Player Matchup

Tiamat
Tiamat
Dragoncat09
Tiamat
Level 67
God Stats
2W - 1L
1,808 SR
Queue Stats
76W - 44L
1,561 Elo+
Party 1
King Arthur
King Arthur
ShadowDLion
King Arthur
Level 88
God Stats
0W - 3L
1,582 SR
Queue Stats
40W - 33L
1,502 Elo+
Party 1
Camazotz
Camazotz
YDlazer
Camazotz
Level 93
God Stats
0W - 1L
1,083 SR
Queue Stats
84W - 43L
1,594 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,552 Elo+

VS

Team Averages
Level 79
1,622 SR
1,615 Elo+
Izanami
Izanami
COUCHPOTATO43
Izanami
Level 81
God Stats
2W - 2L
1,869 SR
Queue Stats
6W - 3L
1,723 Elo+
Solo
Scylla
Scylla
J Da Doughboy
Scylla
Level 82
God Stats
74W - 71L
1,565 SR
Queue Stats
172W - 180L
1,552 Elo+
Solo
Hercules
Hercules
MoistPinker
Hercules
Level 75
God Stats
2W - 4L
1,432 SR
Queue Stats
441W - 477L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 3 / 6
10,869
604
17,536
12,373
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ShadowDLion
King Arthur
13
2 / 6 / 4
10,357
575
11,425
24,412
16,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
YDlazer
Camazotz
14
4 / 5 / 1
10,977
610
11,470
21,973
7,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 5 / 9
11,428
635
16,077
17,155
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 7
12,348
686
16,524
11,041
3,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MoistPinker
Hercules
16
5 / 2 / 9
12,215
679
17,610
22,138
20,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
5
9
1.3
L
Tiamat
1
3
6
1.33
W
7
0
7
10.5
W
Hercules
MoistPinker
Hercules
5
2
9
4.75
L
King Arthur
ShadowDLion
King Arthur
2
6
4
0.67
L
Camazotz
YDlazer
Camazotz
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
50,211
58,758
Taken
50,334
31,204
Mitigated
29,594
18,522
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
16,077
8,816
0
4,022
17,155
5,172
1,495
5,951
11,204
0
66,163
L
Tiamat
17,536
1,934
0
4,349
12,373
6,409
10
4,213
8,160
54,531
0
W
16,524
722
729
4,472
11,041
3,661
648
3,333
7,708
66,389
0
W
Hercules
MoistPinker
Hercules
17,610
3,187
2,104
6,515
22,138
20,761
470
8,340
13,798
11,140
32,439
L
King Arthur
ShadowDLion
King Arthur
11,425
1,398
776
7,761
24,412
16,905
93
8,099
16,313
0
40,339
L
Camazotz
YDlazer
Camazotz
11,470
2,579
0
5,636
21,973
7,890
0
8,497
13,476
0
50,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
35,991
197
Minions Killed
224
0
Camps Cleared
0
1,029,856
Distance Traveled
984,288
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,428
635
86
5
0
274,522
4
L
Tiamat
10,869
604
85
5
0
332,815
4
W
Scylla
12,348
686
87
5
0
334,621
1
W
Hercules
12,215
679
51
3
0
375,145
2
L
King Arthur
10,357
575
40
2
0
335,625
4
L
Camazotz
10,977
610
72
4
0
361,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role