Player Matchup

Sol
Sol
BoyarBuhan
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,661 Elo+
Solo
Hun Batz
Hun Batz
DrHedron
Hun Batz
Level 15
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 50L
1,608 Elo+
Solo
Sylvanus
Sylvanus
MonochromeFactor
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
曲散人终离
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
黑乎乎土豆
Apollo
Level 6
God Stats
2W - 1L
1,718 SR
Queue Stats
9W - 5L
1,575 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,569 Elo+

VS

Team Averages
Level 22
1,542 SR
1,589 Elo+
Skadi
Skadi
K1ngF1sh
Skadi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 48L
1,523 Elo+
Solo
Xing Tian
Xing Tian
Kami1a
Xing Tian
Level 20
God Stats
38W - 14L
1,718 SR
Queue Stats
43W - 20L
1,668 Elo+
Solo
Achilles
Achilles
Nekoruma
Achilles
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
10W - 9L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
ijskill
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
tulopas2
Chronos
Level 18
God Stats
5W - 2L
1,713 SR
Queue Stats
21W - 11L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,472
467
4,617
11,718
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
DrHedron
Hun Batz
13
5 / 3 / 4
8,634
540
9,483
12,004
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 4
7,944
497
7,030
14,763
7,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 5
7,638
477
3,518
8,993
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 5
8,144
509
4,809
11,006
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
K1ngF1sh
Skadi
14
2 / 5 / 6
8,955
560
7,151
11,737
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Kami1a
Xing Tian
12
1 / 2 / 10
8,139
509
7,551
11,332
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Nekoruma
Achilles
17
5 / 0 / 0
10,073
630
5,038
6,145
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ijskill
Tsukuyomi
16
13 / 2 / 5
10,434
652
13,957
11,536
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
tulopas2
Chronos
16
4 / 3 / 10
10,309
644
10,577
10,983
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
12
Kills
25
25
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Hun Batz
DrHedron
Hun Batz
5
3
4
2.33
W
Skadi
K1ngF1sh
Skadi
2
5
6
1
W
Xing Tian
Kami1a
Xing Tian
1
2
10
3
L
3
6
4
0.83
W
Achilles
Nekoruma
Achilles
5
0
0
5
W
Tsukuyomi
ijskill
Tsukuyomi
13
2
5
7.75
W
Chronos
tulopas2
Chronos
4
3
10
3
L
0
4
5
0.63
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
44,274
58,484
Taken
51,733
21,216
Mitigated
24,545
13,082
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,617
1,942
0
2,230
11,718
3,743
0
3,462
8,181
26,091
2,639
L
Hun Batz
DrHedron
Hun Batz
9,483
2,465
0
2,832
12,004
4,176
0
3,016
8,913
0
47,657
W
Skadi
K1ngF1sh
Skadi
7,151
4,414
0
3,286
11,737
3,876
734
3,597
8,140
0
63,228
W
Xing Tian
Kami1a
Xing Tian
7,551
438
0
2,906
11,332
6,866
339
2,660
8,672
30,595
0
L
7,030
2,167
1,422
4,232
14,763
7,155
471
4,051
10,637
28,062
7,135
W
Achilles
Nekoruma
Achilles
5,038
1,838
0
1,198
6,145
5,362
2,598
2,142
4,003
59
53,022
W
Tsukuyomi
ijskill
Tsukuyomi
13,957
2,686
0
1,935
11,536
4,636
236
2,356
9,180
0
66,500
W
Chronos
tulopas2
Chronos
10,577
4,398
42
4,022
10,983
3,805
914
3,759
7,224
71,061
0
L
3,518
474
58
1,688
8,993
2,960
592
4,518
4,450
45,439
0
L
4,809
2,325
0
620
11,006
3,182
728
3,140
7,866
0
38,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
47,910
371
Minions Killed
485
0
Camps Cleared
0
1,472,880
Distance Traveled
1,466,092
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,472
467
54
3
0
292,385
1
L
Hun Batz
8,634
540
90
6
0
320,611
0
W
Skadi
8,955
560
108
7
0
260,189
0
W
Xing Tian
8,139
509
37
2
0
318,363
9
L
Sylvanus
7,944
497
55
3
0
272,026
4
W
Achilles
10,073
630
105
7
0
263,168
6
W
Tsukuyomi
10,434
652
104
7
0
317,753
7
W
Chronos
10,309
644
131
8
0
306,619
0
L
Raijin
7,638
477
92
6
0
292,456
4
L
Apollo
8,144
509
80
5
0
295,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role