Player Matchup

Fenrir
Fenrir
Kamden
Fenrir
Level 104
God Stats
3W - 1L
1,493 SR
Queue Stats
51W - 41L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
M1k3Th3Man
Danzaburou
Level 120
God Stats
25W - 13L
1,690 SR
Queue Stats
49W - 38L
1,682 Elo+
Party 1
Athena
Athena
fieryblackdragn
Athena
Level 26
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
peestainx
Baron Samedi
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
superduperlyfe
Guan Yu
Level 49
God Stats
9W - 6L
1,748 SR
Queue Stats
395W - 307L
1,634 Elo+
Solo
Team Averages
Level 83
1,650 SR
1,630 Elo+

VS

Team Averages
Level 36
1,551 SR
1,469 Elo+
King Arthur
King Arthur
Avarice00
King Arthur
Level 36
God Stats
0W - 1L
1,333 SR
Queue Stats
23W - 23L
1,628 Elo+
Solo
Tiamat
Tiamat
Im Tazzing
Tiamat
Level 54
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Ganesha
Ganesha
NamlessNuke
Ganesha
Level 42
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
SxbiOnPotatoAim
Gilgamesh
Level 43
God Stats
1W - 3L
1,664 SR
Queue Stats
134W - 233L
1,277 Elo+
Solo
Anubis
Anubis
suooserawesome9
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kamden
Fenrir
19
9 / 0 / 13
12,803
610
12,612
15,620
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
M1k3Th3Man
Danzaburou
19
14 / 2 / 7
13,497
643
22,076
16,257
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 15
11,416
544
6,078
13,481
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
peestainx
Baron Samedi
17
12 / 1 / 15
12,250
583
17,827
10,975
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 11
12,284
585
14,653
21,575
18,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avarice00
King Arthur
12
1 / 7 / 3
8,126
387
7,923
21,940
11,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Im Tazzing
Tiamat
14
2 / 13 / 2
8,803
419
8,746
16,596
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
NamlessNuke
Ganesha
13
1 / 6 / 3
9,491
452
7,438
16,276
13,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SxbiOnPotatoAim
Gilgamesh
14
3 / 7 / 2
9,276
442
8,096
16,937
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 2
9,364
446
7,603
16,524
8,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
43
Kills
9
9
Deaths
43
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avarice00
King Arthur
1
7
3
0.36
L
Tiamat
Im Tazzing
Tiamat
2
13
2
0.23
W
Fenrir
Kamden
Fenrir
9
0
13
15.5
W
Danzaburou
M1k3Th3Man
Danzaburou
14
2
7
8.75
L
Ganesha
NamlessNuke
Ganesha
1
6
3
0.42
L
Gilgamesh
SxbiOnPotatoAim
Gilgamesh
3
7
2
0.57
W
4
1
15
11.5
W
Baron Samedi
peestainx
Baron Samedi
12
1
15
19.5
L
2
10
2
0.3
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,246
Damage
39,806
77,908
Taken
88,273
47,571
Mitigated
48,454
34,244
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avarice00
King Arthur
7,923
470
0
3,394
21,940
11,144
27
5,242
16,626
0
34,284
L
Tiamat
Im Tazzing
Tiamat
8,746
385
131
1,696
16,596
6,833
0
6,474
9,759
40,064
0
W
Fenrir
Kamden
Fenrir
12,612
2,214
0
8,002
15,620
6,994
2,319
2,905
12,563
0
95,339
W
Danzaburou
M1k3Th3Man
Danzaburou
22,076
9,770
0
10,309
16,257
5,964
2,342
5,834
10,367
0
101,477
L
Ganesha
NamlessNuke
Ganesha
7,438
217
95
778
16,276
13,747
0
4,113
12,001
35,618
0
L
Gilgamesh
SxbiOnPotatoAim
Gilgamesh
8,096
1,275
0
2,953
16,937
8,016
0
2,864
13,872
0
54,519
W
6,078
1,608
0
1,264
13,481
12,182
1,038
5,848
7,309
30,808
0
W
Baron Samedi
peestainx
Baron Samedi
17,827
692
1,442
5,107
10,975
4,030
2,191
6,064
4,685
65,427
0
L
7,603
203
0
3,497
16,524
8,714
522
4,230
12,110
36,883
0
W
14,653
3,852
1,554
6,566
21,575
18,401
2,428
2,269
19,197
0
90,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,250
Gold Earned
45,060
615
Minions Killed
325
0
Camps Cleared
0
1,947,867
Distance Traveled
1,728,410
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,126
387
51
2
0
380,480
1
L
Tiamat
8,803
419
81
4
0
304,970
3
W
Fenrir
12,803
610
149
7
0
429,095
3
W
Danzaburou
13,497
643
149
7
0
349,312
2
L
Ganesha
9,491
452
12
1
0
380,784
5
L
Gilgamesh
9,276
442
98
5
0
339,697
0
W
Athena
11,416
544
40
2
0
426,900
0
W
Baron Samedi
12,250
583
109
5
0
402,604
2
L
Anubis
9,364
446
83
4
0
322,479
0
W
Guan Yu
12,284
585
168
8
0
339,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role