Player Matchup

Anhur
Anhur
Eleuth1
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IceTapanh0
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
galovorez
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Anubis
Anubis
нєxıσυs
Anubis
Level 14
God Stats
5W - 6L
1,488 SR
Queue Stats
12W - 14L
1,398 Elo+
Party 2
Pele
Pele
帝君丨战神
Pele
Level 24
God Stats
3W - 1L
1,716 SR
Queue Stats
170W - 228L
1,413 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,419 Elo+

VS

Team Averages
Level 23
1,522 SR
1,515 Elo+
Ganesha
Ganesha
Gnoerk
Ganesha
Level 28
God Stats
4W - 0L
1,648 SR
Queue Stats
42W - 25L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Khillyamba
Sun Wukong
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
43W - 22L
1,588 Elo+
Party 1
Artemis
Artemis
Peskiie
Artemis
Level 21
God Stats
3W - 2L
1,454 SR
Queue Stats
31W - 22L
1,511 Elo+
Solo
Scylla
Scylla
WramGirl
Scylla
Level 18
God Stats
6W - 9L
1,303 SR
Queue Stats
95W - 89L
1,456 Elo+
Party 3
Medusa
Medusa
akouqi
Medusa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 106L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eleuth1
Anhur
19
2 / 4 / 17
12,298
1,025
14,799
19,214
7,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
IceTapanh0
Merlin
18
6 / 11 / 13
13,110
1,093
13,267
24,759
9,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
galovorez
Cthulhu
20
4 / 10 / 18
13,361
1,113
17,746
33,221
44,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
18
10 / 11 / 8
13,239
1,103
26,485
25,963
11,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 16 / 9
11,072
923
9,463
22,968
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gnoerk
Ganesha
20
0 / 6 / 43
13,980
1,165
18,802
25,488
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Khillyamba
Sun Wukong
20
18 / 6 / 22
15,034
1,253
20,982
17,650
10,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Peskiie
Artemis
20
12 / 3 / 25
15,353
1,279
39,197
16,586
6,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
WramGirl
Scylla
20
9 / 5 / 21
13,581
1,132
19,312
13,249
4,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
akouqi
Medusa
20
13 / 4 / 25
13,891
1,158
21,797
17,192
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
188
24
Kills
52
52
Deaths
24
65
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Anhur
Eleuth1
Anhur
2
4
17
2.63
W
Ganesha
Gnoerk
Ganesha
0
6
43
3.58
L
Merlin
IceTapanh0
Merlin
6
11
13
1.14
W
Sun Wukong
Khillyamba
Sun Wukong
18
6
22
4.83
W
Artemis
Peskiie
Artemis
12
3
25
8.17
W
Scylla
WramGirl
Scylla
9
5
21
3.9
W
Medusa
akouqi
Medusa
13
4
25
6.38
L
Cthulhu
galovorez
Cthulhu
4
10
18
1.3
L
Anubis
10
11
8
1.27
L
2
16
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,760
Damage
120,090
126,125
Taken
90,165
81,214
Mitigated
56,223
13,959
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Eleuth1
Anhur
14,799
4,853
0
3,776
19,214
7,630
0
4,944
14,270
0
43,130
W
Ganesha
Gnoerk
Ganesha
18,802
1,314
0
1,277
25,488
29,144
0
16,813
8,675
24,494
0
L
Merlin
IceTapanh0
Merlin
13,267
2,145
0
940
24,759
9,517
0
7,417
17,342
21,752
0
W
Sun Wukong
Khillyamba
Sun Wukong
20,982
3,712
570
1,320
17,650
10,488
0
8,043
9,607
0
30,814
W
Artemis
Peskiie
Artemis
39,197
26,450
0
7,027
16,586
6,155
0
11,646
4,940
0
74,838
W
Scylla
WramGirl
Scylla
19,312
1,409
0
0
13,249
4,634
0
8,751
4,498
37,050
0
W
Medusa
akouqi
Medusa
21,797
9,774
0
1,423
17,192
5,802
0
12,245
4,947
0
50,073
L
Cthulhu
galovorez
Cthulhu
17,746
1,379
186
1,486
33,221
44,915
0
7,873
25,348
38,245
0
L
Anubis
26,485
2,498
0
6,943
25,963
11,281
0
10,804
15,159
55,759
0
L
9,463
2,985
0
628
22,968
7,871
0
7,076
15,892
0
22,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,080
Gold Earned
71,839
198
Minions Killed
219
3
Camps Cleared
12
1,040,226
Distance Traveled
1,112,324
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,298
1,025
34
3
0
233,813
1
W
Ganesha
13,980
1,165
0
0
0
238,660
1
L
Merlin
13,110
1,093
17
1
0
199,368
0
W
Sun Wukong
15,034
1,253
31
3
1
236,659
0
W
Artemis
15,353
1,279
85
7
8
193,222
0
W
Scylla
13,581
1,132
40
3
2
217,091
2
W
Medusa
13,891
1,158
63
5
1
226,692
0
L
Cthulhu
13,361
1,113
45
4
0
228,295
0
L
Anubis
13,239
1,103
71
6
2
178,497
2
L
Pele
11,072
923
31
3
1
200,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role