Player Matchup

Gilgamesh
Gilgamesh
DevilDogSmurf
Gilgamesh
Level 130
God Stats
6W - 4L
1,598 SR
Queue Stats
173W - 133L
1,547 Elo+
Party 2
Mercury
Mercury
EdBoi42069
Mercury
Level 62
God Stats
8W - 11L
1,511 SR
Queue Stats
26W - 25L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
MedicNerd
Danzaburou
Level 28
God Stats
4W - 1L
1,676 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 2
Fafnir
Fafnir
WaterSandwich74
Fafnir
Level 107
God Stats
24W - 15L
1,558 SR
Queue Stats
213W - 172L
1,521 Elo+
Party 2
Chang'e
Chang'e
heart213
Chang'e
Level 68
God Stats
2W - 1L
1,708 SR
Queue Stats
57W - 67L
1,457 Elo+
Party 2
Team Averages
Level 79
1,610 SR
1,495 Elo+

VS

Team Averages
Level 85
1,505 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Fractal_hue96
Gilgamesh
Level 29
God Stats
1W - 1L
1,362 SR
Queue Stats
8W - 10L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaz3l
Tsukuyomi
Level 146
God Stats
5W - 3L
1,729 SR
Queue Stats
133W - 120L
1,618 Elo+
Party 1
Anhur
Anhur
MaAmJack
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SER1829
Ah Puch
Level 9
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
TheZzakK
Cabrakan
Level 86
God Stats
3W - 4L
1,423 SR
Queue Stats
205W - 230L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilDogSmurf
Gilgamesh
20
14 / 3 / 6
13,747
598
25,011
26,025
19,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
EdBoi42069
Mercury
19
17 / 1 / 2
13,872
603
11,011
14,818
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MedicNerd
Danzaburou
16
2 / 6 / 3
11,902
517
9,208
12,991
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 17
13,191
574
7,268
20,650
30,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
heart213
Chang'e
17
4 / 5 / 16
12,010
522
13,595
17,812
12,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fractal_hue96
Gilgamesh
13
2 / 10 / 1
8,989
391
8,138
19,460
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Kaz3l
Tsukuyomi
18
8 / 6 / 5
11,528
501
22,647
22,708
17,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
MaAmJack
Anhur
19
6 / 3 / 1
11,826
514
11,512
13,810
6,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
SER1829
Ah Puch
14
0 / 13 / 4
8,791
382
6,571
17,410
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
TheZzakK
Cabrakan
15
2 / 6 / 9
10,387
452
6,933
16,851
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
38
Kills
18
18
Deaths
38
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevilDogSmurf
Gilgamesh
14
3
6
5.67
W
Mercury
EdBoi42069
Mercury
17
1
2
18
L
Gilgamesh
Fractal_hue96
Gilgamesh
2
10
1
0.25
L
Tsukuyomi
Kaz3l
Tsukuyomi
8
6
5
1.75
L
Anhur
MaAmJack
Anhur
6
3
1
2.17
W
Danzaburou
MedicNerd
Danzaburou
2
6
3
0.58
L
Ah Puch
SER1829
Ah Puch
0
13
4
0.15
L
Cabrakan
TheZzakK
Cabrakan
2
6
9
1.08
W
1
3
17
3.17
W
Chang'e
heart213
Chang'e
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
55,801
92,296
Taken
90,239
74,092
Mitigated
71,567
35,534
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevilDogSmurf
Gilgamesh
25,011
8,013
0
10,160
26,025
19,055
4,464
3,701
21,774
0
88,998
W
Mercury
EdBoi42069
Mercury
11,011
7,315
0
2,713
14,818
6,528
5,141
1,693
13,100
0
61,966
L
Gilgamesh
Fractal_hue96
Gilgamesh
8,138
2,354
0
952
19,460
19,028
128
2,828
16,632
0
29,235
L
Tsukuyomi
Kaz3l
Tsukuyomi
22,647
5,032
0
4,101
22,708
17,561
0
7,478
15,230
0
75,583
L
Anhur
MaAmJack
Anhur
11,512
4,174
0
4,105
13,810
6,246
0
1,038
12,772
0
99,596
W
Danzaburou
MedicNerd
Danzaburou
9,208
4,909
0
1,820
12,991
5,600
4,054
456
12,510
0
68,461
L
Ah Puch
SER1829
Ah Puch
6,571
1,552
0
879
17,410
6,690
0
5,367
12,043
46,665
0
L
Cabrakan
TheZzakK
Cabrakan
6,933
329
0
1,851
16,851
22,042
0
4,152
12,699
37,215
0
W
7,268
1,535
1,149
5,920
20,650
30,359
979
3,488
17,037
31,312
0
W
Chang'e
heart213
Chang'e
13,595
582
5,547
8,225
17,812
12,550
2,040
4,166
13,646
63,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,722
Gold Earned
51,521
499
Minions Killed
489
0
Camps Cleared
0
2,171,594
Distance Traveled
1,717,648
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,747
598
134
6
0
417,082
1
W
Mercury
13,872
603
104
5
0
520,634
0
L
Gilgamesh
8,989
391
43
2
0
374,845
2
L
Tsukuyomi
11,528
501
121
5
0
450,875
9
L
Anhur
11,826
514
178
8
0
300,904
9
W
Danzaburou
11,902
517
122
5
0
379,998
4
L
Ah Puch
8,791
382
84
4
0
245,408
0
L
Cabrakan
10,387
452
63
3
0
345,616
4
W
Fafnir
13,191
574
34
1
0
416,351
2
W
Chang'e
12,010
522
105
5
0
437,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role