Player Matchup

Merlin
Merlin
AlphaIsTea
Merlin
Level 30
God Stats
34W - 30L
1,520 SR
Queue Stats
216W - 144L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
CrankedMeat
Ne Zha
Level 113
God Stats
3W - 2L
1,962 SR
Queue Stats
312W - 245L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
CrankedTea
Danzaburou
Level 29
God Stats
9W - 3L
1,843 SR
Queue Stats
243W - 161L
1,627 Elo+
Party 1
Team Averages
Level 57
1,775 SR
1,607 Elo+

VS

Team Averages
Level 71
1,495 SR
1,432 Elo+
Athena
Athena
OwOkboomer
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Party 2
Ra
Ra
Pieguy184
Ra
Level 119
God Stats
1W - 4L
1,484 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 2
Izanami
Izanami
PurpleDaarDaar
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaIsTea
Merlin
14
4 / 2 / 8
9,827
702
11,486
7,243
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
13
5 / 3 / 6
9,787
699
13,945
11,465
5,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CrankedTea
Danzaburou
13
3 / 1 / 8
9,627
688
11,176
8,811
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OwOkboomer
Athena
11
1 / 3 / 4
9,329
666
4,742
16,350
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 2
8,764
626
6,639
11,322
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 4 / 2
8,648
618
6,139
12,586
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
6
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlphaIsTea
Merlin
4
2
8
4
W
Ne Zha
5
3
6
2.67
W
Danzaburou
CrankedTea
Danzaburou
3
1
8
7
L
Athena
OwOkboomer
Athena
1
3
4
1
L
2
5
2
0.6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
17,520
27,519
Taken
40,258
10,994
Mitigated
22,816
4,454
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlphaIsTea
Merlin
11,486
709
0
0
7,243
2,633
264
3,302
3,777
44,088
0
W
Ne Zha
13,945
1,805
0
3,237
11,465
5,076
518
2,927
8,256
0
46,018
W
Danzaburou
CrankedTea
Danzaburou
11,176
2,731
0
1,217
8,811
3,285
1,850
4,641
4,036
0
37,066
L
Athena
OwOkboomer
Athena
4,742
1,530
0
1,304
16,350
14,964
0
4,531
11,391
12,915
0
L
6,639
167
2,155
2,858
11,322
3,638
0
2,632
8,392
35,318
0
L
6,139
4,431
0
3,495
12,586
4,214
0
3,303
8,975
0
33,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
26,741
173
Minions Killed
150
0
Camps Cleared
0
799,522
Distance Traveled
698,995
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,827
702
79
6
0
263,957
0
W
Ne Zha
9,787
699
37
3
0
272,257
1
W
Danzaburou
9,627
688
57
4
0
263,308
0
L
Athena
9,329
666
11
1
0
255,904
7
L
Ra
8,764
626
58
4
0
246,840
2
L
Izanami
8,648
618
81
6
0
196,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role