Player Matchup

Gilgamesh
Gilgamesh
AlreadyAce
Gilgamesh
Level 28
God Stats
38W - 21L
1,830 SR
Queue Stats
258W - 181L
1,657 Elo+
Party 4
Tiamat
Tiamat
AzurePhoenix9128
Tiamat
Level 105
God Stats
5W - 3L
1,645 SR
Queue Stats
353W - 276L
1,665 Elo+
Party 4
King Arthur
King Arthur
NuclearPizza7
King Arthur
Level 27
God Stats
2W - 3L
1,615 SR
Queue Stats
20W - 19L
1,521 Elo+
Party 2
Medusa
Medusa
TPS brotany
Medusa
Level 38
God Stats
3W - 5L
1,522 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 2
Set
Set
oCounteract
Set
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 32L
1,540 Elo+
Party 2
Team Averages
Level 49
1,622 SR
1,578 Elo+

VS

Team Averages
Level 78
1,543 SR
1,709 Elo+
Awilix
Awilix
Alhuntar
Awilix
Level 126
God Stats
2W - 0L
1,879 SR
Queue Stats
23W - 19L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
GingerJLD
Danzaburou
Level 48
God Stats
1W - 3L
1,116 SR
Queue Stats
47W - 45L
1,490 Elo+
Party 3
Athena
Athena
Tuphphy
Athena
Level 123
God Stats
6W - 3L
1,721 SR
Queue Stats
169W - 70L
1,890 Elo+
Party 1
Tiamat
Tiamat
Xxastolenboat420
Tiamat
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,875 Elo+
Party 1
Sun Wukong
Sun Wukong
irtokyo
Sun Wukong
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 16L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlreadyAce
Gilgamesh
7
1 / 3 / 0
4,960
496
3,685
7,099
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,409
541
3,198
5,568
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
NuclearPizza7
King Arthur
7
1 / 5 / 0
4,486
449
3,002
7,491
3,611
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
9
0 / 1 / 0
5,124
512
1,069
2,847
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,756
476
3,141
6,744
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alhuntar
Awilix
11
7 / 1 / 5
6,787
679
5,729
5,948
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
GingerJLD
Danzaburou
9
1 / 0 / 2
5,435
544
1,257
2,335
668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Tuphphy
Athena
8
0 / 1 / 9
5,349
535
2,924
6,783
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 8
6,765
677
6,833
5,159
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
irtokyo
Sun Wukong
11
4 / 0 / 2
6,223
622
4,288
4,856
2,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
Alhuntar
Awilix
7
1
5
9.5
L
Gilgamesh
AlreadyAce
Gilgamesh
1
3
0
0.33
L
0
4
0
0
W
Danzaburou
GingerJLD
Danzaburou
1
0
2
2
L
King Arthur
NuclearPizza7
King Arthur
1
5
0
0.2
L
Medusa
0
1
0
0
W
Athena
Tuphphy
Athena
0
1
9
4.5
W
5
0
8
9
W
Sun Wukong
irtokyo
Sun Wukong
4
0
2
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,095
Damage
21,031
29,749
Taken
25,081
13,010
Mitigated
12,081
5,637
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Alhuntar
Awilix
5,729
2,497
0
2,362
5,948
1,854
0
519
5,337
0
31,420
L
Gilgamesh
AlreadyAce
Gilgamesh
3,685
768
0
938
7,099
3,280
0
3,387
3,712
0
11,335
L
3,198
366
0
1,186
5,568
3,375
18
2,806
2,762
31,706
0
W
Danzaburou
GingerJLD
Danzaburou
1,257
632
0
1,625
2,335
668
415
0
2,335
0
26,413
L
King Arthur
NuclearPizza7
King Arthur
3,002
397
0
600
7,491
3,611
0
587
6,904
0
13,359
L
Medusa
1,069
305
0
482
2,847
622
0
296
2,551
0
20,215
W
Athena
Tuphphy
Athena
2,924
797
0
2,804
6,783
3,524
0
861
5,874
13,161
0
W
6,833
1,016
0
2,923
5,159
3,766
461
1,561
3,481
40,288
0
W
Sun Wukong
irtokyo
Sun Wukong
4,288
847
0
771
4,856
2,269
116
0
4,856
0
29,843
L
3,141
1,293
0
2,431
6,744
2,122
0
2,681
4,063
0
20,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
30,559
236
Minions Killed
292
0
Camps Cleared
0
894,144
Distance Traveled
988,555
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,787
679
70
7
0
226,629
1
L
Gilgamesh
4,960
496
16
2
0
166,164
5
L
Tiamat
5,409
541
88
9
0
169,122
4
W
Danzaburou
5,435
544
48
5
0
161,427
3
L
King Arthur
4,486
449
32
3
0
176,060
0
L
Medusa
5,124
512
52
5
0
190,187
0
W
Athena
5,349
535
25
3
0
208,276
2
W
Tiamat
6,765
677
91
9
0
190,924
1
W
Sun Wukong
6,223
622
58
6
0
201,299
3
L
Set
4,756
476
48
5
0
192,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role