Player Matchup

Cthulhu
Cthulhu
C-DoetheBro
Cthulhu
Level 39
God Stats
4W - 4L
1,372 SR
Queue Stats
65W - 74L
1,357 Elo+
Party 2
Mercury
Mercury
Meech_503
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
SauceDaddy03
Kukulkan
Level 23
God Stats
25W - 28L
1,510 SR
Queue Stats
32W - 40L
1,348 Elo+
Party 2
Team Averages
Level 26
1,461 SR
1,358 Elo+

VS

Team Averages
Level 25
1,345 SR
1,418 Elo+
Merlin
Merlin
KODY2024
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Strenghts
Chaac
Level 8
God Stats
3W - 9L
1,139 SR
Queue Stats
203W - 210L
1,396 Elo+
Party 1
Fenrir
Fenrir
TheEsh
Fenrir
Level 49
God Stats
12W - 12L
1,395 SR
Queue Stats
168W - 175L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-DoetheBro
Cthulhu
16
9 / 3 / 12
12,228
764
15,270
15,787
12,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Meech_503
Mercury
16
10 / 2 / 7
12,315
770
8,315
10,647
4,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SauceDaddy03
Kukulkan
14
5 / 2 / 11
11,177
699
14,816
9,075
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KODY2024
Merlin
11
1 / 11 / 1
8,749
547
2,535
11,462
7,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Strenghts
Chaac
14
2 / 3 / 5
10,288
643
11,864
21,755
10,481
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
TheEsh
Fenrir
12
4 / 10 / 1
9,915
620
10,992
16,498
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
7
7
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C-DoetheBro
Cthulhu
9
3
12
5
L
Merlin
KODY2024
Merlin
1
11
1
0.14
W
Mercury
Meech_503
Mercury
10
2
7
6.75
W
Kukulkan
SauceDaddy03
Kukulkan
5
2
11
5.25
L
Chaac
Strenghts
Chaac
2
3
5
1.5
L
Fenrir
TheEsh
Fenrir
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,401
Damage
25,391
35,509
Taken
49,715
19,853
Mitigated
24,047
9,356
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C-DoetheBro
Cthulhu
15,270
1,633
1,614
2,950
15,787
12,492
288
1,271
14,516
55,372
0
L
Merlin
KODY2024
Merlin
2,535
941
0
0
11,462
7,444
132
6,343
4,853
19,521
0
W
Mercury
Meech_503
Mercury
8,315
5,974
0
2,776
10,647
4,067
2,015
1,182
9,465
0
39,644
W
Kukulkan
SauceDaddy03
Kukulkan
14,816
1,154
441
1,575
9,075
3,294
548
208
8,867
44,963
0
L
Chaac
Strenghts
Chaac
11,864
2,495
626
10,031
21,755
10,481
114
13,477
7,963
0
43,941
L
Fenrir
TheEsh
Fenrir
10,992
3,336
532
4,210
16,498
6,122
240
9,492
6,782
0
28,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
28,952
177
Minions Killed
122
0
Camps Cleared
0
981,367
Distance Traveled
726,020
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,228
764
77
5
0
317,475
1
L
Merlin
8,749
547
39
2
0
187,963
0
W
Mercury
12,315
770
37
2
0
375,605
0
W
Kukulkan
11,177
699
63
4
0
288,287
2
L
Chaac
10,288
643
40
3
0
269,406
3
L
Fenrir
9,915
620
43
3
0
268,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role