Player Matchup

Rama
Rama
BadCompany0521
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Diegol2304
Jormungandr
Level 29
God Stats
4W - 6L
1,654 SR
Queue Stats
144W - 163L
1,331 Elo+
Solo
Set
Set
Kung7g
Set
Level 26
God Stats
6W - 10L
1,683 SR
Queue Stats
111W - 146L
1,328 Elo+
Solo
Nox
Nox
QueenBaepolar
Nox
Level 14
God Stats
2W - 4L
1,355 SR
Queue Stats
19W - 22L
1,103 Elo+
Solo
Thanatos
Thanatos
Saito Hiraga X
Thanatos
Level 26
God Stats
20W - 23L
1,422 SR
Queue Stats
31W - 41L
1,271 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,303 Elo+

VS

Team Averages
Level 23
1,367 SR
1,261 Elo+
Ares
Ares
Darivan58
Ares
Level 9
God Stats
1W - 3L
1,104 SR
Queue Stats
5W - 13L
1,169 Elo+
Solo
Skadi
Skadi
Fad3d Pharaoh
Skadi
Level 29
God Stats
4W - 9L
1,711 SR
Queue Stats
16W - 31L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
Jatzom
Gilgamesh
Level 26
God Stats
8W - 7L
1,450 SR
Queue Stats
135W - 145L
1,326 Elo+
Party 1
Tiamat
Tiamat
MinionClan50
Tiamat
Level 28
God Stats
0W - 4L
1,105 SR
Queue Stats
54W - 54L
1,276 Elo+
Solo
Scylla
Scylla
NeutralAbyss89
Scylla
Level 23
God Stats
23W - 21L
1,466 SR
Queue Stats
58W - 66L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,558
475
1,655
8,131
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Diegol2304
Jormungandr
15
2 / 1 / 3
9,814
545
6,490
8,364
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
Kung7g
Set
16
10 / 3 / 1
10,280
571
8,140
12,484
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 2 / 0
7,852
436
1,379
4,151
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
3 / 3 / 6
9,867
548
5,509
12,708
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 0
7,080
393
2,335
9,928
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 9 / 0
10,076
560
11,345
15,545
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jatzom
Gilgamesh
7
0 / 1 / 0
6,097
339
2,665
5,336
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
4
0 / 1 / 1
5,462
303
1,347
1,941
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
0 / 3 / 0
5,827
324
1,684
3,455
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
9
11
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Ares
1
4
0
0.25
W
Jormungandr
Diegol2304
Jormungandr
2
1
3
3.5
L
8
9
0
0.89
L
Gilgamesh
Jatzom
Gilgamesh
0
1
0
0
W
Set
Kung7g
Set
10
3
1
3.5
L
Tiamat
0
1
1
0.5
L
0
3
0
0
W
3
2
0
1.5
W
Thanatos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
19,376
45,838
Taken
36,205
25,063
Mitigated
14,691
19,223
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,655
1,601
87
1,110
8,131
2,602
6,855
598
7,369
0
30,493
L
Ares
2,335
41
0
267
9,928
7,031
0
2,142
7,786
12,179
0
W
Jormungandr
Diegol2304
Jormungandr
6,490
1,001
0
2,646
8,364
8,474
1,685
534
7,756
53,062
0
L
11,345
6,286
0
0
15,545
4,380
215
2,379
13,166
0
43,143
L
Gilgamesh
Jatzom
Gilgamesh
2,665
985
0
2,390
5,336
1,966
0
2,376
2,960
72
18,123
W
Set
Kung7g
Set
8,140
3,425
0
5,522
12,484
5,740
124
1,124
11,312
0
54,697
L
Tiamat
1,347
256
0
727
1,941
462
154
0
1,941
6,800
0
L
1,684
70
0
5
3,455
852
0
972
2,483
13,962
0
W
1,379
244
87
384
4,151
1,569
1,820
692
3,403
23,538
0
W
Thanatos
5,509
1,642
294
9,093
12,708
6,678
4,120
1,961
10,601
0
54,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
34,542
421
Minions Killed
142
0
Camps Cleared
0
1,510,296
Distance Traveled
1,090,329
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,558
475
69
4
0
314,510
1
L
Ares
7,080
393
23
1
0
300,315
1
W
Jormungandr
9,814
545
89
5
0
295,090
0
L
Skadi
10,076
560
46
3
0
316,380
0
L
Gilgamesh
6,097
339
40
2
0
210,348
1
W
Set
10,280
571
85
5
0
360,943
1
L
Tiamat
5,462
303
7
0
0
64,739
2
L
Scylla
5,827
324
26
1
0
198,547
0
W
Nox
7,852
436
54
3
0
200,216
1
W
Thanatos
9,867
548
124
7
0
339,537
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role