Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Latshaw71
Artio
Level 96
God Stats
8W - 11L
1,365 SR
Queue Stats
85W - 94L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
M1ntii
Ne Zha
Level 89
God Stats
4W - 3L
1,280 SR
Queue Stats
56W - 47L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Shorai Tendo
Gilgamesh
Level 87
God Stats
2W - 2L
1,193 SR
Queue Stats
124W - 148L
1,496 Elo+
Party 1
Janus
Janus
Tc Leafeon
Janus
Level 87
God Stats
1W - 1L
1,692 SR
Queue Stats
65W - 68L
1,396 Elo+
Party 1
Team Averages
Level 86
1,406 SR
1,457 Elo+

VS

Team Averages
Level 97
1,537 SR
1,442 Elo+
Artemis
Artemis
DrunkenIrishSon
Artemis
Level 155
God Stats
7W - 7L
1,612 SR
Queue Stats
325W - 387L
1,517 Elo+
Party 2
Tiamat
Tiamat
Gamer-Zeus-1983
Tiamat
Level 49
God Stats
2W - 5L
1,238 SR
Queue Stats
85W - 157L
1,283 Elo+
Solo
Tyr
Tyr
Saucy Papaw
Tyr
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 137L
1,537 Elo+
Party 2
Anubis
Anubis
SgtDiabetus
Anubis
Level 66
God Stats
6W - 6L
1,592 SR
Queue Stats
262W - 341L
1,400 Elo+
Party 2
Apollo
Apollo
spartanboy9
Apollo
Level 86
God Stats
3W - 3L
1,743 SR
Queue Stats
101W - 94L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 5
7,038
440
3,342
8,202
1,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Latshaw71
Artio
11
2 / 2 / 5
7,377
461
2,965
12,195
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
M1ntii
Ne Zha
14
7 / 3 / 5
9,007
563
8,379
10,905
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Shorai Tendo
Gilgamesh
16
9 / 0 / 2
9,619
601
10,796
10,752
9,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
13
4 / 1 / 6
8,493
531
7,483
5,249
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,481
468
8,012
7,060
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 1
6,618
414
2,965
11,440
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 2
8,302
519
9,624
11,169
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
10
0 / 8 / 0
6,241
390
1,894
10,734
4,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
2 / 2 / 2
7,136
446
2,373
9,182
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
8
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
5
1.25
L
1
2
3
1.25
L
0
7
1
0.07
W
Artio
Latshaw71
Artio
2
2
5
2.25
W
Ne Zha
M1ntii
Ne Zha
7
3
5
3.17
L
5
3
2
2
L
Anubis
0
8
0
0
W
Gilgamesh
Shorai Tendo
Gilgamesh
9
0
2
10
W
Janus
4
1
6
7
L
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
24,868
47,303
Taken
49,585
22,221
Mitigated
23,078
14,482
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,342
2,629
0
2,108
8,202
1,934
0
0
8,202
0
29,021
L
8,012
3,791
0
1,164
7,060
2,812
1,056
2,103
4,917
0
52,909
L
2,965
342
0
2,802
11,440
4,391
851
3,120
8,132
27,041
0
W
Artio
Latshaw71
Artio
2,965
164
584
4,739
12,195
5,552
30
177
11,978
24,804
0
W
Ne Zha
M1ntii
Ne Zha
8,379
2,403
0
4,226
10,905
3,901
0
646
10,147
0
48,477
L
9,624
1,440
0
2,406
11,169
7,760
0
3,125
7,974
0
27,666
L
Anubis
1,894
99
0
1,232
10,734
4,712
544
481
10,247
22,103
0
W
Gilgamesh
Shorai Tendo
Gilgamesh
10,796
2,499
0
1,269
10,752
9,271
1,087
2,004
8,748
0
59,201
W
Janus
7,483
605
0
1,556
5,249
1,563
420
1,544
3,369
47,922
0
L
Apollo
2,373
1,102
0
3,371
9,182
3,403
0
1,269
7,867
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
35,778
373
Minions Killed
270
0
Camps Cleared
0
1,610,873
Distance Traveled
1,318,438
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,038
440
53
3
0
319,122
1
L
Artemis
7,481
468
88
6
0
251,310
4
L
Tiamat
6,618
414
50
3
0
239,515
0
W
Artio
7,377
461
31
2
0
326,200
0
W
Ne Zha
9,007
563
85
5
0
332,511
1
L
Tyr
8,302
519
29
2
0
285,724
1
L
Anubis
6,241
390
46
3
0
256,764
0
W
Gilgamesh
9,619
601
113
7
0
329,700
1
W
Janus
8,493
531
91
6
0
303,340
3
L
Apollo
7,136
446
57
4
0
285,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role