Player Matchup

Gilgamesh
Gilgamesh
Lil_Rief
Gilgamesh
Level 89
God Stats
22W - 15L
1,522 SR
Queue Stats
297W - 306L
1,435 Elo+
Party 1
Anubis
Anubis
Mald1996
Anubis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,660 Elo+
Solo
Sun Wukong
Sun Wukong
SwissArmyBaby
Sun Wukong
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 144L
1,478 Elo+
Solo
Cupid
Cupid
Zakk4Real
Cupid
Level 7
God Stats
7W - 9L
1,469 SR
Queue Stats
9W - 14L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
apethpwedetor
Heimdallr
Level 10
God Stats
5W - 5L
1,382 SR
Queue Stats
12W - 14L
1,186 Elo+
Solo
Team Averages
Level 26
1,475 SR
1,448 Elo+

VS

Team Averages
Level 25
1,432 SR
1,439 Elo+
Danzaburou
Danzaburou
AlanaMayhem
Danzaburou
Level 16
God Stats
13W - 19L
1,417 SR
Queue Stats
120W - 136L
1,430 Elo+
Party 2
Neith
Neith
ElusiveUT
Neith
Level 17
God Stats
1W - 6L
1,448 SR
Queue Stats
94W - 119L
1,468 Elo+
Party 2
Thor
Thor
Fabaryus
Thor
Level 16
God Stats
1W - 4L
1,295 SR
Queue Stats
5W - 20L
1,208 Elo+
Solo
Persephone
Persephone
Torgol
Persephone
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,579 Elo+
Solo
Hercules
Hercules
omegasigmax
Hercules
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 117L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lil_Rief
Gilgamesh
20
8 / 5 / 19
15,964
998
24,504
26,110
24,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Mald1996
Anubis
20
4 / 6 / 19
14,844
928
11,921
15,904
12,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SwissArmyBaby
Sun Wukong
20
0 / 5 / 19
14,178
886
11,121
23,241
25,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Zakk4Real
Cupid
20
13 / 1 / 12
17,075
1,067
24,489
10,633
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
apethpwedetor
Heimdallr
20
8 / 7 / 15
14,878
930
32,447
15,468
7,862
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanaMayhem
Danzaburou
20
1 / 1 / 14
14,011
876
8,760
11,370
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
ElusiveUT
Neith
20
7 / 6 / 15
15,591
974
20,974
21,203
11,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
2 / 22 / 10
13,694
856
6,723
34,103
14,244
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Torgol
Persephone
20
10 / 3 / 11
17,046
1,065
26,239
13,454
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
omegasigmax
Hercules
20
4 / 1 / 17
14,648
916
21,562
33,028
38,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
91
33
Kills
24
24
Deaths
33
84
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlanaMayhem
Danzaburou
1
1
14
8
L
Neith
ElusiveUT
Neith
7
6
15
2.42
L
Thor
2
22
10
0.32
W
Gilgamesh
Lil_Rief
Gilgamesh
8
5
19
3.5
W
Anubis
Mald1996
Anubis
4
6
19
2.25
W
Sun Wukong
SwissArmyBaby
Sun Wukong
0
5
19
1.9
L
Persephone
Torgol
Persephone
10
3
11
5.17
W
Cupid
Zakk4Real
Cupid
13
1
12
19
W
Heimdallr
apethpwedetor
Heimdallr
8
7
15
2.21
L
Hercules
omegasigmax
Hercules
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,482
Damage
84,258
91,356
Taken
113,158
74,958
Mitigated
76,783
11,778
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlanaMayhem
Danzaburou
8,760
3,012
0
931
11,370
5,880
0
795
10,575
0
38,887
L
Neith
ElusiveUT
Neith
20,974
10,172
0
1,277
21,203
11,532
0
1,397
19,806
0
57,423
L
Thor
6,723
3,041
0
0
34,103
14,244
0
5,847
28,255
0
14,139
W
Gilgamesh
Lil_Rief
Gilgamesh
24,504
5,657
0
1,429
26,110
24,159
0
6,335
19,775
5
42,123
W
Anubis
Mald1996
Anubis
11,921
1,744
0
3,602
15,904
12,243
0
5,345
10,559
23,822
0
W
Sun Wukong
SwissArmyBaby
Sun Wukong
11,121
4,095
0
1,299
23,241
25,312
0
7,972
15,269
412
43,125
L
Persephone
Torgol
Persephone
26,239
3,386
924
3,454
13,454
6,284
0
309
13,142
63,100
0
W
Cupid
Zakk4Real
Cupid
24,489
14,382
256
4,346
10,633
5,382
0
3,266
7,367
0
59,683
W
Heimdallr
apethpwedetor
Heimdallr
32,447
21,178
0
846
15,468
7,862
0
3,662
11,806
0
60,742
L
Hercules
omegasigmax
Hercules
21,562
6,102
0
9,617
33,028
38,843
0
3,990
29,038
363
32,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,939
Gold Earned
74,990
288
Minions Killed
285
8
Camps Cleared
5
1,457,786
Distance Traveled
1,514,285
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,011
876
76
5
0
422,305
0
L
Neith
15,591
974
76
5
2
261,460
0
L
Thor
13,694
856
11
1
1
213,297
1
W
Gilgamesh
15,964
998
39
2
0
310,258
1
W
Anubis
14,844
928
29
2
1
276,095
0
W
Sun Wukong
14,178
886
62
4
2
321,164
0
L
Persephone
17,046
1,065
99
6
1
304,842
0
W
Cupid
17,075
1,067
79
5
3
304,798
1
W
Heimdallr
14,878
930
79
5
2
245,471
1
L
Hercules
14,648
916
23
1
1
312,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role