Player Matchup

Gilgamesh
Gilgamesh
MrBlue115
Gilgamesh
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 70L
1,526 Elo+
Party 3
Ymir
Ymir
SacRamenToe
Ymir
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
130W - 125L
1,267 Elo+
Party 1
Hades
Hades
XxDR_NOOBxX
Hades
Level 68
God Stats
7W - 3L
1,632 SR
Queue Stats
43W - 34L
1,430 Elo+
Party 3
Sun Wukong
Sun Wukong
atomikJETkid
Sun Wukong
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 3
Apollo
Apollo
isaac in chains
Apollo
Level 100
God Stats
9W - 8L
1,913 SR
Queue Stats
297W - 270L
1,393 Elo+
Party 1
Team Averages
Level 65
1,609 SR
1,423 Elo+

VS

Team Averages
Level 49
1,531 SR
1,401 Elo+
Gilgamesh
Gilgamesh
AnimeFreak1432
Gilgamesh
Level 26
God Stats
12W - 12L
1,569 SR
Queue Stats
115W - 117L
1,478 Elo+
Party 2
Scylla
Scylla
CDB760
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,390 Elo+
Solo
Arachne
Arachne
EmberAirlorn
Arachne
Level 48
God Stats
5W - 9L
1,358 SR
Queue Stats
42W - 59L
1,291 Elo+
Party 2
Bacchus
Bacchus
EmmyXD
Bacchus
Level 27
God Stats
3W - 1L
1,818 SR
Queue Stats
189W - 188L
1,547 Elo+
Party 2
Skadi
Skadi
Timothy1069
Skadi
Level 61
God Stats
16W - 22L
1,410 SR
Queue Stats
100W - 111L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrBlue115
Gilgamesh
20
20 / 3 / 12
19,693
615
32,095
25,191
28,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 18
13,453
420
7,513
32,041
37,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 4 / 17
17,921
560
28,148
26,915
18,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
atomikJETkid
Sun Wukong
20
4 / 1 / 15
19,815
619
21,746
26,728
17,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 2 / 18
16,741
523
30,900
23,267
11,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnimeFreak1432
Gilgamesh
20
3 / 6 / 4
14,951
467
21,207
31,565
30,061
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
CDB760
Scylla
18
2 / 14 / 3
12,429
388
11,551
25,884
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EmberAirlorn
Arachne
20
3 / 14 / 4
13,910
435
9,491
32,859
14,187
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
EmmyXD
Bacchus
19
4 / 8 / 8
14,351
448
14,938
35,953
55,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 13 / 2
13,134
410
20,027
26,849
11,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
53
Kills
14
14
Deaths
55
80
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnimeFreak1432
Gilgamesh
3
6
4
0.83
L
Scylla
CDB760
Scylla
2
14
3
0.25
L
Arachne
EmberAirlorn
Arachne
3
14
4
0.36
L
Bacchus
EmmyXD
Bacchus
4
8
8
1
W
Gilgamesh
MrBlue115
Gilgamesh
20
3
12
8.67
W
1
4
18
2.5
L
2
13
2
0.23
W
15
4
17
5.88
W
Sun Wukong
atomikJETkid
Sun Wukong
4
1
15
11.5
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,402
Damage
77,214
134,142
Taken
153,110
112,939
Mitigated
121,152
55,041
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnimeFreak1432
Gilgamesh
21,207
3,821
0
4,468
31,565
30,061
877
6,048
25,517
0
105,080
L
Scylla
CDB760
Scylla
11,551
791
0
3,825
25,884
10,470
624
6,826
19,058
72,287
0
L
Arachne
EmberAirlorn
Arachne
9,491
6,589
0
4,891
32,859
14,187
0
7,455
25,404
0
80,245
L
Bacchus
EmmyXD
Bacchus
14,938
1,968
790
3,624
35,953
55,060
0
8,170
27,783
28,240
0
W
Gilgamesh
MrBlue115
Gilgamesh
32,095
9,455
0
8,675
25,191
28,301
739
5,861
19,330
0
165,307
W
7,513
1,749
876
4,695
32,041
37,296
232
7,858
24,183
36,733
0
L
20,027
12,591
93
3,242
26,849
11,374
909
7,162
19,687
0
96,596
W
28,148
3,325
1,984
14,967
26,915
18,084
3,224
9,806
17,109
111,790
0
W
Sun Wukong
atomikJETkid
Sun Wukong
21,746
4,440
0
13,712
26,728
17,879
919
3,401
23,327
0
115,987
W
30,900
18,408
0
10,132
23,267
11,379
9,058
6,372
16,895
0
129,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,623
Gold Earned
68,775
748
Minions Killed
554
0
Camps Cleared
0
2,864,861
Distance Traveled
2,603,676
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,951
467
163
5
0
554,532
6
L
Scylla
12,429
388
110
3
0
490,808
0
L
Arachne
13,910
435
120
4
0
504,988
1
L
Bacchus
14,351
448
18
1
0
594,466
2
W
Gilgamesh
19,693
615
201
6
0
621,375
8
W
Ymir
13,453
420
55
2
0
566,787
2
L
Skadi
13,134
410
143
4
0
458,882
5
W
Hades
17,921
560
158
5
0
508,186
3
W
Sun Wukong
19,815
619
182
6
0
564,000
7
W
Apollo
16,741
523
152
5
0
604,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role