Player Matchup

Thor
Thor
Chenryo
Thor
Level 16
God Stats
4W - 1L
1,851 SR
Queue Stats
38W - 37L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 22
God Stats
114W - 82L
1,629 SR
Queue Stats
390W - 287L
1,610 Elo+
Party 1
Bellona
Bellona
JadeDragginDeez
Bellona
Level 16
God Stats
3W - 3L
1,523 SR
Queue Stats
41W - 34L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 20
God Stats
41W - 18L
1,782 SR
Queue Stats
90W - 60L
1,619 Elo+
Party 1
Tyr
Tyr
Tragiic Snow
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,862 Elo+
Solo
Team Averages
Level 19
1,657 SR
1,673 Elo+

VS

Team Averages
Level 32
1,504 SR
1,638 Elo+
Amaterasu
Amaterasu
AbsoluteML
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,776 Elo+
Solo
Mercury
Mercury
BigBoiiBigBrain
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 337L
1,550 Elo+
Party 2
Thor
Thor
McD_Sprite
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,677 Elo+
Party 3
Tiamat
Tiamat
MrZeeman
Tiamat
Level 4
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
YellowSweatyJap
Sylvanus
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 10L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chenryo
Thor
20
11 / 5 / 12
13,684
526
14,928
19,877
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Jaayaj
Heimdallr
20
4 / 3 / 5
14,643
563
9,327
15,442
7,229
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 16
14,184
546
15,460
22,511
20,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SoCheeks
Baron Samedi
18
11 / 7 / 10
12,880
495
21,958
18,340
8,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 1 / 6
14,333
551
17,756
14,734
22,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbsoluteML
Amaterasu
20
12 / 3 / 6
15,503
596
23,621
24,979
18,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 6 / 4
13,322
512
11,318
22,049
10,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 2
11,424
439
2,833
16,535
11,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
MrZeeman
Tiamat
15
1 / 14 / 4
10,314
397
4,438
17,013
6,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 7 / 13
10,946
421
16,531
28,220
13,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
35
Kills
22
22
Deaths
35
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AbsoluteML
Amaterasu
12
3
6
5
L
7
6
4
1.5
W
Thor
Chenryo
Thor
11
5
12
3.4
W
Heimdallr
Jaayaj
Heimdallr
4
3
5
2.17
W
4
6
16
2
L
0
5
2
0.2
L
Tiamat
MrZeeman
Tiamat
1
14
4
0.21
W
Baron Samedi
SoCheeks
Baron Samedi
11
7
10
2.29
W
5
1
6
8
L
Sylvanus
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,429
Damage
58,741
90,904
Taken
108,796
67,258
Mitigated
59,898
25,964
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AbsoluteML
Amaterasu
23,621
9,465
0
6,012
24,979
18,114
0
3,890
20,992
228
111,521
L
11,318
3,787
0
3,296
22,049
10,524
0
3,736
18,063
0
92,855
W
Thor
Chenryo
Thor
14,928
4,370
0
5,949
19,877
8,952
669
4,131
15,746
0
104,221
W
Heimdallr
Jaayaj
Heimdallr
9,327
7,284
0
6,535
15,442
7,229
1,789
1,404
14,038
0
109,291
W
15,460
6,182
0
812
22,511
20,062
1,911
5,156
17,355
1,800
68,143
L
2,833
1,092
0
609
16,535
11,298
758
2,476
13,977
0
69,284
L
Tiamat
MrZeeman
Tiamat
4,438
1,163
0
1,231
17,013
6,869
72
6,177
10,418
31,678
0
W
Baron Samedi
SoCheeks
Baron Samedi
21,958
2,003
2,035
5,297
18,340
8,320
767
8,253
10,087
76,822
0
W
17,756
2,431
0
5,336
14,734
22,695
607
2,253
12,481
0
110,018
L
Sylvanus
16,531
2,325
4,017
11,231
28,220
13,093
372
6,076
21,876
45,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,724
Gold Earned
61,509
758
Minions Killed
526
0
Camps Cleared
0
2,415,630
Distance Traveled
2,380,791
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,503
596
150
6
0
583,025
11
L
Mercury
13,322
512
120
5
0
591,608
0
W
Thor
13,684
526
134
5
0
500,625
2
W
Heimdallr
14,643
563
183
7
0
437,816
7
W
Bellona
14,184
546
98
4
0
523,289
3
L
Thor
11,424
439
135
5
0
375,994
3
L
Tiamat
10,314
397
70
3
0
355,642
1
W
Baron Samedi
12,880
495
119
5
0
468,028
2
W
Tyr
14,333
551
224
9
0
485,872
1
L
Sylvanus
10,946
421
51
2
0
474,522
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role