Player Matchup

Pele
Pele
RSJ18
Pele
Level 29
God Stats
29W - 27L
1,541 SR
Queue Stats
139W - 152L
1,374 Elo+
Party 2
Ares
Ares
SHADOWS1849
Ares
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,238 Elo+
Party 3
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 27
God Stats
36W - 41L
1,372 SR
Queue Stats
38W - 44L
1,277 Elo+
Party 3
Izanami
Izanami
Yosh-_-b
Izanami
Level 22
God Stats
5W - 8L
1,384 SR
Queue Stats
7W - 15L
1,210 Elo+
Party 3
Sun Wukong
Sun Wukong
scwurt
Sun Wukong
Level 27
God Stats
5W - 3L
1,424 SR
Queue Stats
115W - 109L
1,415 Elo+
Party 2
Team Averages
Level 22
1,401 SR
1,303 Elo+

VS

Team Averages
Level 24
1,425 SR
1,206 Elo+
Danzaburou
Danzaburou
GuidingAtom9206
Danzaburou
Level 15
God Stats
6W - 6L
1,509 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 1
Hades
Hades
Mr_LowKey_Xx
Hades
Level 26
God Stats
9W - 10L
1,497 SR
Queue Stats
62W - 69L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
ST0RMG0D69xX
Sun Wukong
Level 15
God Stats
3W - 10L
1,195 SR
Queue Stats
6W - 16L
965 Elo+
Party 1
Nemesis
Nemesis
SixPaths_7
Nemesis
Level 16
God Stats
6W - 9L
1,247 SR
Queue Stats
12W - 21L
1,141 Elo+
Party 1
Jing Wei
Jing Wei
Wolf_0033
Jing Wei
Level 46
God Stats
1W - 1L
1,676 SR
Queue Stats
56W - 74L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
RSJ18
Pele
20
7 / 3 / 21
13,802
575
18,189
20,575
10,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 9 / 21
12,122
505
10,184
24,134
24,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 9 / 19
12,255
511
14,736
33,020
17,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Yosh-_-b
Izanami
20
15 / 5 / 7
14,693
612
21,624
24,032
11,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
scwurt
Sun Wukong
20
13 / 1 / 8
15,051
627
15,279
18,817
19,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuidingAtom9206
Danzaburou
16
7 / 12 / 6
11,716
488
20,096
20,033
7,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 7 / 3
13,927
580
26,499
23,088
14,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ST0RMG0D69xX
Sun Wukong
18
3 / 11 / 0
11,965
499
15,378
23,092
23,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SixPaths_7
Nemesis
14
3 / 14 / 8
10,124
422
9,483
19,595
7,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Wolf_0033
Jing Wei
15
1 / 8 / 7
10,029
418
8,720
20,433
7,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
51
Kills
27
27
Deaths
52
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GuidingAtom9206
Danzaburou
7
12
6
0.83
L
13
7
3
2.07
W
Pele
RSJ18
Pele
7
3
21
5.83
W
8
9
21
2.06
L
Sun Wukong
ST0RMG0D69xX
Sun Wukong
3
11
0
0.27
L
Nemesis
SixPaths_7
Nemesis
3
14
8
0.5
W
8
9
19
1.94
L
Jing Wei
Wolf_0033
Jing Wei
1
8
7
0.56
W
Izanami
Yosh-_-b
Izanami
15
5
7
3.7
W
Sun Wukong
scwurt
Sun Wukong
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,012
Damage
80,176
120,578
Taken
106,241
84,242
Mitigated
61,292
32,584
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GuidingAtom9206
Danzaburou
20,096
14,699
0
786
20,033
7,970
2,249
7,323
12,710
0
61,818
L
26,499
2,320
6
4,319
23,088
14,608
772
3,531
19,557
90,667
0
W
Pele
RSJ18
Pele
18,189
4,434
546
7,019
20,575
10,537
2,184
4,512
16,063
0
97,043
W
10,184
495
1,018
807
24,134
24,735
694
6,745
17,389
21,485
0
L
Sun Wukong
ST0RMG0D69xX
Sun Wukong
15,378
2,832
0
2,035
23,092
23,841
3,231
1,093
21,999
0
80,136
L
Nemesis
SixPaths_7
Nemesis
9,483
5,157
0
773
19,595
7,676
1,243
8,232
11,363
0
26,774
W
14,736
2,442
2,151
9,201
33,020
17,975
705
8,862
24,158
55,215
0
L
Jing Wei
Wolf_0033
Jing Wei
8,720
4,513
342
3,933
20,433
7,197
99
4,741
15,692
0
50,069
W
Izanami
Yosh-_-b
Izanami
21,624
17,342
630
10,962
24,032
11,916
3,386
4,251
19,781
0
109,855
W
Sun Wukong
scwurt
Sun Wukong
15,279
5,111
0
250
18,817
19,079
4,339
2,129
16,688
0
119,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,923
Gold Earned
57,761
590
Minions Killed
483
0
Camps Cleared
0
2,113,087
Distance Traveled
1,898,723
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,716
488
83
3
0
331,825
2
L
Hades
13,927
580
135
6
0
362,143
0
W
Pele
13,802
575
158
7
0
524,775
1
W
Ares
12,122
505
27
1
0
396,814
0
L
Sun Wukong
11,965
499
150
6
0
393,097
0
L
Nemesis
10,124
422
39
2
0
375,928
0
W
Cthulhu
12,255
511
64
3
0
391,971
4
L
Jing Wei
10,029
418
76
3
0
435,730
3
W
Izanami
14,693
612
152
6
0
349,409
2
W
Sun Wukong
15,051
627
189
8
0
450,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role