Player Matchup

Sol
Sol
Hellshell404
Sol
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 266L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
KidZalami
Kuzenbo
Level 67
God Stats
7W - 6L
1,399 SR
Queue Stats
177W - 193L
1,374 Elo+
Solo
Neith
Neith
Little_Hitsugaya
Neith
Level 124
God Stats
22W - 18L
1,490 SR
Queue Stats
41W - 55L
1,440 Elo+
Solo
Achilles
Achilles
Ro tissery
Achilles
Level 88
God Stats
20W - 15L
1,568 SR
Queue Stats
222W - 239L
1,450 Elo+
Solo
Nu Wa
Nu Wa
RobertoSGebara
Nu Wa
Level 141
God Stats
25W - 21L
1,569 SR
Queue Stats
312W - 335L
1,403 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,411 Elo+

VS

Team Averages
Level 35
1,487 SR
1,169 Elo+
Medusa
Medusa
EnvoyOfPeace
Medusa
Level 39
God Stats
2W - 3L
1,592 SR
Queue Stats
5W - 11L
1,229 Elo+
Party 2
King Arthur
King Arthur
ItsVariann
King Arthur
Level 29
God Stats
2W - 3L
1,454 SR
Queue Stats
321W - 326L
1,172 Elo+
Party 1
Chiron
Chiron
Thicc_Ginge97
Chiron
Level 16
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 2
Vulcan
Vulcan
kushmonster50
Vulcan
Level 64
God Stats
5W - 12L
1,416 SR
Queue Stats
18W - 23L
1,086 Elo+
Party 1
Cthulhu
Cthulhu
osy710
Cthulhu
Level 29
God Stats
4W - 7L
1,614 SR
Queue Stats
4W - 11L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,056
606
6,070
7,381
2,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
KidZalami
Kuzenbo
12
0 / 4 / 2
6,257
626
3,940
8,131
8,741
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 3
7,418
742
5,053
8,370
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Ro tissery
Achilles
13
3 / 3 / 2
8,256
826
5,859
11,253
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 3
7,400
740
11,847
5,963
2,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 0 / 9
8,448
845
5,561
6,928
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ItsVariann
King Arthur
14
0 / 0 / 7
7,515
752
3,231
9,602
4,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 4
8,905
891
9,441
8,619
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 7
8,126
813
7,037
6,948
2,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
osy710
Cthulhu
15
5 / 3 / 8
9,026
903
9,000
11,651
9,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
5
Kills
16
16
Deaths
5
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
9
6.5
L
0
4
2
0.25
W
King Arthur
ItsVariann
King Arthur
0
0
7
3.5
L
Kuzenbo
KidZalami
Kuzenbo
0
4
2
0.25
L
1
3
3
0.83
L
Achilles
Ro tissery
Achilles
3
3
2
1.33
L
1
2
3
1.25
W
6
1
4
8
W
3
1
7
6.5
W
Cthulhu
osy710
Cthulhu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
34,270
41,098
Taken
43,748
23,425
Mitigated
22,972
10,334
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,561
2,464
489
3,350
6,928
2,645
1,243
3,764
3,114
0
37,366
L
6,070
257
0
2,199
7,381
2,385
31
2,924
4,457
16,083
0
W
King Arthur
ItsVariann
King Arthur
3,231
653
0
1,998
9,602
4,823
267
5,756
3,797
0
27,182
L
Kuzenbo
KidZalami
Kuzenbo
3,940
1,679
0
558
8,131
8,741
0
2,506
5,625
15,057
0
L
5,053
1,872
462
3,120
8,370
3,424
0
3,975
4,395
0
24,346
L
Achilles
Ro tissery
Achilles
5,859
794
0
2,603
11,253
6,691
0
4,122
7,131
0
11,647
L
11,847
3,515
429
963
5,963
2,184
36
2,763
3,200
38,935
0
W
9,441
3,928
1,144
1,955
8,619
3,551
795
4,710
3,859
0
28,764
W
7,037
1,179
261
1,072
6,948
2,645
0
3,041
3,782
25,612
0
W
Cthulhu
osy710
Cthulhu
9,000
152
984
501
11,651
9,308
0
5,010
6,481
23,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
42,020
185
Minions Killed
276
4
Camps Cleared
9
907,931
Distance Traveled
1,039,569
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,448
845
80
8
4
205,137
0
L
Sol
6,056
606
29
3
1
144,269
0
W
King Arthur
7,515
752
51
5
1
203,295
0
L
Kuzenbo
6,257
626
17
2
2
185,320
3
L
Neith
7,418
742
62
6
0
180,849
4
L
Achilles
8,256
826
23
2
0
193,567
1
L
Nu Wa
7,400
740
54
5
1
203,926
0
W
Chiron
8,905
891
53
5
4
196,187
4
W
Vulcan
8,126
813
53
5
0
220,367
0
W
Cthulhu
9,026
903
39
4
0
214,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role