Player Matchup

Cthulhu
Cthulhu
MCO WARRIOR
Cthulhu
Level 98
God Stats
18W - 24L
1,534 SR
Queue Stats
63W - 66L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
MooseJuice13
Ao Kuang
Level 68
God Stats
17W - 15L
1,971 SR
Queue Stats
263W - 289L
1,483 Elo+
Party 1
Rama
Rama
Suprememilly
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
THE BOULDER8578
Chaac
Level 60
God Stats
2W - 4L
1,476 SR
Queue Stats
140W - 156L
1,483 Elo+
Party 1
Ra
Ra
l smitty04 l
Ra
Level 51
God Stats
22W - 11L
1,718 SR
Queue Stats
108W - 110L
1,484 Elo+
Party 1
Team Averages
Level 73
1,640 SR
1,501 Elo+

VS

Team Averages
Level 90
1,702 SR
1,489 Elo+
Izanami
Izanami
Jamesery
Izanami
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,427 Elo+
Party 3
King Arthur
King Arthur
NotKooduh
King Arthur
Level 43
God Stats
3W - 0L
1,942 SR
Queue Stats
87W - 63L
1,580 Elo+
Party 3
Amaterasu
Amaterasu
UmmmOkay1
Amaterasu
Level 126
God Stats
1W - 2L
1,483 SR
Queue Stats
66W - 60L
1,533 Elo+
Party 2
Zeus
Zeus
YingTheBoy
Zeus
Level 127
God Stats
7W - 5L
1,865 SR
Queue Stats
272W - 265L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
fuziCodone
Cabrakan
Level 99
God Stats
1W - 0L
1,719 SR
Queue Stats
74W - 95L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MCO WARRIOR
Cthulhu
11
1 / 1 / 4
6,371
531
4,694
9,884
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
MooseJuice13
Ao Kuang
10
1 / 4 / 1
6,062
505
1,929
8,419
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
6,004
500
2,526
6,911
1,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
6,184
515
3,347
9,398
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 0
6,547
546
3,177
4,878
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jamesery
Izanami
13
3 / 0 / 1
7,445
620
2,913
4,426
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
NotKooduh
King Arthur
14
2 / 0 / 2
7,789
649
7,308
7,987
4,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
UmmmOkay1
Amaterasu
10
2 / 3 / 1
6,129
511
4,097
8,347
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 3
6,900
575
3,810
4,822
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
fuziCodone
Cabrakan
11
2 / 0 / 4
6,363
530
3,219
6,064
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jamesery
Izanami
3
0
1
3.5
L
Cthulhu
MCO WARRIOR
Cthulhu
1
1
4
3
L
Ao Kuang
MooseJuice13
Ao Kuang
1
4
1
0.38
W
King Arthur
NotKooduh
King Arthur
2
0
2
3
L
1
2
0
0.5
L
0
2
0
0
W
Amaterasu
UmmmOkay1
Amaterasu
2
3
1
0.83
W
2
2
3
1.75
W
Cabrakan
fuziCodone
Cabrakan
2
0
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
21,347
39,490
Taken
31,646
16,813
Mitigated
14,185
11,529
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jamesery
Izanami
2,913
2,101
0
2,445
4,426
1,185
0
419
4,007
0
53,493
L
Cthulhu
MCO WARRIOR
Cthulhu
4,694
169
67
2,040
9,884
5,271
0
1,362
8,470
24,799
0
L
Ao Kuang
MooseJuice13
Ao Kuang
1,929
410
0
2,891
8,419
2,730
0
1,956
6,363
25,660
0
W
King Arthur
NotKooduh
King Arthur
7,308
1,056
0
3,146
7,987
4,098
0
1,213
6,774
0
56,216
L
2,526
2,196
0
2,347
6,911
1,852
0
990
5,881
0
38,860
L
3,347
779
0
2,789
9,398
5,376
0
1,303
8,095
0
35,827
W
Amaterasu
UmmmOkay1
Amaterasu
4,097
1,125
258
1,693
8,347
3,940
0
3,973
4,300
0
28,543
W
3,810
129
0
1,006
4,822
1,647
340
3,479
1,158
38,605
0
W
Cabrakan
fuziCodone
Cabrakan
3,219
422
0
3,015
6,064
3,315
0
419
5,607
27,900
0
L
3,177
324
302
1,093
4,878
1,584
20
1,146
3,652
35,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
34,626
357
Minions Killed
405
0
Camps Cleared
0
1,132,998
Distance Traveled
1,203,029
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,445
620
113
9
0
234,672
4
L
Cthulhu
6,371
531
34
3
0
243,343
1
L
Ao Kuang
6,062
505
62
5
0
238,784
1
W
King Arthur
7,789
649
110
9
0
247,521
4
L
Rama
6,004
500
83
7
0
194,567
2
L
Chaac
6,184
515
83
7
0
220,467
7
W
Amaterasu
6,129
511
48
4
0
252,569
1
W
Zeus
6,900
575
83
7
0
231,427
4
W
Cabrakan
6,363
530
51
4
0
236,840
2
L
Ra
6,547
546
95
8
0
235,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role