Player Matchup

Gilgamesh
Gilgamesh
AC 131
Gilgamesh
Level 119
God Stats
9W - 6L
1,558 SR
Queue Stats
319W - 321L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pman718
Tsukuyomi
Level 153
God Stats
14W - 11L
1,766 SR
Queue Stats
156W - 131L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
SirModred
Baron Samedi
Level 124
God Stats
12W - 11L
1,639 SR
Queue Stats
19W - 23L
1,499 Elo+
Solo
Anhur
Anhur
ghost_hunter3255
Anhur
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
79W - 83L
1,560 Elo+
Solo
Khepri
Khepri
suchaBLuser
Khepri
Level 64
God Stats
0W - 1L
1,634 SR
Queue Stats
25W - 21L
1,543 Elo+
Party 1
Team Averages
Level 118
1,667 SR
1,560 Elo+

VS

Team Averages
Level 77
1,764 SR
1,670 Elo+
Cupid
Cupid
Krohn
Cupid
Level 108
God Stats
6W - 2L
1,882 SR
Queue Stats
46W - 24L
1,689 Elo+
Party 2
Ganesha
Ganesha
SirCreepsalot123
Ganesha
Level 26
God Stats
20W - 5L
1,857 SR
Queue Stats
21W - 6L
1,765 Elo+
Party 2
Fenrir
Fenrir
SlothsUm
Fenrir
Level 108
God Stats
6W - 0L
1,710 SR
Queue Stats
29W - 16L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
StayFrostyBoioz
Kukulkan
Level 56
God Stats
1W - 1L
1,497 SR
Queue Stats
38W - 19L
1,686 Elo+
Party 2
Ra
Ra
ssbADP
Ra
Level 89
God Stats
12W - 3L
1,875 SR
Queue Stats
36W - 18L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AC 131
Gilgamesh
20
4 / 7 / 18
14,122
743
25,119
34,761
36,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Pman718
Tsukuyomi
20
9 / 10 / 13
15,238
802
29,436
25,449
12,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SirModred
Baron Samedi
20
7 / 12 / 6
14,785
778
16,627
24,460
15,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 8 / 13
14,449
760
14,084
22,619
12,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
20
6 / 4 / 17
15,656
824
9,021
21,790
31,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Krohn
Cupid
20
23 / 5 / 9
19,738
1,039
48,150
22,777
12,297
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 7 / 25
14,671
772
8,265
24,691
30,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SlothsUm
Fenrir
20
8 / 4 / 12
15,230
802
19,671
23,869
19,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
20
3 / 6 / 18
14,376
757
21,047
15,319
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
7 / 7 / 17
16,490
868
17,626
23,150
17,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
122
29
Kills
41
41
Deaths
29
67
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AC 131
Gilgamesh
4
7
18
1.86
W
Cupid
Krohn
Cupid
23
5
9
5.5
L
Tsukuyomi
Pman718
Tsukuyomi
9
10
13
1.55
W
0
7
25
1.79
L
Baron Samedi
SirModred
Baron Samedi
7
12
6
0.83
W
Fenrir
SlothsUm
Fenrir
8
4
12
3.5
W
Kukulkan
3
6
18
2
L
3
8
13
1.19
W
Ra
7
7
17
2.21
L
Khepri
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,287
Damage
114,759
129,079
Taken
109,806
109,293
Mitigated
87,331
23,615
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AC 131
Gilgamesh
25,119
6,597
0
8,842
34,761
36,994
719
10,386
23,526
0
47,667
W
Cupid
Krohn
Cupid
48,150
35,496
700
6,424
22,777
12,297
3,393
3,535
19,242
0
111,661
L
Tsukuyomi
Pman718
Tsukuyomi
29,436
7,179
0
1,475
25,449
12,992
1,278
7,331
17,853
0
56,735
W
8,265
1,187
1,360
3,893
24,691
30,651
601
4,363
20,328
27,880
0
L
Baron Samedi
SirModred
Baron Samedi
16,627
1,010
2,484
4,332
24,460
15,547
188
10,736
13,388
46,037
0
W
Fenrir
SlothsUm
Fenrir
19,671
4,357
0
4,340
23,869
19,857
0
4,858
19,011
0
35,858
W
Kukulkan
21,047
1,842
704
1,522
15,319
7,361
2,959
7,167
8,152
64,350
0
L
14,084
7,663
0
5,582
22,619
12,375
480
10,064
12,313
0
54,847
W
Ra
17,626
1,662
3,164
9,976
23,150
17,165
536
6,056
17,094
56,556
0
L
Khepri
9,021
509
0
900
21,790
31,385
253
7,069
14,083
25,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,250
Gold Earned
80,505
326
Minions Killed
414
6
Camps Cleared
8
1,508,903
Distance Traveled
1,672,696
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,122
743
48
3
0
329,688
0
W
Cupid
19,738
1,039
137
7
4
324,525
0
L
Tsukuyomi
15,238
802
68
4
1
326,853
0
W
Ganesha
14,671
772
18
1
0
310,408
1
L
Baron Samedi
14,785
778
84
4
1
261,934
4
W
Fenrir
15,230
802
41
2
0
361,993
3
W
Kukulkan
14,376
757
126
7
3
342,499
2
L
Anhur
14,449
760
110
6
4
259,731
2
W
Ra
16,490
868
92
5
1
333,271
1
L
Khepri
15,656
824
16
1
0
330,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role