Player Matchup

Janus
Janus
Dann1el98
Janus
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
134W - 143L
1,553 Elo+
Solo
Medusa
Medusa
ItsSuntoryTime
Medusa
Level 28
God Stats
13W - 4L
1,649 SR
Queue Stats
71W - 37L
1,884 Elo+
Party 1
Vamana
Vamana
JonathanHornbake
Vamana
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,592 Elo+
Solo
Raijin
Raijin
Maweisi
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
ngr221
Tsukuyomi
Level 17
God Stats
9W - 4L
1,636 SR
Queue Stats
36W - 25L
1,661 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,667 Elo+

VS

Team Averages
Level 27
1,629 SR
1,469 Elo+
Cthulhu
Cthulhu
ApeX Confusion
Cthulhu
Level 28
God Stats
45W - 44L
1,586 SR
Queue Stats
57W - 72L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
IcyDuzIt
Danzaburou
Level 36
God Stats
20W - 10L
1,822 SR
Queue Stats
70W - 67L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
No SkLz Jr
Kuzenbo
Level 29
God Stats
12W - 10L
1,615 SR
Queue Stats
53W - 45L
1,479 Elo+
Party 2
Hades
Hades
RYBOOGY27
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,390 Elo+
Party 2
Terra
Terra
dextzu
Terra
Level 27
God Stats
43W - 26L
1,624 SR
Queue Stats
216W - 188L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dann1el98
Janus
17
6 / 4 / 11
12,460
479
20,197
15,336
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
21 / 4 / 12
16,944
652
48,054
24,238
10,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 21
13,783
530
16,825
27,638
25,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Maweisi
Raijin
14
3 / 9 / 12
11,075
426
9,752
13,947
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ngr221
Tsukuyomi
19
8 / 5 / 16
13,775
530
20,626
19,318
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 11
10,510
404
9,857
31,146
30,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IcyDuzIt
Danzaburou
20
10 / 12 / 9
14,469
557
19,378
30,086
14,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
No SkLz Jr
Kuzenbo
15
2 / 11 / 12
10,282
395
9,040
32,428
47,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
RYBOOGY27
Hades
17
2 / 7 / 8
10,744
413
2,948
16,608
14,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
dextzu
Terra
20
9 / 6 / 13
13,723
528
18,193
24,834
18,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
78
46
Kills
25
27
Deaths
46
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
10
11
0.75
W
Janus
Dann1el98
Janus
6
4
11
2.88
L
Danzaburou
IcyDuzIt
Danzaburou
10
12
9
1.21
W
21
4
12
6.75
W
8
5
21
3.7
W
Raijin
Maweisi
Raijin
3
9
12
1
L
Kuzenbo
No SkLz Jr
Kuzenbo
2
11
12
0.73
L
Hades
RYBOOGY27
Hades
2
7
8
0.86
L
Terra
dextzu
Terra
9
6
13
2.58
W
Tsukuyomi
ngr221
Tsukuyomi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,454
Damage
59,416
100,477
Taken
135,102
56,841
Mitigated
125,270
22,815
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,857
437
970
1,026
31,146
30,955
140
7,327
23,135
40,906
0
W
Janus
Dann1el98
Janus
20,197
736
0
2,107
15,336
5,806
1,009
7,034
8,302
78,069
0
L
Danzaburou
IcyDuzIt
Danzaburou
19,378
7,889
1,368
5,971
30,086
14,438
1,098
5,770
23,867
0
96,528
W
48,054
35,024
0
7,873
24,238
10,757
9,367
10,312
13,926
0
155,680
W
16,825
6,773
0
6,955
27,638
25,493
2,088
8,361
19,277
0
73,924
W
Raijin
Maweisi
Raijin
9,752
449
62
711
13,947
5,051
310
9,327
4,620
20,783
0
L
Kuzenbo
No SkLz Jr
Kuzenbo
9,040
2,986
496
1,284
32,428
47,031
8
6,719
25,174
20,623
0
L
Hades
RYBOOGY27
Hades
2,948
477
513
4,301
16,608
14,292
628
2,850
13,417
33,058
0
L
Terra
dextzu
Terra
18,193
1,094
7,109
4,804
24,834
18,554
386
4,802
19,560
79,689
0
W
Tsukuyomi
ngr221
Tsukuyomi
20,626
2,066
0
5,107
19,318
9,734
1,005
5,004
14,314
0
105,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,037
Gold Earned
59,728
584
Minions Killed
390
0
Camps Cleared
0
2,428,675
Distance Traveled
2,338,599
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,510
404
72
3
0
500,244
0
W
Janus
12,460
479
131
5
0
502,038
2
L
Danzaburou
14,469
557
131
5
0
402,596
0
W
Medusa
16,944
652
190
7
0
452,332
3
W
Vamana
13,783
530
100
4
0
485,504
2
W
Raijin
11,075
426
22
1
0
452,363
4
L
Kuzenbo
10,282
395
20
1
0
450,341
1
L
Hades
10,744
413
67
3
0
429,598
1
L
Terra
13,723
528
100
4
0
555,820
0
W
Tsukuyomi
13,775
530
141
5
0
536,438
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role