Player Matchup

Ymir
Ymir
AbsoluteML
Ymir
Level 14
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 5L
1,832 Elo+
Solo
Susano
Susano
Chenryo
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 21
God Stats
114W - 82L
1,646 SR
Queue Stats
390W - 287L
1,622 Elo+
Party 2
Thor
Thor
JadeDragginDeez
Thor
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 34L
1,647 Elo+
Party 2
Janus
Janus
SoCheeks
Janus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 60L
1,634 Elo+
Party 2
Team Averages
Level 17
1,589 SR
1,678 Elo+

VS

Team Averages
Level 22
1,609 SR
1,702 Elo+
Danzaburou
Danzaburou
Johula136813
Danzaburou
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,821 Elo+
Solo
Ne Zha
Ne Zha
RudeBar
Ne Zha
Level 28
God Stats
11W - 9L
1,993 SR
Queue Stats
296W - 234L
1,714 Elo+
Solo
Sylvanus
Sylvanus
Usylepenguin
Sylvanus
Level 28
God Stats
7W - 8L
1,553 SR
Queue Stats
21W - 15L
1,630 Elo+
Solo
Ra
Ra
detorres3
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,684 Elo+
Party 1
Athena
Athena
detorres5
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,451
496
1,825
6,749
2,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Chenryo
Susano
11
1 / 4 / 1
6,581
506
5,910
9,454
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Jaayaj
Heimdallr
11
0 / 3 / 0
5,873
452
3,095
6,118
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,732
518
7,888
9,548
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SoCheeks
Janus
10
0 / 3 / 0
5,790
445
2,406
4,982
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Johula136813
Danzaburou
13
3 / 0 / 2
7,184
553
4,282
8,286
2,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
RudeBar
Ne Zha
12
4 / 1 / 0
6,856
527
3,501
7,136
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Usylepenguin
Sylvanus
11
2 / 0 / 4
6,797
523
2,913
6,646
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 0 / 3
7,237
557
3,422
3,729
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
detorres5
Athena
14
3 / 1 / 0
7,543
580
8,780
13,387
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Susano
Chenryo
Susano
1
4
1
0.38
L
Heimdallr
Jaayaj
Heimdallr
0
3
0
0
L
1
1
1
1.5
W
Danzaburou
Johula136813
Danzaburou
3
0
2
4
W
Ne Zha
RudeBar
Ne Zha
4
1
0
4
L
Janus
SoCheeks
Janus
0
3
0
0
W
Sylvanus
Usylepenguin
Sylvanus
2
0
4
4
W
0
0
3
1.5
W
Athena
detorres5
Athena
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,124
Damage
22,898
36,851
Taken
39,184
12,572
Mitigated
18,422
9,476
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,825
171
0
1,000
6,749
2,336
0
1,865
4,884
28,747
0
L
Susano
Chenryo
Susano
5,910
1,550
0
3,058
9,454
2,958
0
2,649
6,730
0
40,712
L
Heimdallr
Jaayaj
Heimdallr
3,095
1,274
0
1,703
6,118
1,635
0
815
5,303
0
34,222
L
7,888
2,372
0
2,965
9,548
4,149
0
6,489
2,634
0
37,112
W
Danzaburou
Johula136813
Danzaburou
4,282
1,875
0
4,081
8,286
2,726
619
455
7,831
0
47,771
W
Ne Zha
RudeBar
Ne Zha
3,501
734
0
3,761
7,136
2,599
0
196
6,926
0
41,677
L
Janus
SoCheeks
Janus
2,406
216
0
750
4,982
1,494
0
2,797
2,185
31,157
0
W
Sylvanus
Usylepenguin
Sylvanus
2,913
926
803
3,071
6,646
3,954
270
1,960
4,622
21,198
0
W
3,422
0
326
997
3,729
1,285
0
1,476
2,187
51,341
0
W
Athena
detorres5
Athena
8,780
2,389
0
6,350
13,387
7,858
0
0
13,387
36,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
35,617
341
Minions Killed
398
0
Camps Cleared
0
1,193,862
Distance Traveled
1,255,269
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,451
496
55
4
0
251,123
4
L
Susano
6,581
506
84
6
0
244,715
1
L
Heimdallr
5,873
452
58
4
0
194,498
2
L
Thor
6,732
518
73
6
0
249,953
3
W
Danzaburou
7,184
553
86
7
0
230,892
2
W
Ne Zha
6,856
527
76
6
0
289,611
2
L
Janus
5,790
445
71
5
0
253,573
2
W
Sylvanus
6,797
523
47
4
0
203,719
0
W
Ra
7,237
557
108
8
0
279,834
2
W
Athena
7,543
580
81
6
0
251,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role