Player Matchup

Eset
Eset
Deception_King
Eset
Level 149
God Stats
3W - 1L
1,601 SR
Queue Stats
238W - 234L
1,582 Elo+
Solo
Bacchus
Bacchus
MattDerps
Bacchus
Level 123
God Stats
2W - 3L
1,325 SR
Queue Stats
26W - 35L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Nannο
Aphrodite
Level 148
God Stats
19W - 16L
1,623 SR
Queue Stats
32W - 42L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Whiiro
Danzaburou
Level 148
God Stats
9W - 4L
1,768 SR
Queue Stats
150W - 122L
1,638 Elo+
Solo
Achilles
Achilles
xMrMiyagix1
Achilles
Level 96
God Stats
4W - 2L
1,580 SR
Queue Stats
424W - 387L
1,601 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,570 Elo+

VS

Team Averages
Level 124
1,675 SR
1,426 Elo+
Ullr
Ullr
A7XSoothsayer
Ullr
Level 133
God Stats
0W - 3L
1,430 SR
Queue Stats
40W - 55L
1,428 Elo+
Party 1
Bacchus
Bacchus
AngelofDeath157
Bacchus
Level 128
God Stats
1W - 2L
1,608 SR
Queue Stats
7W - 15L
1,362 Elo+
Party 1
Sobek
Sobek
DarkSynyster_157
Sobek
Level 102
God Stats
6W - 3L
1,942 SR
Queue Stats
44W - 47L
1,417 Elo+
Party 1
He Bo
He Bo
ThusIWasBorn
He Bo
Level 130
God Stats
1W - 2L
1,734 SR
Queue Stats
37W - 41L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
fireheart26
Gilgamesh
Level 129
God Stats
11W - 7L
1,660 SR
Queue Stats
27W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
11,120
741
11,539
6,572
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MattDerps
Bacchus
17
3 / 4 / 8
10,889
726
10,761
12,214
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Nannο
Aphrodite
17
5 / 2 / 9
10,956
730
9,918
6,765
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Whiiro
Danzaburou
18
5 / 1 / 12
12,232
815
14,325
10,035
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
xMrMiyagix1
Achilles
17
3 / 2 / 16
10,859
724
10,733
13,910
16,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,838
656
7,804
10,552
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 5
9,694
646
4,131
13,623
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 8 / 6
9,603
640
7,570
20,930
22,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 3
10,206
680
8,294
10,267
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
fireheart26
Gilgamesh
15
0 / 3 / 8
9,681
645
9,112
13,985
8,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
20
Kills
10
10
Deaths
21
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
1
2
5
1.75
L
3
8
6
0.75
W
4
1
12
10
W
Bacchus
MattDerps
Bacchus
3
4
8
1.75
W
Aphrodite
Nannο
Aphrodite
5
2
9
4.75
L
4
5
3
1.1
W
Danzaburou
Whiiro
Danzaburou
5
1
12
11
L
Gilgamesh
fireheart26
Gilgamesh
0
3
8
1.33
W
Achilles
xMrMiyagix1
Achilles
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
36,911
49,496
Taken
69,357
36,185
Mitigated
53,413
22,096
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
2,502
0
1,316
10,552
4,480
0
5,508
4,819
0
39,728
L
4,131
378
0
2,770
13,623
13,436
0
5,137
8,194
10,694
0
L
7,570
109
0
4,946
20,930
22,874
0
9,630
10,692
21,992
0
W
11,539
409
941
966
6,572
2,831
1,204
3,076
3,496
42,486
0
W
Bacchus
MattDerps
Bacchus
10,761
732
287
1,553
12,214
8,644
339
3,400
8,814
30,841
0
W
Aphrodite
Nannο
Aphrodite
9,918
1,038
9,325
3,265
6,765
3,883
840
2,914
3,851
27,897
0
L
8,294
0
0
2,113
10,267
4,023
0
5,633
4,348
40,804
0
W
Danzaburou
Whiiro
Danzaburou
14,325
6,525
0
3,991
10,035
4,344
2,851
4,326
5,709
0
51,591
L
Gilgamesh
fireheart26
Gilgamesh
9,112
1,738
0
1,592
13,985
8,600
0
5,666
8,088
0
27,341
W
Achilles
xMrMiyagix1
Achilles
10,733
2,465
0
1,768
13,910
16,483
742
6,848
7,062
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
49,022
299
Minions Killed
269
9
Camps Cleared
5
1,448,421
Distance Traveled
1,384,913
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,838
656
95
6
2
280,999
3
L
Bacchus
9,694
646
7
0
0
288,442
2
L
Sobek
9,603
640
36
2
0
266,379
6
W
Eset
11,120
741
88
6
0
314,395
4
W
Bacchus
10,889
726
51
3
2
267,063
4
W
Aphrodite
10,956
730
40
3
3
279,618
1
L
He Bo
10,206
680
95
6
2
252,210
5
W
Danzaburou
12,232
815
95
6
4
275,511
2
L
Gilgamesh
9,681
645
36
2
1
296,883
3
W
Achilles
10,859
724
25
2
0
311,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role