Player Matchup

Tsukuyomi
Tsukuyomi
DoctorWeasel1
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1
Cerberus
Cerberus
ElMisterSanchez
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
Olorun
Olorun
FacuGarcia09
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
Izanami
Izanami
Lyonhartz
Izanami
Level 8
God Stats
1W - 4L
1,337 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Pele
Pele
cardinal123
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Team Averages
Level 12
1,467 SR
1,478 Elo+

VS

Team Averages
Level 49
1,520 SR
1,617 Elo+
Kumbhakarna
Kumbhakarna
CesarX20
Kumbhakarna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,596 Elo+
Party 3
Sun Wukong
Sun Wukong
ChanoPerrosky
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 3
Neith
Neith
Farint
Neith
Level 8
God Stats
2W - 1L
1,532 SR
Queue Stats
8W - 3L
1,614 Elo+
Party 3
Ra
Ra
Lancelot5342
Ra
Level 27
God Stats
6W - 6L
1,567 SR
Queue Stats
131W - 119L
1,553 Elo+
Solo
Da Ji
Da Ji
Nawith
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoctorWeasel1
Tsukuyomi
17
4 / 13 / 6
11,310
1,028
12,705
24,755
8,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
16
2 / 8 / 3
10,079
916
6,123
20,367
16,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
1 / 7 / 6
10,473
952
7,519
11,049
3,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Lyonhartz
Izanami
17
2 / 9 / 5
10,669
970
11,877
14,496
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 15 / 2
9,594
872
6,744
22,506
7,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CesarX20
Kumbhakarna
18
5 / 1 / 24
11,509
1,046
6,506
7,576
10,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
ChanoPerrosky
Sun Wukong
19
6 / 0 / 28
12,441
1,131
8,875
12,785
15,132
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Farint
Neith
18
7 / 2 / 18
12,162
1,106
13,765
7,810
3,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 5 / 26
11,778
1,071
12,639
10,234
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Nawith
Da Ji
20
29 / 2 / 14
15,817
1,438
37,584
11,521
5,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
161
10
Kills
51
52
Deaths
10
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CesarX20
Kumbhakarna
5
1
24
17
W
Sun Wukong
ChanoPerrosky
Sun Wukong
6
0
28
20
L
Tsukuyomi
DoctorWeasel1
Tsukuyomi
4
13
6
0.54
L
Cerberus
2
8
3
0.44
L
Olorun
1
7
6
0.57
W
Neith
Farint
Neith
7
2
18
8
W
4
5
26
3.4
L
Izanami
Lyonhartz
Izanami
2
9
5
0.5
W
Da Ji
Nawith
Da Ji
29
2
14
18
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,968
Damage
79,369
93,173
Taken
49,926
41,689
Mitigated
38,802
5,502
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CesarX20
Kumbhakarna
6,506
164
0
0
7,576
10,492
0
1,242
6,334
13,667
0
W
Sun Wukong
ChanoPerrosky
Sun Wukong
8,875
1,811
0
556
12,785
15,132
0
3,005
9,780
511
18,922
L
Tsukuyomi
DoctorWeasel1
Tsukuyomi
12,705
3,261
0
1,540
24,755
8,984
0
5,321
18,684
0
33,767
L
Cerberus
6,123
237
0
1,060
20,367
16,518
0
5,071
13,571
14,376
0
L
Olorun
7,519
1,668
406
1,049
11,049
3,424
0
1,535
9,514
24,951
0
W
Neith
Farint
Neith
13,765
7,968
0
408
7,810
3,176
0
2,370
5,440
0
35,193
W
12,639
1,438
1,943
1,466
10,234
4,365
0
3,677
6,557
43,857
0
L
Izanami
Lyonhartz
Izanami
11,877
8,622
0
287
14,496
4,955
0
3,289
10,603
0
43,662
W
Da Ji
Nawith
Da Ji
37,584
7,772
0
518
11,521
5,637
0
3,348
8,173
0
49,011
L
6,744
2,532
0
1,160
22,506
7,808
0
4,032
18,474
0
29,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
63,707
197
Minions Killed
194
4
Camps Cleared
9
890,180
Distance Traveled
958,384
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,509
1,046
11
1
1
208,965
0
W
Sun Wukong
12,441
1,131
20
2
1
195,853
3
L
Tsukuyomi
11,310
1,028
39
4
0
203,536
0
L
Cerberus
10,079
916
15
1
2
169,564
0
L
Olorun
10,473
952
33
3
0
165,916
0
W
Neith
12,162
1,106
73
7
0
165,401
0
W
Ra
11,778
1,071
74
7
0
181,563
0
L
Izanami
10,669
970
72
7
1
181,673
0
W
Da Ji
15,817
1,438
16
1
7
206,602
1
L
Pele
9,594
872
38
3
1
169,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role