Player Matchup

Ares
Ares
Firetruck0809
Ares
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 31L
1,404 Elo+
Solo
Pele
Pele
Phosphionn
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
StarPlatinum26
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
cotefa
Vulcan
Level 136
God Stats
309W - 273L
1,511 SR
Queue Stats
417W - 391L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
natha08w
Amaterasu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 187L
1,428 Elo+
Party 3
Team Averages
Level 34
1,502 SR
1,455 Elo+

VS

Team Averages
Level 18
1,486 SR
1,354 Elo+
Artemis
Artemis
Kixxies
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Vulcan
Vulcan
Myorruk
Vulcan
Level 27
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
SliestKitten672
Scylla
Level 29
God Stats
9W - 13L
1,297 SR
Queue Stats
13W - 16L
1,191 Elo+
Party 1
King Arthur
King Arthur
VarpireJoker
King Arthur
Level 15
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Nemesis
Nemesis
iTzUGamer
Nemesis
Level 11
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 6L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,310
519
3,104
6,796
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 6 / 7
8,268
517
9,951
11,781
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 3 / 7
9,391
587
8,536
9,518
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
cotefa
Vulcan
14
5 / 0 / 3
8,261
516
10,297
7,036
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
natha08w
Amaterasu
12
6 / 4 / 8
7,923
495
8,087
11,661
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kixxies
Artemis
12
5 / 6 / 2
8,309
519
8,380
9,202
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Myorruk
Vulcan
10
0 / 7 / 2
6,251
391
3,910
7,734
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,861
366
1,607
7,543
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
VarpireJoker
King Arthur
12
1 / 6 / 1
7,287
455
6,788
17,153
11,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
iTzUGamer
Nemesis
14
7 / 5 / 1
8,932
558
5,484
11,555
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
13
15
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Artemis
Kixxies
Artemis
5
6
2
1
L
Vulcan
Myorruk
Vulcan
0
7
2
0.14
W
6
6
7
1.58
L
0
4
1
0.13
W
7
3
7
3.5
L
King Arthur
VarpireJoker
King Arthur
1
6
1
0.25
W
Vulcan
cotefa
Vulcan
5
0
3
6.5
L
Nemesis
iTzUGamer
Nemesis
7
5
1
1.5
W
Amaterasu
natha08w
Amaterasu
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
26,169
46,792
Taken
53,187
23,415
Mitigated
26,570
9,282
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,104
497
0
767
6,796
5,669
174
864
5,882
10,394
0
L
Artemis
Kixxies
Artemis
8,380
4,253
0
315
9,202
3,459
746
1,120
8,082
0
41,114
L
Vulcan
Myorruk
Vulcan
3,910
1,643
0
0
7,734
2,563
0
4,307
2,999
27,829
0
W
9,951
4,162
0
2,356
11,781
3,999
165
234
11,522
0
43,242
L
1,607
94
0
2,104
7,543
3,229
46
3,900
3,375
20,977
0
W
8,536
4,196
0
768
9,518
3,462
1,516
561
8,882
0
58,922
L
King Arthur
VarpireJoker
King Arthur
6,788
1,161
0
4,509
17,153
11,782
372
1,538
15,521
0
35,361
W
Vulcan
cotefa
Vulcan
10,297
3,325
0
3,183
7,036
2,635
1,102
3,053
3,958
43,154
0
L
Nemesis
iTzUGamer
Nemesis
5,484
2,473
0
3,135
11,555
5,537
310
1,714
9,809
0
39,081
W
Amaterasu
natha08w
Amaterasu
8,087
3,932
0
2,208
11,661
7,650
1,217
805
10,539
0
26,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
36,640
324
Minions Killed
287
0
Camps Cleared
0
1,527,262
Distance Traveled
1,379,548
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,310
519
18
1
0
303,989
0
L
Artemis
8,309
519
63
4
0
273,137
0
L
Vulcan
6,251
391
48
3
0
266,059
0
W
Pele
8,268
517
64
4
0
308,508
0
L
Scylla
5,861
366
30
2
0
283,479
1
W
Ullr
9,391
587
112
7
0
291,794
1
L
King Arthur
7,287
455
67
4
0
228,618
0
W
Vulcan
8,261
516
78
5
0
328,704
0
L
Nemesis
8,932
558
79
5
0
328,255
2
W
Amaterasu
7,923
495
52
3
0
294,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role