Player Matchup

Xing Tian
Xing Tian
Killerbolbol
Xing Tian
Level 25
God Stats
24W - 28L
1,511 SR
Queue Stats
37W - 61L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
LegentTIVI
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Shadow965
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
ZhaiYunsheng
Ao Kuang
Level 29
God Stats
2W - 4L
1,274 SR
Queue Stats
86W - 94L
1,428 Elo+
Party 1
Artemis
Artemis
xfglzj
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,291 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,434 Elo+

VS

Team Averages
Level 39
1,569 SR
1,359 Elo+
Ravana
Ravana
DefenseSucksAsh
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,396 Elo+
Solo
Cupid
Cupid
Slagwagon
Cupid
Level 144
God Stats
7W - 10L
1,560 SR
Queue Stats
27W - 31L
1,322 Elo+
Party 2
Odin
Odin
YeetJeezus
Odin
Level 11
God Stats
2W - 1L
1,589 SR
Queue Stats
16W - 21L
1,262 Elo+
Party 2
Janus
Janus
sean4k
Janus
Level 24
God Stats
12W - 6L
1,632 SR
Queue Stats
101W - 86L
1,492 Elo+
Solo
Da Ji
Da Ji
澹台柃珞
Da Ji
Level 6
God Stats
3W - 2L
1,564 SR
Queue Stats
5W - 15L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Killerbolbol
Xing Tian
13
2 / 5 / 3
8,848
421
1,882
14,792
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LegentTIVI
Kukulkan
14
0 / 8 / 6
8,934
425
4,803
12,105
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Shadow965
Fenrir
13
2 / 6 / 1
8,529
406
5,428
15,421
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
ZhaiYunsheng
Ao Kuang
19
11 / 4 / 0
11,441
545
11,566
20,134
8,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
xfglzj
Artemis
14
3 / 9 / 2
8,939
426
8,462
13,860
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 2
12,081
575
8,389
7,644
11,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
Slagwagon
Cupid
17
12 / 5 / 1
10,985
523
16,534
15,185
5,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 7
8,587
409
6,163
11,121
6,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
sean4k
Janus
18
8 / 5 / 7
11,998
571
18,177
9,870
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 4 / 3
10,149
483
5,542
12,356
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
18
Kills
30
32
Deaths
18
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Xing Tian
Killerbolbol
Xing Tian
2
5
3
0.7
L
Kukulkan
LegentTIVI
Kukulkan
0
8
6
0.38
L
Fenrir
Shadow965
Fenrir
2
6
1
0.42
W
Cupid
Slagwagon
Cupid
12
5
1
2.5
W
0
4
7
0.88
L
Ao Kuang
ZhaiYunsheng
Ao Kuang
11
4
0
2.75
W
Janus
sean4k
Janus
8
5
7
2.3
L
Artemis
xfglzj
Artemis
3
9
2
0.44
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
54,805
76,312
Taken
56,176
35,078
Mitigated
31,678
15,911
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,389
2,038
0
3,782
7,644
11,672
246
1,997
5,560
0
70,459
L
Xing Tian
Killerbolbol
Xing Tian
1,882
499
0
744
14,792
10,895
500
2,228
12,440
9,700
0
L
Kukulkan
LegentTIVI
Kukulkan
4,803
797
0
1,765
12,105
4,471
135
5,043
6,618
38,090
0
L
Fenrir
Shadow965
Fenrir
5,428
1,273
0
4,550
15,421
5,587
0
2,047
13,272
0
55,438
W
Cupid
Slagwagon
Cupid
16,534
8,851
332
5,642
15,185
5,669
2,982
4,195
10,854
0
61,269
W
6,163
1,719
0
0
11,121
6,358
848
3,324
7,743
0
30,905
L
Ao Kuang
ZhaiYunsheng
Ao Kuang
11,566
1,959
0
8,852
20,134
8,403
0
4,313
15,615
60,424
0
W
Janus
sean4k
Janus
18,177
564
0
1,780
9,870
3,554
1,010
3,799
5,959
79,983
0
L
Artemis
xfglzj
Artemis
8,462
3,272
0
0
13,860
5,722
1,188
3,524
10,190
0
42,376
W
5,542
1,437
0
3,257
12,356
4,425
712
4,501
7,809
0
49,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
53,800
349
Minions Killed
542
0
Camps Cleared
0
1,674,882
Distance Traveled
1,854,197
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,081
575
136
6
0
414,428
3
L
Xing Tian
8,848
421
11
1
0
355,208
0
L
Kukulkan
8,934
425
80
4
0
317,258
1
L
Fenrir
8,529
406
81
4
0
336,470
0
W
Cupid
10,985
523
96
5
0
310,525
5
W
Odin
8,587
409
61
3
0
407,897
0
L
Ao Kuang
11,441
545
98
5
0
373,269
1
W
Janus
11,998
571
148
7
0
386,135
0
L
Artemis
8,939
426
79
4
0
292,677
1
W
Da Ji
10,149
483
101
5
0
335,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role