Player Matchup

Cthulhu
Cthulhu
DarkFortniteBos
Cthulhu
Level 16
God Stats
0W - 1L
1,854 SR
Queue Stats
2W - 11L
1,134 Elo+
Party 2
Danzaburou
Danzaburou
SoloEmperor507
Danzaburou
Level 17
God Stats
2W - 8L
1,222 SR
Queue Stats
11W - 27L
1,170 Elo+
Party 2
Tyr
Tyr
a vegasmichael
Tyr
Level 17
God Stats
0W - 2L
1,258 SR
Queue Stats
11W - 25L
1,178 Elo+
Party 2
Team Averages
Level 17
1,445 SR
1,161 Elo+

VS

Team Averages
Level 41
1,414 SR
1,394 Elo+
Anubis
Anubis
Bloodsoulsdanny
Anubis
Level 14
God Stats
3W - 6L
1,242 SR
Queue Stats
24W - 31L
1,249 Elo+
Solo
Chaac
Chaac
DabOrDONT69
Chaac
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 9L
1,209 Elo+
Party 1
Yemoja
Yemoja
zota12
Yemoja
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,447
528
9,566
16,647
7,442
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
SoloEmperor507
Danzaburou
13
1 / 2 / 1
9,634
602
10,208
10,296
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
8,707
544
3,035
14,273
14,775
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
10,587
662
21,035
11,662
5,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 1 / 5
10,504
657
9,344
14,589
14,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
zota12
Yemoja
11
1 / 0 / 5
8,899
556
5,194
7,187
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
6
1
5
8.5
L
0
4
2
0.25
L
Danzaburou
SoloEmperor507
Danzaburou
1
2
1
0.75
L
1
5
1
0.3
W
Yemoja
zota12
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
35,573
41,216
Taken
33,438
25,201
Mitigated
25,251
3,526
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,035
755
1,156
5,204
11,662
5,438
1,451
3,341
8,321
66,479
0
W
9,344
2,043
0
4,661
14,589
14,908
577
3,579
11,010
0
24,441
L
9,566
27
641
1,613
16,647
7,442
0
13,105
3,542
21,198
0
L
Danzaburou
SoloEmperor507
Danzaburou
10,208
1,920
0
953
10,296
2,984
0
5,674
4,622
0
43,308
L
3,035
1,470
0
319
14,273
14,775
0
7,466
6,807
0
7,353
W
Yemoja
zota12
Yemoja
5,194
1,253
5,686
1,207
7,187
4,905
286
2,652
4,535
16,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
29,990
93
Minions Killed
144
0
Camps Cleared
0
702,424
Distance Traveled
795,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,587
662
84
5
0
255,123
1
W
Chaac
10,504
657
38
2
0
296,225
0
L
Cthulhu
8,447
528
30
2
0
241,920
0
L
Danzaburou
9,634
602
51
3
0
256,510
0
L
Tyr
8,707
544
12
1
0
203,994
0
W
Yemoja
8,899
556
22
1
0
243,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role