR
Queue Stats
155W - 158L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YaBoiDoloTTV
Ah Muzen Cab
Level 120
God Stats
19W - 13L
1,690 SR
Queue Stats
732W - 666L
1,525 Elo+
Party 1
Awilix
Awilix
vCrossx
Awilix
Level 123
God Stats
4W - 9L
1,597 SR
Queue Stats
383W - 333L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fanizhu
Yemoja
19
3 / 6 / 9
11,052
582
15,528
22,851
9,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 6 / 12
11,976
630
26,353
15,674
9,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
18
3 / 7 / 13
11,810
622
22,687
20,475
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
20
7 / 7 / 8
13,182
694
25,424
30,646
29,219
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 7 / 8
12,960
682
16,284
16,304
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
13,271
698
15,109
18,801
8,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
UcISWEARR
Terra
20
7 / 3 / 18
14,125
743
13,763
39,499
24,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
WaitingDig
Cerberus
20
4 / 8 / 16
13,089
689
12,826
33,213
41,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
YaBoiDoloTTV
Ah Muzen Cab
20
9 / 3 / 19
15,322
806
35,932
17,402
9,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
vCrossx
Awilix
20
8 / 5 / 15
13,364
703
19,865
22,428
13,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
113
25
Kills
33
33
Deaths
25
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fanizhu
Yemoja
3
6
9
1.25
L
4
6
12
1.67
L
Heimdallr
3
7
13
1.36
L
Vamana
7
7
8
1.57
W
5
6
12
1.83
W
Terra
UcISWEARR
Terra
7
3
18
5.33
W
Cerberus
WaitingDig
Cerberus
4
8
16
1.5
W
Ah Muzen Cab
YaBoiDoloTTV
Ah Muzen Cab
9
3
19
6.17
L
8
7
8
1.71
W
Awilix
vCrossx
Awilix
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,276
Damage
97,495
105,950
Taken
131,343
63,680
Mitigated
98,528
36,609
Healing
59,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fanizhu
Yemoja
15,528
2,795
8,727
7,935
22,851
9,995
0
12,168
10,683
30,264
0
L
26,353
3,580
1,499
2,284
15,674
9,065
0
5,935
9,739
41,985
0
L
Heimdallr
22,687
7,905
2,656
2,670
20,475
8,848
0
9,145
11,330
0
36,218
L
Vamana
25,424
11,676
1,528
6,616
30,646
29,219
0
10,484
20,162
4,529
48,350
W
15,109
1,853
1,947
2,214
18,801
8,812
1,324
6,508
12,293
30,216
0
W
Terra
UcISWEARR
Terra
13,763
1,633
14,096
20,367
39,499
24,902
490
14,559
24,919
30,533
0
W
Cerberus
WaitingDig
Cerberus
12,826
645
1,192
4,548
33,213
41,745
544
11,026
22,187
30,147
0
W
Ah Muzen Cab
YaBoiDoloTTV
Ah Muzen Cab
35,932
13,180
3,231
4,789
17,402
9,712
2,985
5,704
11,698
0
75,633
L
16,284
1,192
1,066
1,628
16,304
6,553
0
3,966
12,338
0
33,870
W
Awilix
vCrossx
Awilix
19,865
9,935
2,454
4,465
22,428
13,357
48
7,252
15,176
0
33,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
69,171
223
Minions Killed
215
0
Camps Cleared
0
1,536,832
Distance Traveled
1,847,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,052
582
23
1
0
271,155
0
L
Sol
11,976
630
47
2
0
293,633
0
L
Heimdallr
11,810
622
48
3
0
291,902
0
L
Vamana
13,182
694
67
4
0
337,065
0
W
Raijin
13,271
698
22
1
0
304,279
0
W
Terra
14,125
743
38
2
0
387,283
0
W
Cerberus
13,089
689
43
2
0
336,286
2
W
Ah Muzen Cab
15,322
806
92
5
0
392,655
0
L
Loki
12,960
682
38
2
0
343,077
3
W
Awilix
13,364
703
20
1
0
426,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role