Player Matchup

Gilgamesh
Gilgamesh
Blodiegirr
Gilgamesh
Level 141
God Stats
1W - 1L
1,847 SR
Queue Stats
421W - 318L
1,604 Elo+
Party 2
Ganesha
Ganesha
Carnitasada4356
Ganesha
Level 29
God Stats
67W - 29L
1,708 SR
Queue Stats
509W - 378L
1,611 Elo+
Party 2
Bellona
Bellona
Cinderw0lf
Bellona
Level 26
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 12L
1,239 Elo+
Party 3
Cupid
Cupid
Dark Nemesis888
Cupid
Level 143
God Stats
3W - 2L
1,704 SR
Queue Stats
286W - 183L
1,655 Elo+
Party 2
Agni
Agni
FBG Ghost
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,403 Elo+
Party 3
Team Averages
Level 78
1,592 SR
1,503 Elo+

VS

Team Averages
Level 70
1,522 SR
1,532 Elo+
Nox
Nox
Bishop-KD6
Nox
Level 109
God Stats
125W - 133L
1,465 SR
Queue Stats
536W - 547L
1,459 Elo+
Solo
Scylla
Scylla
Fortunatly
Scylla
Level 85
God Stats
12W - 8L
1,541 SR
Queue Stats
184W - 135L
1,602 Elo+
Party 1
Ymir
Ymir
Melia Vrataski
Ymir
Level 87
God Stats
2W - 1L
1,513 SR
Queue Stats
132W - 152L
1,454 Elo+
Solo
Cupid
Cupid
Swapiggggy553
Cupid
Level 43
God Stats
8W - 11L
1,484 SR
Queue Stats
136W - 118L
1,589 Elo+
Solo
Pele
Pele
Th0MaS iZ SiK
Pele
Level 28
God Stats
13W - 4L
1,608 SR
Queue Stats
74W - 53L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blodiegirr
Gilgamesh
17
6 / 4 / 7
12,340
1,122
14,649
23,424
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 3 / 14
10,614
965
11,139
13,224
5,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bellona
Cinderw0lf
Bellona
17
2 / 7 / 8
10,816
983
3,597
19,654
9,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 8 / 8
11,063
1,006
9,435
14,932
5,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
17
4 / 6 / 5
11,373
1,034
11,416
14,337
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

106

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
11,776
1,071
8,684
6,363
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Fortunatly
Scylla
19
9 / 4 / 16
13,036
1,185
29,085
11,419
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 18
11,785
1,071
13,287
18,132
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 2 / 10
11,584
1,053
10,879
7,747
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 5 / 15
11,887
1,081
17,818
12,606
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
15
Kills
28
28
Deaths
15
42
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Gilgamesh
Blodiegirr
Gilgamesh
6
4
7
2.38
L
0
3
14
2.33
L
Bellona
Cinderw0lf
Bellona
2
7
8
0.86
L
3
8
8
0.88
L
Agni
4
6
5
1.08
W
Scylla
Fortunatly
Scylla
9
4
16
4.25
W
3
3
18
4
W
5
2
10
5
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
79,753
85,571
Taken
56,267
43,761
Mitigated
29,848
7,768
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,684
751
0
1,040
6,363
2,176
0
1,937
4,426
32,090
0
L
Gilgamesh
Blodiegirr
Gilgamesh
14,649
3,011
158
1,498
23,424
18,948
0
12,828
10,596
0
24,867
L
11,139
155
1,059
1,376
13,224
5,396
0
8,301
4,923
26,853
0
L
Bellona
Cinderw0lf
Bellona
3,597
564
247
1,647
19,654
9,499
0
9,701
9,953
0
17,515
L
9,435
4,523
0
1,444
14,932
5,368
0
10,716
4,216
0
29,833
L
Agni
11,416
40
0
339
14,337
4,550
0
9,510
4,827
39,027
0
W
Scylla
Fortunatly
Scylla
29,085
2,206
0
1,856
11,419
3,642
0
6,167
5,252
49,878
0
W
13,287
1,688
0
1,263
18,132
16,151
0
7,585
10,547
22,399
0
W
10,879
7,515
832
3,004
7,747
2,820
0
3,491
4,256
0
40,242
W
17,818
4,154
0
1,041
12,606
5,059
0
3,375
8,512
0
26,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
60,068
192
Minions Killed
216
7
Camps Cleared
10
944,480
Distance Traveled
946,246
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,776
1,071
65
6
1
173,595
0
L
Gilgamesh
12,340
1,122
20
2
1
205,371
0
L
Ganesha
10,614
965
6
1
0
185,890
0
L
Bellona
10,816
983
38
3
0
194,423
0
L
Cupid
11,063
1,006
64
6
2
163,521
0
L
Agni
11,373
1,034
64
6
4
195,275
1
W
Scylla
13,036
1,185
49
4
1
193,217
1
W
Ymir
11,785
1,071
18
2
2
193,377
3
W
Cupid
11,584
1,053
66
6
6
176,459
2
W
Pele
11,887
1,081
18
2
0
209,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role