Player Matchup

Danzaburou
Danzaburou
GuidingAtom9206
Danzaburou
Level 15
God Stats
6W - 6L
1,564 SR
Queue Stats
7W - 10L
1,294 Elo+
Party 1
Mulan
Mulan
Mr_LowKey_Xx
Mulan
Level 26
God Stats
13W - 9L
1,546 SR
Queue Stats
62W - 69L
1,316 Elo+
Party 1
Ao Kuang
Ao Kuang
ST0RMG0D69xX
Ao Kuang
Level 15
God Stats
0W - 1L
1,357 SR
Queue Stats
6W - 16L
979 Elo+
Party 1
Nemesis
Nemesis
SixPaths_7
Nemesis
Level 15
God Stats
6W - 9L
1,263 SR
Queue Stats
12W - 21L
1,155 Elo+
Party 1
Da Ji
Da Ji
Wolf_0033
Da Ji
Level 46
God Stats
4W - 5L
1,512 SR
Queue Stats
56W - 74L
1,367 Elo+
Party 1
Team Averages
Level 23
1,448 SR
1,222 Elo+

VS

Team Averages
Level 25
1,484 SR
1,344 Elo+
Hel
Hel
HotWench420
Hel
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
145W - 216L
1,302 Elo+
Party 3
Cernunnos
Cernunnos
ItsaMoose710
Cernunnos
Level 26
God Stats
47W - 60L
1,413 SR
Queue Stats
77W - 104L
1,330 Elo+
Party 3
Pele
Pele
RSJ18
Pele
Level 29
God Stats
29W - 27L
1,529 SR
Queue Stats
139W - 152L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
cpbpablo
Aphrodite
Level 16
God Stats
33W - 17L
1,411 SR
Queue Stats
130W - 126L
1,309 Elo+
Solo
Bellona
Bellona
scwurt
Bellona
Level 27
God Stats
4W - 2L
1,565 SR
Queue Stats
115W - 109L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuidingAtom9206
Danzaburou
19
6 / 9 / 5
14,319
573
15,964
20,664
7,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 11 / 2
13,412
536
12,905
21,481
9,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
ST0RMG0D69xX
Ao Kuang
16
4 / 18 / 6
10,993
440
9,747
26,122
8,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
SixPaths_7
Nemesis
15
2 / 21 / 6
10,330
413
8,256
23,647
7,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Wolf_0033
Da Ji
19
9 / 5 / 10
13,936
557
18,932
22,970
17,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 17
12,820
513
9,181
15,943
11,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ItsaMoose710
Cernunnos
20
23 / 7 / 12
16,103
644
35,960
35,194
17,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
RSJ18
Pele
20
15 / 5 / 15
15,360
614
22,534
18,195
11,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
cpbpablo
Aphrodite
18
9 / 6 / 11
13,592
544
11,724
17,108
8,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
scwurt
Bellona
20
7 / 0 / 11
15,057
602
10,730
16,793
23,478
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
25
Kills
62
64
Deaths
25
29
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GuidingAtom9206
Danzaburou
6
9
5
0.94
W
8
7
17
2.36
W
Cernunnos
ItsaMoose710
Cernunnos
23
7
12
4.14
L
4
11
2
0.45
W
Pele
RSJ18
Pele
15
5
15
4.5
L
Ao Kuang
ST0RMG0D69xX
Ao Kuang
4
18
6
0.39
L
Nemesis
SixPaths_7
Nemesis
2
21
6
0.24
L
Da Ji
Wolf_0033
Da Ji
9
5
10
2.8
W
Aphrodite
cpbpablo
Aphrodite
9
6
11
2.42
W
Bellona
scwurt
Bellona
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
90,129
114,884
Taken
103,233
50,547
Mitigated
71,825
10,262
Healing
44,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GuidingAtom9206
Danzaburou
15,964
9,800
0
2,088
20,664
7,963
2,272
3,869
16,705
0
75,705
W
9,181
3,414
2,949
3,760
15,943
11,908
1,982
1,319
14,624
30,040
0
W
Cernunnos
ItsaMoose710
Cernunnos
35,960
19,168
0
17,784
35,194
17,076
4,173
2,641
32,553
0
127,505
L
12,905
3,032
0
556
21,481
9,598
2,973
2,487
18,889
0
88,326
W
Pele
RSJ18
Pele
22,534
6,322
345
4,452
18,195
11,257
2,981
3,082
15,113
0
106,142
L
Ao Kuang
ST0RMG0D69xX
Ao Kuang
9,747
2,516
0
3,866
26,122
8,756
0
5,440
20,416
30,438
0
L
Nemesis
SixPaths_7
Nemesis
8,256
2,595
0
452
23,647
7,080
741
3,265
20,382
0
17,422
L
Da Ji
Wolf_0033
Da Ji
18,932
4,160
376
2,924
22,970
17,150
144
6,764
15,924
0
62,181
W
Aphrodite
cpbpablo
Aphrodite
11,724
1,370
2,988
7,079
17,108
8,106
1,850
2,212
14,896
57,758
0
W
Bellona
scwurt
Bellona
10,730
2,424
0
4,718
16,793
23,478
1,877
493
16,300
23,342
87,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,990
Gold Earned
72,932
435
Minions Killed
623
0
Camps Cleared
0
1,993,011
Distance Traveled
2,155,530
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,319
573
111
4
0
384,946
2
W
Hel
12,820
513
37
1
0
391,919
2
W
Cernunnos
16,103
644
154
6
0
364,017
0
L
Mulan
13,412
536
166
7
0
385,278
0
W
Pele
15,360
614
157
6
0
510,668
3
L
Ao Kuang
10,993
440
41
2
0
401,098
0
L
Nemesis
10,330
413
21
1
0
375,235
0
L
Da Ji
13,936
557
96
4
0
446,454
6
W
Aphrodite
13,592
544
112
4
0
424,643
3
W
Bellona
15,057
602
163
7
0
464,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role