Player Matchup

Ymir
Ymir
AntonioELgrande0
Ymir
Level 29
God Stats
3W - 3L
1,389 SR
Queue Stats
21W - 11L
1,322 Elo+
Party 1
Chaac
Chaac
BigKoc2018
Chaac
Level 23
God Stats
38W - 26L
1,422 SR
Queue Stats
434W - 416L
1,265 Elo+
Solo
Hades
Hades
JaquesSung
Hades
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 50L
1,174 Elo+
Party 3
Arachne
Arachne
Shy-Princesses
Arachne
Level 7
God Stats
10W - 17L
1,212 SR
Queue Stats
15W - 25L
1,070 Elo+
Party 3
Medusa
Medusa
benju784
Medusa
Level 23
God Stats
3W - 1L
1,483 SR
Queue Stats
11W - 9L
1,285 Elo+
Party 1
Team Averages
Level 19
1,401 SR
1,223 Elo+

VS

Team Averages
Level 8
1,380 SR
1,370 Elo+
Yemoja
Yemoja
Alexwicher156
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Serqet
Serqet
PhAnToM__RuSh__
Serqet
Level 14
God Stats
1W - 5L
1,199 SR
Queue Stats
15W - 26L
1,188 Elo+
Party 2
Sun Wukong
Sun Wukong
bentley1567776
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
maofan
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
throne_wild03
Loki
Level 14
God Stats
4W - 8L
1,203 SR
Queue Stats
6W - 9L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 15
9,071
567
8,024
10,202
6,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
15
14 / 1 / 3
10,081
630
8,614
8,755
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
13
8 / 1 / 4
9,309
582
7,927
7,763
3,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 4 / 6
9,733
608
9,305
12,236
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
benju784
Medusa
14
12 / 0 / 9
9,721
608
10,407
5,549
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,811
426
3,539
12,501
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 13 / 2
6,927
433
5,025
14,659
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
bentley1567776
Sun Wukong
5
1 / 7 / 1
5,588
349
1,459
7,602
2,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
maofan
Neith
9
0 / 9 / 1
5,837
365
5,452
10,363
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 12 / 1
6,145
384
6,293
13,347
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
48
Kills
5
6
Deaths
49
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
7
0
15
14.5
W
Chaac
14
1
3
15.5
W
Hades
8
1
4
10
L
2
13
2
0.23
W
7
4
6
2.5
W
Medusa
benju784
Medusa
12
0
9
16.5
L
Sun Wukong
bentley1567776
Sun Wukong
1
7
1
0.21
L
Neith
maofan
Neith
0
9
1
0.06
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
21,768
44,505
Taken
58,472
26,555
Mitigated
22,716
12,054
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
199
599
647
12,501
8,169
150
3,657
8,844
26,355
0
W
8,024
2,373
871
1,728
10,202
6,730
1,262
1,115
8,457
33,154
0
W
Chaac
8,614
1,704
0
3,022
8,755
8,975
3,432
0
8,755
0
41,859
W
Hades
7,927
595
425
3,016
7,763
3,645
2,524
317
7,260
34,235
0
L
5,025
2,466
0
0
14,659
4,933
430
2,655
11,954
0
13,008
W
9,305
5,939
0
2,992
12,236
5,239
2,089
576
10,146
0
58,310
W
Medusa
benju784
Medusa
10,407
4,875
0
0
5,549
1,966
4,448
1,531
3,808
0
41,754
L
Sun Wukong
bentley1567776
Sun Wukong
1,459
878
0
0
7,602
2,543
0
2,020
5,532
0
10,900
L
Neith
maofan
Neith
5,452
2,962
0
1,284
10,363
3,348
390
4,792
5,496
0
23,246
L
6,293
2,760
0
980
13,347
3,723
522
2,827
10,300
0
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
31,308
354
Minions Killed
130
0
Camps Cleared
0
1,499,265
Distance Traveled
1,154,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,811
426
35
2
0
210,845
0
W
Ymir
9,071
567
65
4
0
311,057
2
W
Chaac
10,081
630
66
4
0
275,745
0
W
Hades
9,309
582
69
4
0
303,676
0
L
Serqet
6,927
433
16
1
0
284,565
2
W
Arachne
9,733
608
98
6
0
324,751
0
W
Medusa
9,721
608
56
4
0
284,036
1
L
Sun Wukong
5,588
349
16
1
0
171,892
0
L
Neith
5,837
365
40
3
0
232,276
1
L
Loki
6,145
384
23
1
0
254,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role