Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DatMyBungleJuff
Athena
Level 48
God Stats
2W - 1L
1,657 SR
Queue Stats
31W - 17L
1,622 Elo+
Solo
Cu Chulainn
Cu Chulainn
S_C_U_M_B_A_G_G
Cu Chulainn
Level 66
God Stats
2W - 4L
1,836 SR
Queue Stats
96W - 84L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
Supremesavage017
Cernunnos
Level 47
God Stats
9W - 7L
1,860 SR
Queue Stats
325W - 308L
1,835 Elo+
Party 1
Serqet
Serqet
magnetism30
Serqet
Level 145
God Stats
5W - 4L
1,791 SR
Queue Stats
637W - 616L
1,641 Elo+
Party 1
Team Averages
Level 87
1,729 SR
1,647 Elo+

VS

Team Averages
Level 82
1,577 SR
1,670 Elo+
Chiron
Chiron
ARDUIN5
Chiron
Level 41
God Stats
20W - 20L
1,538 SR
Queue Stats
294W - 214L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
FramundaMabalz
Sylvanus
Level 127
God Stats
22W - 16L
1,593 SR
Queue Stats
281W - 174L
1,713 Elo+
Party 2
Pele
Pele
PatToast20
Pele
Level 16
God Stats
32W - 20L
1,799 SR
Queue Stats
272W - 149L
1,810 Elo+
Party 2
Tyr
Tyr
SpartanKing5
Tyr
Level 68
God Stats
8W - 15L
1,462 SR
Queue Stats
517W - 428L
1,625 Elo+
Party 3
Poseidon
Poseidon
jackaroonie
Poseidon
Level 156
God Stats
2W - 3L
1,494 SR
Queue Stats
678W - 526L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 2
4,952
495
2,840
4,664
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 0
6,482
648
4,851
5,738
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
S_C_U_M_B_A_G_G
Cu Chulainn
8
0 / 6 / 0
4,692
469
2,936
8,907
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
8
0 / 4 / 1
4,982
498
2,150
7,153
1,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Serqet
7
0 / 4 / 2
4,759
476
2,449
8,799
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARDUIN5
Chiron
9
3 / 2 / 4
6,009
601
6,064
6,842
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
12
4 / 0 / 2
6,809
681
5,925
5,818
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 3
6,931
693
3,311
5,488
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 0 / 3
5,803
580
4,704
6,746
2,723
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Poseidon
jackaroonie
Poseidon
12
3 / 1 / 5
7,042
704
3,894
4,149
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
W
Chiron
ARDUIN5
Chiron
3
2
4
2.5
L
4
1
0
4
W
Sylvanus
4
0
2
5
W
5
1
3
6.5
L
Cu Chulainn
S_C_U_M_B_A_G_G
Cu Chulainn
0
6
0
0
W
5
0
3
6.5
L
Cernunnos
0
4
1
0.13
W
Poseidon
jackaroonie
Poseidon
3
1
5
5.5
L
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,226
Damage
23,898
35,261
Taken
29,043
12,564
Mitigated
10,958
8,673
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,840
324
0
372
4,664
1,333
0
1,729
2,935
25,412
0
W
Chiron
ARDUIN5
Chiron
6,064
2,690
40
2,555
6,842
1,859
954
2,764
3,916
0
21,182
L
4,851
1,327
0
2,475
5,738
2,839
0
414
5,324
33,112
0
W
Sylvanus
5,925
2,285
193
2,946
5,818
3,291
836
664
5,114
32,584
6,940
W
3,311
862
0
2,358
5,488
1,805
0
833
4,611
0
37,888
L
Cu Chulainn
S_C_U_M_B_A_G_G
Cu Chulainn
2,936
953
0
1,171
8,907
2,924
0
5,209
3,698
0
22,441
W
4,704
986
0
1,434
6,746
2,723
0
1,818
4,786
0
15,570
L
Cernunnos
2,150
1,032
0
2,378
7,153
1,608
0
235
6,918
0
18,615
W
Poseidon
jackaroonie
Poseidon
3,894
813
0
2,039
4,149
1,280
0
1,270
2,763
46,996
0
L
Serqet
2,449
607
0
2,277
8,799
3,860
0
1,704
7,095
0
9,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
32,594
237
Minions Killed
321
0
Camps Cleared
0
1,004,810
Distance Traveled
1,025,484
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,952
495
54
5
0
195,082
3
W
Chiron
6,009
601
44
4
0
197,605
3
L
Athena
6,482
648
73
7
0
231,442
1
W
Sylvanus
6,809
681
82
8
0
152,821
1
W
Pele
6,931
693
67
7
0
239,498
2
L
Cu Chulainn
4,692
469
46
5
0
178,713
2
W
Tyr
5,803
580
30
3
0
237,010
2
L
Cernunnos
4,982
498
45
5
0
178,964
1
W
Poseidon
7,042
704
98
10
0
198,550
1
L
Serqet
4,759
476
19
2
0
220,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role