Player Matchup

Ravana
Ravana
Silver IV
Popcorn_Chiccen
Ravana
Silver IV
Level 101
God Stats
3W - 1L
1,511 SR
Queue Stats
15W - 12L
1,432 MMR
Party 1
Scylla
Scylla
Silver I
TrashSquid_
Scylla
Silver I
Level 137
God Stats
1W - 0L
1,402 SR
Queue Stats
6W - 3L
1,592 MMR
Party 1
Athena
Athena
Silver IV
chiccen_toast
Athena
Silver IV
Level 99
God Stats
4W - 1L
1,718 SR
Queue Stats
7W - 8L
1,432 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,544 SR
1,485 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,610 SR
1,495 MMR
Neith
Neith
Gold IV
EliteKishan
Neith
Gold IV
Level 80
God Stats
17W - 4L
1,719 SR
Queue Stats
25W - 23L
1,554 MMR
Party 2
Hel
Hel
Bronze III
Omen15Laptop
Hel
Bronze III
Level 116
God Stats
1W - 2L
1,716 SR
Queue Stats
8W - 11L
1,449 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
alexreedxo
Erlang Shen
Gold V
Level 67
God Stats
6W - 16L
1,394 SR
Queue Stats
23W - 22L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
12,366
773
10,567
11,247
10,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
10 / 4 / 7
12,470
779
18,485
11,995
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 14
11,783
736
7,501
16,797
18,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetKumbhakarnaHe BoCabrakanCu Chulainn

VS

Bans
DanzaburouAphroditeCthulhuChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 4
10,494
656
14,151
15,612
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 4 / 4
10,569
661
10,286
12,601
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
alexreedxo
Erlang Shen
12
1 / 9 / 8
9,403
588
5,863
17,512
10,323
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
9
9
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
3
4
4
1.25
W
10
1
6
13
W
Scylla
10
4
7
3.38
L
Erlang Shen
alexreedxo
Erlang Shen
1
9
8
0.56
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
30,300
40,039
Taken
45,725
34,824
Mitigated
22,777
6,510
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,151
7,341
0
3,268
15,612
5,151
361
9,167
6,161
0
45,455
L
10,286
638
3,134
5,353
12,601
7,303
36
6,413
6,034
65,401
0
W
10,567
2,470
0
4,328
11,247
10,997
907
3,416
7,607
0
46,083
W
Scylla
18,485
2,289
0
2,182
11,995
5,517
1,418
3,811
8,184
75,071
0
L
Erlang Shen
alexreedxo
Erlang Shen
5,863
3,477
0
1,919
17,512
10,323
76
9,653
7,520
0
14,052
W
7,501
2,242
0
0
16,797
18,310
514
3,081
13,716
22,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
30,466
191
Minions Killed
179
0
Camps Cleared
0
851,568
Distance Traveled
742,116
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,494
656
52
3
0
230,849
3
L
Hel
10,569
661
109
7
0
278,987
1
W
Ravana
12,366
773
50
3
0
290,275
0
W
Scylla
12,470
779
116
7
0
273,725
0
L
Erlang Shen
9,403
588
18
1
0
232,280
0
W
Athena
11,783
736
25
2
0
287,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role